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Just a quick question, how do you prevent trees from being in the middle of an airfield?

 

Thanks

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Just a quick question, how do you prevent trees from being in the middle of an airfield?

 

Thanks

 

hire a gardener. :rofl:

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hire a gardener. :rofl:

 

Where's the download for that? :biggrin:

 

 

It's not a big problem, I'll deal with it

 

Thanks

Edited by warthog64

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It might help knowing WHICH terrain has the issue, so the terrain builder can take a look at it, and see what's up the TOD for the tile.

 

And some screenies might help, too

 

wrench

kevin stein

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The Libya Terrain, and the Stock VietnamSEA terrain. I'll post some shots ASAP.

 

Thanks

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The Libya Terrain, and the Stock VietnamSEA terrain. I'll post some shots ASAP.

 

Thanks

 

With the Vietnam greenhell 2/ repainted tiles you can rotate the problem airfields themselves - may work for you too. See the SF2 fixes thread in the column 5 forum.

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Which version of Libya??? There are 3 you know...updates of updates to updates to Ultimate Final.

 

There's shouldn't be ANY stray trees on the runways; with the possible excpetion of Trapani-Briggi on the far west end of Sicily. That one DOES run a little close to the farm tiles, and needed some odd juxtapositioning. I should know ... I built it

 

some shots of the offending airfiled in Libya would still be of help

 

wrench

kevin stein

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I reinstalled the Libya terrain (Libya version 3), and the trees are gone now. I guess it was just an installation mistake on my part. I unfortunately didn't take a screenshot before I reinstalled it. But problem has been solved!

 

Thanks for everyones help!

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