Jump to content
Sign in to follow this  
SFP1Ace

Jul 2011 patch available!

Recommended Posts

Get it through the in-game update feature!

 

List of files updated

---------------------

 

--------------------

Jun 2011 -> Jul 2011

--------------------

 

FLIGHT\SQUADRONLIST.INI

OBJECTS\AIRCRAFT\A-10A\A-10A_DATA.INI

OBJECTS\AIRCRAFT\A-10A_78\A-10A_78_DATA.INI

OBJECTS\AIRCRAFT\A-4B\A-4B.LOD

OBJECTS\AIRCRAFT\A-4B\A-4B_DATA.INI

OBJECTS\AIRCRAFT\A-4B\COCKPIT\A-4B_PIT.LOD

OBJECTS\AIRCRAFT\A-4B_65\A-4B_65.LOD

OBJECTS\AIRCRAFT\A-4B_65\A-4B_65_DATA.INI

OBJECTS\AIRCRAFT\A-4C\A-4C.LOD

OBJECTS\AIRCRAFT\A-4C\A-4C_DATA.INI

OBJECTS\AIRCRAFT\A-4C\COCKPIT\A-4C_PIT.LOD

OBJECTS\AIRCRAFT\A-4C_65\A-4C_65.LOD

OBJECTS\AIRCRAFT\A-4C_65\A-4C_65_DATA.INI

OBJECTS\AIRCRAFT\A-4E\A-4E.LOD

OBJECTS\AIRCRAFT\A-4E\A-4E_DATA.INI

OBJECTS\AIRCRAFT\A-4E\A-4E_LOD2.LOD

OBJECTS\AIRCRAFT\A-4E\COCKPIT\A-4E_PIT.LOD

OBJECTS\AIRCRAFT\A-4E_65\A-4E_65.LOD

OBJECTS\AIRCRAFT\A-4E_65\A-4E_65_DATA.INI

OBJECTS\AIRCRAFT\A-4E_67\A-4E_67.LOD

OBJECTS\AIRCRAFT\A-4E_67\A-4E_67_DATA.INI

OBJECTS\AIRCRAFT\A-4E_67\A-4E_67_LOD2.LOD

OBJECTS\AIRCRAFT\A-4E_67\COCKPIT\A-4E_67_PIT.LOD

OBJECTS\AIRCRAFT\A-4E_AHIT\A-4E_AHIT_DATA.INI

OBJECTS\AIRCRAFT\A-4E_AHIT\COCKPIT\A-4E_AHIT_PIT.LOD

OBJECTS\AIRCRAFT\A-4E_AHIT_73\A-4E_AHIT_73.LOD

OBJECTS\AIRCRAFT\A-4E_AHIT_73\A-4E_AHIT_73_DATA.INI

OBJECTS\AIRCRAFT\A-4E_AHIT_73\A-4E_AHIT_73_LOD2.LOD

OBJECTS\AIRCRAFT\A-4F\A-4F.LOD

OBJECTS\AIRCRAFT\A-4F\A-4F_DATA.INI

OBJECTS\AIRCRAFT\A-4F\A-4F_LOD2.LOD

OBJECTS\AIRCRAFT\A-4F\COCKPIT\A-4F_PIT.LOD

OBJECTS\AIRCRAFT\A-4F_74\A-4F_74.LOD

OBJECTS\AIRCRAFT\A-4F_74\A-4F_74_DATA.INI

OBJECTS\AIRCRAFT\A-4F_74\A-4F_74_LOD2.LOD

OBJECTS\AIRCRAFT\A-4F_74\COCKPIT\A-4F_74_PIT.LOD

OBJECTS\AIRCRAFT\A-4F_AHIT\A-4F_AHIT_DATA.INI

OBJECTS\AIRCRAFT\A-4F_AHIT\COCKPIT\A-4F_AHIT_PIT.LOD

OBJECTS\AIRCRAFT\A-4G\A-4G.INI

OBJECTS\AIRCRAFT\A-4G\RANGREY1\TEXTURESET.INI

OBJECTS\AIRCRAFT\A-4G\RNZAFCAMO1\TEXTURESET.INI

OBJECTS\AIRCRAFT\A-4H_AHIT\A-4H_AHIT.LOD

OBJECTS\AIRCRAFT\A-4H_AHIT\A-4H_AHIT_DATA.INI

OBJECTS\AIRCRAFT\A-4H_AHIT\A-4H_AHIT_LOD2.LOD

OBJECTS\AIRCRAFT\A-4H_AHIT\COCKPIT\A-4H_AHIT_PIT.LOD

OBJECTS\AIRCRAFT\A-4H_AHIT_68\A-4H_AHIT_68.LOD

OBJECTS\AIRCRAFT\A-4H_AHIT_68\A-4H_AHIT_68_COCKPIT.INI

OBJECTS\AIRCRAFT\A-4H_AHIT_68\A-4H_AHIT_68_DATA.INI

OBJECTS\AIRCRAFT\A-4H_AHIT_68\A-4H_AHIT_68_LOD2.LOD

OBJECTS\AIRCRAFT\A-4H_AHIT_68\COCKPIT\A-4H_AHIT_68_PIT.LOD

