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I am making the J-10.But I found that the landing gear cannot be displayed correctly in the game,and other aircrafts I made don`t have this problem.You can see it in the screenshot.

 

And I use the following set

 

[NoseGear]

SystemType=LANDING_GEAR

Retractable=TRUE

DeployTime=3.0

AnimationID=1

DragArea=0.35

HideGearNode=TRUE

ModelNodeName=NoseGearStrut

InsideNodeName=FrontBay

ShockAnimationID=2

ShockStroke=0.15

SpringFactor=0.55

DampingFactor=2.90

WheelNodeName=NoseGearTire

RotationAxis=Z-AXIS

RollingRadius=0.18

CastoringWheel=FALSE

CastoringNodeName=NoseGearHydraulics

Steerable=TRUE

MaxSteeringSpeed=45

Locking=FALSE

MaxSteeringAngle=32.0

InputName=YAW_CONTROL

ControlRate=0.8

HasBrakes=FALSE

RollingCoefficient=0.05

MaxDeploySpeed=220

MaxLoadFactor=9.0

CompressGearOnRetraction=TRUE

 

[LeftMainGear]

SystemType=LANDING_GEAR

Retractable=TRUE

DeployTime=3.0

AnimationID=1

DragArea=0.45

HideGearNode=FALSE

ModelNodeName=LeftMainGearStrut

ShockNodeName=LeftMainGearHydraulics

ShockStroke=0.3

SpringFactor=4.0

DampingFactor=3.0

WheelNodeName=LeftTire

RotationAxis=Z-AXIS

RollingRadius=0.6

CastoringWheel=FALSE

CastoringNodeName=

HasBrakes=TRUE

BrakingCoefficient=0.8

RollingCoefficient=0.05

MaxDeploySpeed=220

MaxLoadFactor=9.0

 

[RightMainGear]

SystemType=LANDING_GEAR

Retractable=TRUE

DeployTime=3.0

AnimationID=1

DragArea=0.45

HideGearNode=FALSE

ModelNodeName=RightMainGearStrut

ShockNodeName=RightMainGearHydraulics

ShockStroke=0.3

SpringFactor=4.0

DampingFactor=3.0

WheelNodeName=RightTire

RotationAxis=Z-AXIS

ReverseModelOrientation=TRUE

RollingRadius=0.6

CastoringWheel=FALSE

CastoringNodeName=

HasBrakes=TRUE

BrakingCoefficient=0.8

RollingCoefficient=0.05

MaxDeploySpeed=220

MaxLoadFactor=9.0

 

The mesh of the parts are correct.And I set the animations TCB.but not the wheel.Because the wheels have no animation.Could there be any mistakes in setting the pivot point and axis?

By the way,how do you make animated AfterBurner nozzles?

 

Can anyone help me with this problem? Thanks in advance.

post-32384-1204435038_thumb.jpg

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First, did you Reset XForm on the wheels? That should reset the mesh to the original round shape.

 

Animated nozzles are done using vertex scale animation. Try using that to animate the nozzles.

 

FastCargo

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