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Winston DoRight

*** The FINAL R-80 for Saturday Sessions ***

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After much bombing practice in the R-80 against shipping, I found two problems with the first model that I uploaded.

 

1. the bombsite reticule was obscuring too much of the target from 10,000 ft.

2. the bomb loadout was insufficient to severly damage or destroy ships.

 

This has been fixed in the final version, thanks again to Stumpjumper.

 

Here's the FINAL R-80 upload. Please delete the other folder before dropping this one into your aircraft folder. If you already have the Short, don't bother with downloading it again.

 

http://drop.io/ktquf3r

 

Hope to see you guys on Saturday and Sunday. The first 3 missions are done and were a blast in playtesting.

 

 

v7b5dw.jpg

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Saturday's mission briefing:

 

Our highly decorated squadron based at Walmer has been tasked with the protection of our new Airship. We leave at dawn to rendesvous with the R-80 which is enroute to attack a German convoy that was spotted sneaking up the Channel last night. The R-80 will bomb from 10,000 ft altitude where it is safe from AA fire from the enemy ships. Sopwith Pups will escort the R-80. SE5a's will provide additional protection and carry bombs to further damage the convoy if possible. We takeoff at dawn. Get some rest boys.

 

359ljz6.jpg

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Winston,

 

There are three files at that link. Do we need them all?

 

Vasco :pilotfly:

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Winston,

 

There are three files at that link. Do we need them all?

 

Vasco pilotfly.gif

The files are:

 

New-AAA_R-80.zip ----- this is the required new version of the Allied Airship.

aaashort_184_armed.zip ----- this is the required Short torpedo plane (it's the same as the original, if you already have it you have the right one)

Loopy-Bombing-R80.xml ----- This is a practice mission for the torpedo plane and the R-80, just change the player a/c in mission builder to the Short or the R-80, whichever you want.

 

Then when done in missions builder, manually edit the R-80 and Short info as follows:

 

R-80

1. Make sure the speed is 50

2. Change the altitude to 3200m

 

Bombing tips:

Soon as the mission starts, set your mixture and make sure you're at 100% throttle. You'll be at 10,500ft so quickly trim the ship to fly level at this altitude. Do not drop below 10,000ft. Make your heading changes with about half rudder deflection. Approach the ships from behind. Use small rudder application to fine tune your approach. When the ships appear in your bombsight, line up with a column and release when the "center to slightly forward of center" spot on one of the ships appears centered in the peep reticule of the bombsight. Do not release on the smokestack as it is aft on the ship and your bombs will most likely fall short. Stay in the bombsight view, press F3 to turn off the reticule and you will see your bombs falling and impact. Adjust your tactics for your own personal gain just remember not to get below 10,000 ft or you'll be a big, slow, and easy target for the AA on the ships.

 

Short

1. Make sure the speed is 50

2. Change the altitude to 1000m

 

Have fun! Are you joining us this weekend Vasco?

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Have fun! Are you joining us this weekend Vasco?

 

That's my intention!

 

Vasco :pilotfly:

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