OBJECTS\AIRCRAFT\A-4H_AHIT_70\A-4H_AHIT_70.LOD

OBJECTS\AIRCRAFT\A-4H_AHIT_70\A-4H_AHIT_70_DATA.INI

OBJECTS\AIRCRAFT\A-4H_AHIT_70\A-4H_AHIT_70_LOD2.LOD

OBJECTS\AIRCRAFT\A-4H_AHIT_73\A-4H_AHIT_73.LOD

OBJECTS\AIRCRAFT\A-4H_AHIT_73\A-4H_AHIT_73_DATA.INI

OBJECTS\AIRCRAFT\A-4H_AHIT_73\A-4H_AHIT_73_LOD2.LOD

OBJECTS\AIRCRAFT\A-4H_AHIT_73\COCKPIT\A-4H_AHIT_73_PIT.LOD

OBJECTS\AIRCRAFT\CF-104_72\CF-104_72.INI

OBJECTS\AIRCRAFT\CF-104_72\CF-104_72_LOADOUT.INI

OBJECTS\AIRCRAFT\CF-104_72\RDAFCAMO1\TEXTURESET.INI

OBJECTS\AIRCRAFT\CF-104_76\CF-104_76.INI

OBJECTS\AIRCRAFT\CF-104_76\CF-104_76_LOADOUT.INI

OBJECTS\AIRCRAFT\CF-104_76\RDAFCAMO1\TEXTURESET.INI

OBJECTS\AIRCRAFT\F-100D\F-100D.INI

OBJECTS\AIRCRAFT\F-100D\FRENCHSILVER1\DECALS.INI

OBJECTS\AIRCRAFT\F-100D\RDAFCAMO1\TEXTURESET.INI

OBJECTS\AIRCRAFT\F-100D\RDAFSILVER1\TEXTURESET.INI

OBJECTS\AIRCRAFT\F-104G\RDAFCAMO1\TEXTURESET.INI

OBJECTS\AIRCRAFT\F-104G\RDAFGREY1\TEXTURESET.INI

OBJECTS\AIRCRAFT\F-15A\F-15A_DATA.INI

OBJECTS\AIRCRAFT\F-15A_BAZ\F-15A_BAZ_DATA.INI

OBJECTS\AIRCRAFT\F-16A_NETZ\F-16A_NETZ_DATA.INI

OBJECTS\AIRCRAFT\F-4D_75\F-4D_75_DATA.INI

OBJECTS\AIRCRAFT\F-4E_72\F-4E_72_DATA.INI

OBJECTS\AIRCRAFT\F-4E_75\F-4E_75_DATA.INI

OBJECTS\AIRCRAFT\F-4E_78\F-4E_78_DATA.INI

OBJECTS\AIRCRAFT\F-4E_KURNASS_73\F-4E_KURNASS_73_DATA.INI

OBJECTS\AIRCRAFT\HUNTER1\COCKPIT\HUNTER1_PIT.LOD

OBJECTS\AIRCRAFT\HUNTER1\HUNTER1.LOD

OBJECTS\AIRCRAFT\HUNTER1\HUNTER1_DATA.INI

OBJECTS\AIRCRAFT\HUNTER1\HUNTER1_LOD2.LOD

OBJECTS\AIRCRAFT\HUNTER1\RAFCAMO1\DECALS.INI

OBJECTS\AIRCRAFT\HUNTER1\RAFCAMO2\DECALS.INI

OBJECTS\AIRCRAFT\HUNTER2\COCKPIT\HUNTER2_PIT.LOD

OBJECTS\AIRCRAFT\HUNTER2\HUNTER2_DATA.INI

OBJECTS\AIRCRAFT\HUNTER2\RAFCAMO1\DECALS.INI

OBJECTS\AIRCRAFT\HUNTER2\RAFCAMO2\DECALS.INI

OBJECTS\AIRCRAFT\HUNTER4\BAFCAMO1\DECALS.INI

OBJECTS\AIRCRAFT\HUNTER4\COCKPIT\HUNTER4_PIT.LOD

OBJECTS\AIRCRAFT\HUNTER4\HUNTER4.INI

OBJECTS\AIRCRAFT\HUNTER4\HUNTER4.LOD

OBJECTS\AIRCRAFT\HUNTER4\HUNTER4_DATA.INI

OBJECTS\AIRCRAFT\HUNTER4\HUNTER4_LOD2.LOD

OBJECTS\AIRCRAFT\HUNTER4\RAFCAMO1\DECALS.INI

OBJECTS\AIRCRAFT\HUNTER4\RAFCAMO2\DECALS.INI

OBJECTS\AIRCRAFT\HUNTER4\RNLAFCAMO1\DECALS.INI

OBJECTS\AIRCRAFT\HUNTER4\RNLAFCAMO2\DECALS.INI

OBJECTS\AIRCRAFT\HUNTER4\RNLAFCAMO3\DECALS.INI

OBJECTS\AIRCRAFT\HUNTER4\RNLAFCAMO3\PATCH.BMP

OBJECTS\AIRCRAFT\HUNTER4\RNLAFCAMO3\TEXTURESET.INI

