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Guest Raden

Iam at a loss! Decals Refuse to Show

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Guest Raden

I refer to my post some 60 minutes ago, as follow: http://forum.combata...decals-problem/

 

After AGAIN DL-ing the nice skin for the Indonesian Flanker from the DL Section here, and the Su-27 (j111) Chinese using the Link here too (since MarcFighters refused to open in my laptop, unclickable), I installed them both WITHOUT making any changes, except for the NAME of Indoneshia (with the "h") in Texture inside of the Skin package Indo from here.

 

Still, NO decals of the TNI-AU in the fuselage appear.

 

What could be the possible culprits??? Help please...............

 

BTW, these are the details from the DL:

 

The DECAL

 

[Decal001]

MeshName=Right_Vstab

DecalLevel=2

DecalFacing=RIGHT

FilenameFormat=Su-27SK/indo/d/ts27

Position=-5.5,1.0

Rotation=0.0

Scale=0.7

DecalMaxLOD=3

 

[Decal002]

MeshName=Left_Vstab

DecalLevel=2

DecalFacing=LEFT

FilenameFormat=Su-27SK/indo/d/ts27

Position=-5.5,1.0

Rotation=0.0

Scale=0.7

DecalMaxLOD=3

 

[Decal003]

MeshName=Fuselage

DecalLevel=2

DecalFacing=Left

FilenameFormat=Su-27SK/indo/d/rbn

Position=5.80,0.85

Scale=0.75

DecalMaxLOD=3

 

[Decal004]

MeshName=Fuselage

DecalLevel=2

DecalFacing=Right

FilenameFormat=Su-27SK/indo/d/rbn

Position=5.80,0.85

Scale=0.75

DecalMaxLOD=3

 

[Decal005]

MeshName=Fuselage

DecalLevel=0

DecalFacing=Left

FilenameFormat=Su-27SK/indo/d/indo

Position= 1.20,1.05

Rotation=-5.0

Scale=0.80

DecalMaxLOD=3

 

[Decal006]

MeshName=Fuselage

DecalLevel=0

DecalFacing=Right

FilenameFormat=Su-27SK/indo/d/indoni

Position= 1.70,1.12

Rotation=5.0

Scale=0.30

DecalMaxLOD=3

 

[Decal007]

MeshName=Fuselage

DecalLevel=0

DecalFacing=Left

FilenameFormat=Su-27SK/indo/d/indoni

Position= 1.70,1.12

Rotation=-5.0

Scale=0.30

DecalMaxLOD=3

 

[Decal008]

MeshName=Fuselage

DecalLevel=0

DecalFacing=Right

FilenameFormat=Su-27SK/indo/d/indo

Position= 1.20,1.05

Rotation=5.0

Scale=0.80

DecalMaxLOD=3

 

The TextureSet:

 

[TextureSet]

Name=indo

Nation=Indonesia-------------------------> the Original reads as indoneshia (with an "h" that it will not correspond with the NAME in Data.ini)

Specular=0.300000

Glossiness=0.200000

Reflection=0.000000

 

The NEW Flanker just installed:

 

 

My thanks to ur replies n help.

Edited by Raden

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Do you have the decals in the decals folder?

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Guest Raden

Do you have the decals in teh decals folder?

 

 

 

Thanks Dave. Please let me check it out first for a sec. Will be back soon...

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Guest Raden

Thanks Dave. Please let me check it out first for a sec. Will be back soon...

 

To Sony thanks as well. Dave, it is inside of the Aircraft, I mean, the Su-27SK J111 folder just under (not the inside of) only Cockpit File Folder. 

 

Which do u mean the Decal folder? Is it the one INSIDE of the INDO skin folder with only letter D?I even check its Save As Option as I know in SF2 the TextureSet must be saved as ANSI when used in SF1. But the Skin TNI-AU is only for SF1. And it is already in ANSI f.y.i.

 

No Sony, I have not tried to place the Indo folder in any other place but that one I indicated above.

 

For sure, last time BEFORE I upgrade to WIN XP Pro 32Bits, I had it (the Decal) OK.

 

I really do not understand this. I shall try perhaps u two trick? Place it where?

 

Thanks again gentlemen.

Edited by Raden

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What folders are in your objects folder?

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Guest Raden

What folders are in your objects folder?

Under the OBJECTS Folder are, currently, as I cannot use anymore to check in WOE Disk if it is correct or not:

 

 

- Aircraft

 

- Ground Objects

 

- Weapon

 

some dot dll files, 12 of them I need time to itemize here.

 

Also just now, added after DL-ing:

 

BulletObject and MissileObject, I suspect they must be under other proper Folder which?

 

And,

 

Objectdata Security Cat.

 

That's all Dave. 

 

 

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Ok if you are fully patched you need a folder called "Decals" in your objects folder. Inside that folder make another folder called "Su-27SK". Then make another folder in side that called "indo" in that and drop the D folder with the decals in there. Let me know.

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Guest Raden

Thanks Dave. Please let me check it out first for a sec. Will be back soon...

 

Dave, it's nine minutes to 02.00 a.m. I shall be back tomorrow afternoon.

