Jump to content
Sign in to follow this  
UllyB

campaign script failed to update the aircraft

Recommended Posts

I tried one of the modded campaigns (Attrition War) and after a wating of 4-5 years (game time, that's more than 30 missions) the campaign script made the first update (with RED stressed), the skin, but the second one (with BLUE stressed) didn't. Instead, it changed the skin to...IDFSilver1 :dunno:, which obvious is not in the aircraft "scenario" from this squadron...

Here's the paragraph:

 

[AirUnit008]

AircraftType=Shahak

Squadron=113IDF

ForceID=1

Nation=ISRAEL

DefaultTexture=Desert

BaseArea=Hatzerim Airbase

BaseMoveChance=0

RandomChance=100

MaxAircraft=16

StartAircraft=16

MaxPilots=16

StartPilots=16

Experience=100

Morale=100

Supply=0

MissionChance[sWEEP]=70

MissionChance[CAP]=90

MissionChance[iNTERCEPT]=80

MissionChance[ESCORT]=100

MissionChance=50

MissionChance[CAS]=0

MissionChance[sEAD]=50

MissionChance[ARMED_RECON]=0

MissionChance[ANTI_SHIP]=0

MissionChance[RECON]=30

UpgradeType=FIXED

Upgrade[01].Date=01/01/1969

Upgrade[01].Type=Shahak

Upgrade[01].Texture=IDFCamo1

Upgrade[02].Date=01/01/1972

Upgrade[02].Type=Nesher

Upgrade[02].Texture=Vietnam

Supply[001].WeaponType=Shafrir2

Supply[001].Quantity=240

Supply[002].WeaponType=Mk82

Supply[002].Quantity=480

Supply[003].WeaponType=Matra-155

Supply[003].Quantity=120

Supply[004].WeaponType=LAU-3A

Supply[004].Quantity=240

Supply[006].WeaponType=LAU-10A

Supply[006].Quantity=120

Supply[007].WeaponType=M117

Supply[007].Quantity=120

Supply[008].WeaponType=UK500LB

Supply[008].Quantity=120

Supply[009].WeaponType=UK1000LB

Supply[009].Quantity=40

Supply[010].WeaponType=Tank1300_Mirage

Supply[010].Quantity=240

Supply[011].WeaponType=AIM-9H

Supply[011].Quantity=120

Supply[012].WeaponType=AIM-9G

Supply[012].Quantity=40

 

 

Any idea why it failed to upgrade to the correct plane ?

Share this post


Link to post
Share on other sites

Equipment upgrades are not necessarily automatic, they can be affected by the unit's supply level, and the overall force supply level, which is in turn affected by success rate of interdiction type missions against that force, destructions of hangars, fuel tanks etc etc.

 

No idea why it would give you the wrong skin instead though.

 

I take it you have checked that the requested skin is in your install?

 

...\WoI\Objects\Aircraft\Nesher is the place to look.

 

Cheers,

 

Baltika

Share this post


Link to post
Share on other sites

Equipment upgrades are not necessarily automatic, they can be affected by the unit's supply level, and the overall force supply level, which is in turn affected by success rate of interdiction type missions against that force, destructions of hangars, fuel tanks etc etc.

 

No idea why it would give you the wrong skin instead though.

 

I take it you have checked that the requested skin is in your install?

 

...\WoI\Objects\Aircraft\Nesher is the place to look.

 

Cheers,

 

Baltika

 

You mean there is a probability induced by the game engine to...miss that very upgrade (randomess)?Or you meant it could appear later eventually ?

Yes the skin is in place, nothing wrong there. I hope you understood correctly, I mean...the first UPGRADE(the skin ONLY), the game DID that, but when came to change the plane (to Nesher), it changed the Shahak to...that strange skin ...instead.

And about the first matter, I've searched and lots of people , in the past (but some AFTER 2008 oct patch) are complaining about the same thing. One said: "so I think this could be categorized as a ...campaign bug".

Did you encounter this situation I and the others did ? (to miss a scripted upgrade)

Edited by UllyB

Share this post


Link to post
Share on other sites

Thanks for the info.

 

I personally haven't seen that bug, but it's been a while since I played a full campaign in SF1 series. If others have seen it, that's probably your answer.

 

As for supply effects on upgrades, I'm just going by something TK said over at the TW forums. Upgrades are affected by supply issues in campaign play, but the details of precisely how that works are hazy.

 

What you are talking about sounds more like a bug.

 

Cheers,

 

Baltika

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..