OBJECTS\AIRCRAFT\HUNTER5\HUNTER5_DATA.INI

OBJECTS\AIRCRAFT\HUNTER5\RAFCAMO1\DECALS.INI

OBJECTS\AIRCRAFT\HUNTER5\RAFCAMO2\DECALS.INI

OBJECTS\AIRCRAFT\HUNTER51\HUNTER51.INI

OBJECTS\AIRCRAFT\HUNTER51\HUNTER51_DATA.INI

OBJECTS\AIRCRAFT\HUNTER51\RDAFCAMO1\DECALS.INI

OBJECTS\AIRCRAFT\HUNTER51\RDAFCAMO1\TEXTURESET.INI

OBJECTS\AIRCRAFT\HUNTER51\RDAFCAMO2\DECALS.INI

OBJECTS\AIRCRAFT\HUNTER51\RDAFCAMO2\TEXTURESET.INI

OBJECTS\AIRCRAFT\HUNTER59\HUNTER59_DATA.INI

OBJECTS\AIRCRAFT\HUNTER59\IRAFCAMO1\DECALS.INI

OBJECTS\AIRCRAFT\HUNTER6\BAFCAMO1\DECALS.INI

OBJECTS\AIRCRAFT\HUNTER6\COCKPIT\HUNTER6_PIT.LOD

OBJECTS\AIRCRAFT\HUNTER6\FALCAMO1\DECALS.INI

OBJECTS\AIRCRAFT\HUNTER6\HUNTER6.INI

OBJECTS\AIRCRAFT\HUNTER6\HUNTER6.LOD

OBJECTS\AIRCRAFT\HUNTER6\HUNTER6_DATA.INI

OBJECTS\AIRCRAFT\HUNTER6\HUNTER6_LOD2.LOD

OBJECTS\AIRCRAFT\HUNTER6\IRAFCAMO1\DECALS.INI

OBJECTS\AIRCRAFT\HUNTER6\RAFCAMO1\DECALS.INI

OBJECTS\AIRCRAFT\HUNTER6\RAFCAMO2\DECALS.INI

OBJECTS\AIRCRAFT\HUNTER6\RAFCAMO3\DECALS.INI

OBJECTS\AIRCRAFT\HUNTER6\RAFCAMO4\DECALS.INI

OBJECTS\AIRCRAFT\HUNTER6\RJAFCAMO1\DECALS.INI

OBJECTS\AIRCRAFT\HUNTER6\RNLAFCAMO1\DECALS.INI

OBJECTS\AIRCRAFT\HUNTER6\RNLAFCAMO1\TEXTURESET.INI

OBJECTS\AIRCRAFT\HUNTER6\RNLAFCAMO2\DECALS.INI

OBJECTS\AIRCRAFT\HUNTER6\RNLAFCAMO3\DECALS.INI

OBJECTS\AIRCRAFT\HUNTER6\RNLAFCAMO3\PATCH.BMP

OBJECTS\AIRCRAFT\HUNTER6\RNLAFCAMO3\TEXTURESET.INI

OBJECTS\AIRCRAFT\HUNTER6_60\HUNTER6_60.LOD

OBJECTS\AIRCRAFT\HUNTER6_60\HUNTER6_60_LOD2.LOD

OBJECTS\AIRCRAFT\HUNTER70\FALCAMO1\DECALS.INI

OBJECTS\AIRCRAFT\HUNTER70\HUNTER70_DATA.INI

OBJECTS\AIRCRAFT\HUNTER73\HUNTER73_DATA.INI

OBJECTS\AIRCRAFT\HUNTER73\RJAFCAMO1\DECALS.INI

OBJECTS\AIRCRAFT\HUNTER9\COCKPIT\HUNTER9_PIT.LOD

OBJECTS\AIRCRAFT\HUNTER9\HUNTER9.LOD

OBJECTS\AIRCRAFT\HUNTER9\HUNTER9_DATA.INI

OBJECTS\AIRCRAFT\HUNTER9\HUNTER9_LOD2.LOD

OBJECTS\AIRCRAFT\HUNTER9\RAFCAMO1\DECALS.INI

OBJECTS\AIRCRAFT\HUNTER9\RAFCAMO2\DECALS.INI

OBJECTS\AIRCRAFT\HUNTER9\RAFCAMO3\DECALS.INI

OBJECTS\AIRCRAFT\HUNTER9\RAFCAMO4\DECALS.INI

OBJECTS\AIRCRAFT\HUNTER9\RJAFCAMO1\DECALS.INI

OBJECTS\AIRCRAFT\KFIRC1\KFIR_C-1.LOD

OBJECTS\AIRCRAFT\KFIRC1\KFIRC1_DATA.INI

OBJECTS\AIRCRAFT\KFIRC1_77\KFIR_C-1_77.LOD

OBJECTS\AIRCRAFT\KFIRC1_77\KFIRC1_77_DATA.INI

OBJECTS\AIRCRAFT\KFIRC2\KFIR_C-2.LOD

OBJECTS\AIRCRAFT\KFIRC2\KFIRC2_DATA.INI

OBJECTS\AIRCRAFT\METEOR8\METEOR8.INI

OBJECTS\AIRCRAFT\METEOR8\RDAFCAMO1\TEXTURESET.INI

 

 

