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ekek

Decal problem on different LOD

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Hi all,

 

I've created a skin for a Saudi tornado (grey lo-viz) and I have a weird problem. When I use the Tornado_GR.LOD, the decals show just fine. When I use the Tornado_IDS.LOD, the decals don't show at all.

The skin itself shows just fine on both LOD's. All the paths in the decals.ini file are correct. It's an issue with the LOD files but I dont know how to solve it.

 

Thanks.

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There used to a a limit as to how many characters you could have in the "FilenameFormat=" line [eg FilenameFormat=F-4K/43/D/fg1n]. That could be your problem.

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or, the 2 LODs share completly different mesh names???

 

wrench

kevin stein

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or, the 2 LODs share completly different mesh names???

 

wrench

kevin stein

 

The original Saudi mod was based on the GR.1. I replaced the LOD of the GR.1 with the IDS LOD (from the Italian mod from the DS campaign).

The skin itself works on both LOD's and the DATA files of the Saudi and the Italian mods are identical. If the mesh names are different, I cant tell.

Does anyone knows what mesh names I should use?

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open the LOD with a hex editor (if no OUT file is available), and search for the mesh names you're using. Then, I guess it's experiment with different positioning? (fore/aft, up/down)

 

wrench

kevin stein

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Where exactly are you trying to put your decal?

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These are the coordinates that work with the GR.1 LOD:

 

[Decal001]

MeshName=Tail

DecalLevel=2

DecalFacing=RIGHT

Reverse=

FilenameFormat=Tornado_IDS_SDG\RSAFGrey\D\stn

Position=-4.55,1.50

Scale=0.80

DecalMaxLOD=3

 

[Decal002]

MeshName=Tail

DecalLevel=2

DecalFacing=LEFT

FilenameFormat=Tornado_IDS_SDG\RSAFGrey\D\stn

Position=-4.55,1.50

Scale=0.80

DecalMaxLOD=3

 

[Decal003]

MeshName=Nose

DecalLevel=0

DecalFacing=RIGHT

Reverse=

FilenameFormat=Tornado_IDS_SDG\RSAFGrey\D\RSAFLONG

Position=4.42,-0.78

Scale=1.68

DecalMaxLOD=3

 

[Decal004]

MeshName=Nose

DecalLevel=0

DecalFacing=LEFT

FilenameFormat=Tornado_IDS_SDG\RSAFGrey\D\RSAFLONG

Position=4.42,-0.78

Scale=1.68

DecalMaxLOD=3

 

I want to use the IDS LOD because that is a more accurate representation of a Saudi Tornado. Some minor details are different.

Here is the skin on the GR.1 LOD:

post-42050-075643300 1296516981.jpg

 

post-42050-093642600 1296517012.jpg

 

The decals are the serial number on the tail and the "Royal Saudi Air Force" writing on the nose just behind the guns. They do not show on the IDS LOD. Everything else is a part of the skin itself.

This is basically a "new" mod of the Tornado, so It can use Grey AIM-9 rails and better color fuel tanks. The rails work great with the ECR mod btw.

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I think you need to change all the MeshName= entries to MeshName=Fuselage, we split up the model at a later date iirc.

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I think you need to change all the MeshName= entries to MeshName=Fuselage, we split up the model at a later date iirc.

 

It's working!!! Thank you so much.

Now I'm trying to find some accurate serial numbers and then the skin will be out (-:

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