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MIRAGE IVM


CREATED BY ALEKS-ZELIOS DESIGN

THIS IS MY MIRAGE IVM PROJECT.IT IS MADE WITH 3DSTUDIO MAX.I TRIED TO MAKE IT FLYABLE,BUT THERE ARE MANY THINGS I IGNORE.ANYBODY WHO CAN DO SO IS WELCOME.LET'SMAKE IT WORK AND SHARE WITH EVERYONE!!!!!


 

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Aleks:

Just had a peek at it, you have to map it , besides that, what´s wrong with it?

 

Prowler

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i Think he dont know how to export to game..

Edited by Silverbolt

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I've been looking at this and his M2000 model. They're actually pretty good models...poly count is low and animations are okay. However, his animations need to be resequenced into blocks of 10, remove some that aren't necessary (nose wheel steering for instance), and texture map (or material assign for quick and dirty). That's good enough to get it in game (using a MIII data.ini file to test).

 

I'd do it...but my projects are taking all my time.

 

FastCargo

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Just to toss my half-farthing in, I lurve models that have nose wheel steering.

 

Watching jets kind of twist into the active un-nerves me...

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Just to toss my half-farthing in, I lurve models that have nose wheel steering.

 

Watching jets kind of twist into the active un-nerves me...

 

The nose wheel steering can still be made. I guess, FC meant he deleted the 3ds animation for that, as you don´t need it. Just a mesh on the model and a poor INI edit makes the steering functional. :wink:

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Mirage IV "M" ? Mirage IV were designed "A" for Atomic or "P" for Pénétration (.. in ennemy territory :P) and later for Photo. But no "M" ;)

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