OBJECTS\AIRCRAFT\MIRAGE3C\FRENCHCAMO1\DECALS.INI

OBJECTS\AIRCRAFT\MIRAGE3C\FRENCHCAMO1\NUMBERS.LST

OBJECTS\AIRCRAFT\MIRAGE3C\FRENCHCAMO1\TEXTURESET.INI

OBJECTS\AIRCRAFT\MIRAGE3C\FRENCHSILVER1\DECALS.INI

OBJECTS\AIRCRAFT\MIRAGE3C\FRENCHSILVER1\SM_FUEL_TANK_MIRAGE.JPG

OBJECTS\AIRCRAFT\MIRAGE3C\GENERICSILVER1\SM_FUEL_TANK_MIRAGE.JPG

OBJECTS\AIRCRAFT\MIRAGE3C\MIRAGE_III_C.LOD

OBJECTS\AIRCRAFT\MIRAGE3C\MIRAGE_III_C_LOD2.LOD

OBJECTS\AIRCRAFT\MIRAGE3C\MIRAGE_III_C_LOD3.LOD

OBJECTS\AIRCRAFT\MIRAGE3C\MIRAGE_III_C_LOD4.LOD

OBJECTS\AIRCRAFT\MIRAGE3C\MIRAGE_III_C_LOD5.LOD

OBJECTS\AIRCRAFT\MIRAGE3C\MIRAGE3C.INI

OBJECTS\AIRCRAFT\MIRAGE3C\MIRAGE3C_DATA.INI

OBJECTS\AIRCRAFT\MIRAGE3C\MIRAGE3C_LOADOUT.INI

OBJECTS\AIRCRAFT\MIRAGE5D\MIRAGE5D.LOD

OBJECTS\AIRCRAFT\MIRAGE5D\MIRAGE5D_DATA.INI

OBJECTS\AIRCRAFT\MIRAGE5F\MIRAGE5F.LOD

OBJECTS\AIRCRAFT\MIRAGE5F\MIRAGE5F_DATA.INI

OBJECTS\AIRCRAFT\NESHER\COCKPIT\FUEL_COUNTER_NESHER.TGA

OBJECTS\AIRCRAFT\NESHER\COCKPIT\NESHER_PIT.LOD

OBJECTS\AIRCRAFT\NESHER\NESHER.LOD

OBJECTS\AIRCRAFT\NESHER\NESHER_DATA.INI

OBJECTS\AIRCRAFT\P-51D\P-51D_DATA.INI

OBJECTS\AIRCRAFT\SHAHAK\COCKPIT\FUEL_COUNTER_MIRAGE_III_CJ.TGA

OBJECTS\AIRCRAFT\SHAHAK\COCKPIT\MIRAGE_III_CJ_PIT.LOD

OBJECTS\AIRCRAFT\SHAHAK\COCKPIT\MIRAGE3_RADAR.BMP

OBJECTS\AIRCRAFT\SHAHAK\MIRAGE_III_CJ.LOD

OBJECTS\AIRCRAFT\SHAHAK\SHAHAK_DATA.INI

OBJECTS\AIRCRAFT\SHAHAK_71\MIRAGE_III_CJ_71.LOD

OBJECTS\AIRCRAFT\SHAHAK_71\SHAHAK_71_DATA.INI

OBJECTS\AIRCRAFT\SPITFIRE9E\RDAFCAMO1\TEXTURESET.INI

OBJECTS\AIRCRAFT\SPITFIRE9E\SPITFIRE9E.INI

OBJECTS\WEAPONS\BM_LAU88.BMP

OBJECTS\WEAPONS\BM_MISSILE_RAIL.BMP

OBJECTS\WEAPONS\LAU-105.LOD

OBJECTS\WEAPONS\LAU88.BMP

OBJECTS\WEAPONS\LAU-88A.LOD

OBJECTS\WEAPONS\SM_LAU88.JPG

OBJECTS\WEAPONS\SM_MISSILE_RAIL.JPG

OBJECTS\WEAPONS\WEAPONDATA.DAT

OBJECTS\WEAPONS\WEAPONDATA.INI

Edited by SFP1Ace

Share this post


Link to post
Share on other sites

=================================

Strike Fighters 2 Jul 2011 Update

Readme File

=================================

 

This update is for May 2011 or later versions of Strike

Fighters 2. If you have earlier version, you must update

the game to May 2011 Strike Fighters 2 first before applying

