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kct

Need help about weapon racks

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Is there a way to use a different weapon rack for dual A2A missiles (like the Sparrows and AAMRAMs) on a pylon, since whenever I load a pair of AAMRAMs (this is for testing) onto a pylon, they would be using the LAU-105 rails, which would obviously 'join' the Sidewinders above it.

 

What I wanted to create is something like this (pic shown), in which I want to use another weapons rack for the said missiles, instead of the LAU-105 rails. I tested it with 'Use Launch Rails' checked (especially the Sparrows), but I could not load dual Sparrows on each pylon (unless I mess with the loadout.ini, but then again I could only use one particular Sparrow version), and the AAMRAMs would still use the LAU-105 rails.

 

Both Bunyap's WP and MF's WP were installed.

 

This is the weapons station for the 2ARs:

 

[LeftInnerWingStationAHM]

SystemType=WEAPON_STATION

StationID=14

StationGroupID=3

StationType=EXTERNAL

AttachmentPosition=-2.05,2.74,-1.23

AttachmentAngles=0.0,0.0,0.0

LoadLimit=2400

AllowedWeaponClass=SAHM,AHM,2AR

AttachmentType=NATO,USAF

LaunchRailNodeName=2BR_USN_AHM

;ModelNodeName=wing_pylon_inner_left

;PylonMass=

;PylonDragArea=

LaunchRailHeight=

MinExtentPosition=

MaxExtentPosition=

 

[RightInnerWingStationAHM]

SystemType=WEAPON_STATION

StationID=15

StationGroupID=3

StationType=EXTERNAL

AttachmentPosition=2.05,2.74,-1.23

AttachmentAngles=0.0,0.0,0.0

LoadLimit=2400

AllowedWeaponClass=SAHM,AHM,2AR

AttachmentType=NATO,USAF

LaunchRailNodeName=2BR_USN_AHM

;ModelNodeName=wing_pylon_inner_right

;PylonMass=

;PylonDragArea=

LaunchRailHeight=

MinExtentPosition=

MaxExtentPosition=

 

This is the weapons rack that I intend to use:

 

[WeaponData2147]

TypeName=2BR_USN_AHM

FullName=AAMRAM x2

ModelName=bru-55_mav

Mass=120.000000

Diameter=0.230000

Length=1.770000

AttachmentType=USAF,USN

NationName=USAF

StartYear=1980

EndYear=2025

Availability=3

BaseQuantity=10

Exported=TRUE

ExportStartYear=1980

ExportEndYear=2050

ExportAvailability=3

WeaponDataType=6

WeaponsRackType=2AR

NumWeapons=2

LoadLimit=500.000000

LengthLimit=5.000000

MaxFuelAmount=0.000000

Attachment01Position=0.342000,0.000000,-0.210000

Attachment01Angle=0.000000,0.000000,0.000000

Attachment02Position=-0.342000,0.000000,-0.210000

Attachment02Angle=0.000000,0.000000,0.000000

Edited by kct

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I would say that it shouldn't be a problem to create another missile rack by reusing ,let's say, a dual bomb rack, but what won't work is creating a dual Sparrow rack, since there isn't a rack type for it. (2IR is for IRMs and 2AR for AHMs only)

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Yeah, I somewhat forgot about that from the moment I tried to play with multiple Skyflashes on a Phantom FGR.2.

 

But still, how can I make the AAMRAMs use another rack?

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Good question. Why did you remove the pylon information?

 

Here's something to look at

 

My (actually more like FastCargo's) dual AHM rack:

[WeaponData842]

TypeName=LAU-116

FullName=LAU-116 DRA

ModelName=LAU-105

Mass=73.029999

Diameter=0.100000

Length=2.800000

AttachmentType=NATO,USAF,USN

NationName=USN

StartYear=0

EndYear=0

Availability=2

BaseQuantity=4

Exported=TRUE

ExportStartYear=0

ExportEndYear=0

ExportAvailability=2

WeaponDataType=6

WeaponsRackType=2AR

NumWeapons=2

LoadLimit=325.000000

LengthLimit=3.900000

MaxFuelAmount=0.000000

Attachment01Position=0.282000,0.000000,-0.020000

Attachment01Angle=0.000000,0.000000,-5156.620156

Attachment02Position=-0.282000,0.000000,-0.020000

Attachment02Angle=0.000000,0.000000,5156.620156

 

and here's a working dual AHM station (MF F/A-18 Hornet)

