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Jamato46

Controller problems

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Hi,

I'm trying to use a Microsoft FFB2 and CH pedals to play OFF and it's not working out. The twist rudder on the stick is

active as well as the pedal rudder. Also when I come to the select screen the sticks gyros are working fine but as soon

as soon as WWI is initialized and I am in the cockpit the stick looses its axis force. In other words it's as limp as a wet

noodle. :rolleyes:

 

My solution has been to hit eacape which will pause the game, bring up the controller panel and click on calibrate the

joystick. As soon as I get to the Force Control all I have to do it click OK, which brings me back to the controller panel,

click ok to exit the controller panel then close the selection panel and I'm back in the cockpit with a working joystick.

 

This is a pain in the butt work-a-round and it doesn't always work. Often when I hit the calibrate button on the controller

panel I get nothing but a locked up computer and the only way to get out is to hit the reset switch and then reboot.

 

Anyone got any idea what I can do to solve this, short of using another joystick to play OFF?

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See the FAQ Jamato46

 

probably.. "Q8. My rudder pedals seem to be reversed? -OR- How do I configure my CH Pro rudder pedals to run in OFF? -OR- I get odd changes in controls in flight, and I have rudder pedals and a twist joystick?"

question

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See the FAQ Jamato46

 

probably.. "Q8. My rudder pedals seem to be reversed? -OR- How do I configure my CH Pro rudder pedals to run in OFF? -OR- I get odd changes in controls in flight, and I have rudder pedals and a twist joystick?"

question

 

I haven't seen a FAQ section yet; can you please direct me.

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I can't find the file the FAQ way but I think I found it. It's an XML file called devices.

 

In bold is the part of the file it says to delete.

 

</ForceFeedback>

<GameMode Name="Player">

<Axis ID="X" Action="Set_Bank" Scale="64" Nullzone="36"/>

<Axis ID="Y" Action="Set_Pitch" Scale="64" Nullzone="36"/>

<Axis ID="Throttle" Action="AXIS_THROTTLE_SET" Scale="127" Nullzone="1"/>

<Axis ID="Rudder" Action="Set_Yaw" />

<Button ID="1" Action="Fire_Guns" />

<Button ID="2" Action="FireCannonsOnly" />

<Button ID="3" Action="ReleaseFireWeapon" />

<Button ID="4" Action="SelectNextWeapon"/>

<Button ID="5" Action="FLAPS_INCR" />

<Button ID="6" Action="FLAPS_DECR" />

<Button ID="7" Action="NextTarget"/>

<Pov ID="1" Action="HeadPov" />

<Button ID="8" Action="TogglePadlock"/>

Edited by Jamato46

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