Jump to content
Sign in to follow this  
scary_pigeon

updates

Recommended Posts

we're still working on this project.

 

recently been reworking the terrain engine to be less art driven, in the sense of the artist having to laboriously present everything: a more pipeliney approach.

 

so we can now do better layering and tree/hedgerow placement.

 

terrainhedgrows3d.jpg don't worry about the glitches on this screenshot.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..