[RightInnerWingAHMStation]

//SUU-63 Pylon

SystemType=WEAPON_STATION

StationID=19

StationGroupID=3

StationType=EXTERNAL

AttachmentPosition= 2.227,-1.3,-0.725

AttachmentAngles=0.0,-1.0,0.0

LoadLimit=2280

AllowedWeaponClass=AHM,2AR

AttachmentType=USN

ModelNodeName=RightPyl

LaunchRailNodeName=LAU-105

PylonMass=123.8

PylonDragArea=0.03

 

In theory all this should work with other rack models or aircraft.

 

EDIT: Wait, I have found something:

[WeaponData2147]

TypeName=2BR_USN_AHM

FullName=AAMRAM x2

ModelName=bru-55_mav

Mass=120.000000

Diameter=0.230000

Length=1.770000

 

You can't load AMRAAMs on this rack because they exceed the length limit. You'll need to set the length value to at least '3.700000'.

Edited by Gocad

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Nope, already tested, the AAMRAMs still use the LAU-105 rails.

 

Current tweaks:

 

[WeaponData2147]

TypeName=2BR_USN_AHM

FullName=AAMRAM x2

ModelName=bru-55_mav

Mass=120.000000

Diameter=0.230000

Length=3.770000

AttachmentType=NATO,USAF,USN

NationName=USAF

StartYear=0

EndYear=0

Availability=2

BaseQuantity=4

Exported=TRUE

ExportStartYear=0

ExportEndYear=0

ExportAvailability=2

WeaponDataType=6

WeaponsRackType=2AR

NumWeapons=2

LoadLimit=500.000000

LengthLimit=5.000000

MaxFuelAmount=0.000000

Attachment01Position=0.342000,0.000000,-0.210000

Attachment01Angle=0.000000,0.000000,0.000000

Attachment02Position=-0.342000,0.000000,-0.210000

Attachment02Angle=0.000000,0.000000,0.000000

 

Weapons stations:

 

[LeftInnerWingStationAHM]

SystemType=WEAPON_STATION

StationID=14

StationGroupID=3

StationType=EXTERNAL

AttachmentPosition=-2.05,2.74,-1.23

AttachmentAngles=0.0,0.0,0.0

LoadLimit=2400

AllowedWeaponClass=2AR,SAHM,AHM

AttachmentType=NATO,USAF

LaunchRailNodeName=2BR_USN_Mav2

;ModelNodeName=wing_pylon_inner_left

;PylonMass=

;PylonDragArea=

LaunchRailHeight=

MinExtentPosition=

MaxExtentPosition=

 

[RightInnerWingStationAHM]

SystemType=WEAPON_STATION

StationID=15

StationGroupID=3

StationType=EXTERNAL

AttachmentPosition=2.05,2.74,-1.23

AttachmentAngles=0.0,0.0,0.0

LoadLimit=2400

AllowedWeaponClass=2AR,SAHM,AHM

AttachmentType=NATO,USAF

LaunchRailNodeName=2BR_USN_Mav2

;ModelNodeName=wing_pylon_inner_right

;PylonMass=

;PylonDragArea=

LaunchRailHeight=

MinExtentPosition=

MaxExtentPosition=

 

To further describe my predicament:

Edited by kct

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I use for AMRAAM's british 2IR rack(changed for USN 2AR). But it works only when it is declared in loadout.ini file. I think that when it be changed in game loadout menu the game takes first exist rack from top of the weapondata.ini file. If there exist 2 dual AHM rack's (for example for USN) program take's the first only.

Edited by CIACHO

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CIACHO is correct. The program will use the first rack it comes across that meets the criteria. Try switching the racks in the weapondata.ini file, then use the weapons editor.

 

The only problem is that this will affect EVERY aircraft that the missile and rack are used in combo.

 

FastCargo

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Ah, in which the ONLY aircraft that I have that will be affected is the Vampire.

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