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SF2:V with Green Hell2 mod is causing the below issues with water rendering. ATI 4870 CAT 9.5 on Vista64. Anyone know a fix for it or which files to remove from the mod so that it uses default water textures?

 

 

sfv1.jpg

 

sfv2.jpg

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SF2:V with Green Hell2 mod is causing the below issues with water rendering. ATI 4870 CAT 9.5 on Vista64. Anyone know a fix for it or which files to remove from the mod so that it uses default water textures?

 

Here's a fix made by Column5, first page of the thread, post no. 12:

 

http://forum.combatace.com/index.php?showt...t=0&start=0

 

Also please do a search next time, if you have a problem/bug most probably it's been already solved and answered.

 

(sorry, it's second post about the exact same thing in two hours)

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Also please do a search next time, if you have a problem/bug most probably it's been already solved and answered.

 

Oddly enough, I did do a search for it but I thought it was in the downloads section. But I think that is the shimmering buildings fix... :blush2:

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Oddly enough, I did do a search for it but I thought it was in the downloads section. But I think that is the shimmering buildings fix... :blush2:

 

Maybe I should ask C5 to upload it as an update or something, would be easier to find :dntknw:

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Also please do a search next time, if you have a problem/bug most probably it's been already solved and answered.

 

In my defense I did try to fix it myself by swapping various files and changing lines in the VIETNAMSEA_data.ini but all to no avail. Thanks for the link to the fix.

Edited by milkweg

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OK, great, that fixed the water rendering issues I was seeing. I still see some land tiles that display as white in the far distance though.

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