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navychief

Ai, And Afcad......could Someone Explain It To Me?

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Ok, for months now, I have seen articles posted about "AI" aircraft, and "AFCAD".

 

Could someone explain (in layman's terms, for this old CPO) what AI and AFCAD are all about?

 

There are hundreds of downloads available on AVSIM for AFCAD files for military bases, etc, and they include AI aircraft for realism, etc..... But I have no clue what is involved with installing these files, or how I am supposed to configure them to work with FS.

 

Is there a AFCAD and AI tutorial for "Dummies" available already?

 

Heh, heh, heh,....

 

Navy Chief

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I would love to see that as well, as I've DL'ed a few but haven't had the time yet to install them.

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trust me Chief, once you start messing around with it it's very simple.

 

http://www.jetdoc.com/HLP/helptt2_1.html

 

that site above is an awesome bible.

 

First you will need TTools

http://www.simviation.com/fs2004utilities1.htm

 

AFCAD is there as well but unless you plan to edit you won't need it.

 

once you have TTools installed into a folder in FS9 directory hit the compile button. This will give you 3 text files. Aircraft, airports and flight plans and a traffic bgl. These are the default flights and what I have done for all my AI packs is created a military BGL by renaming my text files to

Military_airports, Military_aircraft and Military_Flightplans. What this does is keep all the military AI flights separate so you never mess up the default bgl.

 

In all my zips I give you the aircraft, airport data and flight plans to add to the new texts. Once you add them to the 3 new files you hit decompile and it gets loaded to MS.

 

The biggest pain is downloading the aircraft but alot of what I use for AI I'm already flying and just rename AI_F-16, take the panel out and rename the title and UI Manufacturer

stock

title=F-15C Eagle

ui_manufacturer=Boeing (McDonnell Douglas)

 

AI files renamed

title=F-15C Eagle AI

ui_manufacturer=Military AI

 

the panel gives the biggest frame rate hit so it really helps this way. All the flight plans are in ZULU time

 

Give that site a read over, download Ttools and dive into 1 package and give it a try. ;)

 

You can always PM me if you get stuck

 

 

 

Sorry, the afcad files only add parking. You can make it plane specfic or even unit specific. Take Mountain Home AFB, the have 3 units stationed there. The F-16's are the 389th FS, the F-15C's are the 390th and the F-15E's are the 391st. I have my afcad parking set up to keep them parking in the same area

 

When you download these bgls they go into your FS9/addonscenery/scenery folder. That automatically loads them upon start up, if you don't add the airport data to your airport.txt file then it won't recongize the added parking. MS left all the parking out of the military airports. What Afcad does is allows creators to add Military Fighters, Cargo, GA:Small, Medium, Large or Gate: Small, Medium & Large

 

More info here http://afcad.projectai.com/faq.html and in the AFCAD readme which is very good. But if you're only interested in flying them you really don't need to learn to much on this end. Only if they are coded as you need the following information in your aircraft.cfg

 

atc_parking_codes=A10, F15C, F15E, F-16

atc_parking_types=MIL_COMBAT OR CARGO and C5, C17, C141

 

again, it just takes alittle reading, then it's all repeditive so it sinks in.

 

I can't figure out so much other stuff like tweaking AI's and light files but this was easy to learn B)

post-54-1072814163_thumb.jpg

Edited by Top_Gun

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I knew TopGun would come to the rescue... ;)

 

This one gets a sticky.

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BTW, thanks for the clarification TG! I was having huge probs with them afcads you have. I have very big problems with BEING THE ONLY F-16 around at the stock Edwards AFB.....

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Thanks TG

 

Whew! It still sounds complicated to me. You know how it is when you mess with something the first time?

 

Another question. Is the reason for AI aircraft just for added realism? AI aircraft are not flyable, are they? If so, why the reason for differentiating between AI and other aircraft?

 

As usual, I am probably just making things harder than need be.

 

What I would like to do, some evening, is connect with someone via RW, or TS, and discuss this. Maybe even "walk" me through this.

 

Navy Chief

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being a civilian sim MS didn't bother with any of the military airports or AI traffic.

 

Me, only flying military planes gets awefully bored flying Military airport to Military airport with no traffic or parked planes so I looked into this.

 

for 2002 I just used everyone else's work but this year I was out to learn this by myself. With all the reskins of the Viper and Eagle it's much better to fly into Langley or Otis and see the proper tail codes B)

 

 

It's all about emersion

post-54-1072925606_thumb.jpg

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