 

 

Meanwhile, I jsut created an experiements on it, a NEW Decal Folder inside of the Su-27SK (J111) TNI-AU. So, I changed the Directory under plane dot ini as Decal, Name Indo

 

Here it is, and I shall test fly the Su soon before retiring.

 

[AircraftData]

AircraftFullName=SU-27SK TNI-AU2 Flanker

AircraftDataFile=SU-27SK_data-2.ini

CockpitDataFile=SU-27SK_cockpit.ini

HangarScreen=SU-27SKHangar.bmp

LoadingScreen=SU-27TNI-AU_Loading.bmp

LoadoutImage=SU-27SK_Loadout.bmp

LoadoutFile=SU-27_loadout.ini

AvionicsDLL=Avionics70.dll

AvionicsDataFilename=SU-27SK_avionics.ini

 

[LOD001]

Filename=SU-27SK.lod

Distance=150

 

[LOD002]

Filename=SU-27SK-001.lod

Distance=600

 

[LOD003]

Filename=SU-27SK-002.lod

Distance=3000

 

[LOD004]

Filename=SU-27SK-003.lod

Distance=15000

 

[shadow]

CastShadow=TRUE

ShadowLOD=SU-27.SHD

ShadowType=1

ShadowCastDist=10000

MaxVisibleDistance=400

 

[TextureSet001]

Directory=Decal <----------------------------New one

Name=indo

Nation=Indonesia

Specular=0.300000

Glossiness=0.200000

Reflection=0.000000

 

 

 

 

 

 

 

 

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Guest Raden

Ok if you are fully patched you need a folder called "Decals" in your objects folder. Inside that folder make another folder called "Su-27SK". Then make another folder in side that called "indo" in that and drop the D folder with the decals in there. Let me know.

 

Thank u very much Dave, and to Sony as well. Godd night/morning from Jakarta. I shall report to u two in the afternoon, hopefully. :salute:

 

 

 

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rgr, doesn't really look like it's gonna work

 

please, confirm me, is it for WOE or SF2E?

 

decals for the second series (SF2, SF2V, SF2E, SF2I) need to be stored at a specific place to work

 

go to your main addons folder (exact place is depending on system, if you're under win xp, it should be under "my documents\Thirdwire....." (please soembody, confirm this, mine having been moved, I can't check default path)

 

then, Objects

then, Decals

 

then a folder with your plane name (exactly the same as the pain folder for this plane) e.g Su-27SK

then a folder with your skin name e.g indo

 

you can drop your decals into that very folder

 

now, the fileformat line should read: FilenameFormat=Su-27SK/indo/indoni for a decal named indoni

 

 

if you use WOE, decals could even be stored right away in the skin folder...the only trick being in fact to know what the game use as "root" for the fileformat ...("decals" folder in the SF2 series, "aircraft" folder in WOE)

 

Hoping I was clear enough

don't forget to adapt level as required

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Greetings Everyone,

 

I seem to have the same trouble with Decals, the decals won't show up on 3rd party skins on 3rd party aircrafts. The fault is my ambiguity of the 'Decals' folder. I play the sim WOI with the Oct 2008 patch (of course with latest weapons pack; who wouldn't :grin:) but I am unable to find the 'Decals' folder under objects. Maybe I require the CAT extraction, or maybe I did not install a certain mod, this is not known to me. A little guidance would be appreciated.

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Might be a pathway issue in the decals ini, or mis-installed somehow.

 

WoI, being a 1stGen game, give you 2 options:

 

1) Decals reside in a /D subfolder of the main skin folder of the aircraft )the bestest,easiest way I think)

 

meaning, the path to the decals would be something like this (a bit long, but it'll illustrate what I mean):

 

Wings Over Isreal/Objects/Aircraft/MiG-17F/EAF/D/num.tga

 

in reality, the game engine is sort of designed to "look into" indivual aircraft folders FIRST, before wandering around and looking elsewhere.

 

that means, in the actual decals ini, for a specific decal, the path would look like this:

 

[Decal011]

MeshName=verticalstabilizerA

DecalLevel=2

DecalFacing=LEFT

FilenameFormat=F-104A RJAF/Silver/D/FLet

Position=-4.65,1.65

Rotation=0.0

Scale=1.0

DecalMaxLOD=3

 

so, defination:

 

F-104A RJAF = aircraft folder name

Silver = skin folder name

D = decals sub-folder

FLet = decal name

 

you can see the descending path, from aircraft folder, to skin folder to decals folder

This is a very nice, compact way of doing things; it keeps the entire add-on in one place

 

OTH, several stock aircraft DO make use of the game-provided Objects/Decals folder. For the most part, WoI dosen't. WoE does; a lot of decals are stored in there (A-10s, Harriers, etc)

 

You CAN use the provided /Decals folder, but you'll have to rewrite the pathway in the decals ini. Too much work for my taste. For 1stGen games, it's bestest and easist to keep it all together in the same aircraft folder.

 

For SF2, it's a slighty different story; you HAVE to put decal in the Objects/Decals folder, but there's a cheat for that too. But as we're dealilng ONLY with 1stGen WoI, not relevant here.

 

So...double check the pathway in the decals ini, following this format:

 

aircraftfoldername/skinfoldername/D/decalname

 

if it dosen't match, adjust accordingly.

 

wrench

kevin stein

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