this update.

 

If you have installed any mods to the game, please check the

ChangeList.txt for a list of updated files. If any data files

you've extracted have been changed, you must manually delete

and/or updated these files, or the patched game may not run

correctly.

 

Previous campaign saved data may not load after installing

this Update.

 

List of changes in this Update include:

 

Jul 2011

--------

 

* ALQ-131 is added to the loadout of later USAF F-4 versions.

 

* F-4 afterburner texture missing on SF2I-only install is fixed.

 

* Pilot pictures on Pilot Records Screen can also display

.JPG files in PilotData folder.

 

* Includes RPK-10 fueltank racks to be used with Mirage III DLC.

Share this post


Link to post
Share on other sites

You now can have year specific load outs. Crusader discovered this....and it works good!

 

[AirToAir]

Loadout[01].WeaponType=ALQ-131

Loadout[01].Quantity=1

 

Loadout[18].WeaponType=AIM-9M

Loadout[18].Quantity=1

Loadout[19].WeaponType=AIM-9M

Loadout[19].Quantity=1

 

Loadout[22].WeaponType=AIM-9M

Loadout[22].Quantity=1

Loadout[23].WeaponType=AIM-9M

Loadout[23].Quantity=1

 

[AirToAirLongRange]

Loadout[01].WeaponType=ALQ-131

Loadout[01].Quantity=1

 

Loadout[02].WeaponType=Tank370F16

Loadout[02].Quantity=1

Loadout[03].WeaponType=Tank370F16

Loadout[03].Quantity=1

 

Loadout[18].WeaponType=AIM-9M

Loadout[18].Quantity=1

Loadout[19].WeaponType=AIM-9M

Loadout[19].Quantity=1

 

Loadout[22].WeaponType=AIM-9M

Loadout[22].Quantity=1

Loadout[23].WeaponType=AIM-9M

Loadout[23].Quantity=1

 

[Recon]

Loadout[01].WeaponType=ALQ-131

Loadout[01].Quantity=1

 

Loadout[02].WeaponType=Tank370F16

Loadout[02].Quantity=1

Loadout[03].WeaponType=Tank370F16

Loadout[03].Quantity=1

 

Loadout[18].WeaponType=AIM-9M

Loadout[18].Quantity=1

Loadout[19].WeaponType=AIM-9M

Loadout[19].Quantity=1

 

Loadout[22].WeaponType=AIM-9M

Loadout[22].Quantity=1

Loadout[23].WeaponType=AIM-9M

Loadout[23].Quantity=1

 

[Attack]

Loadout[01].WeaponType=ALQ-131

Loadout[01].Quantity=1

Loadout[02].WeaponType=Tank370F16

Loadout[02].Quantity=1

Loadout[03].WeaponType=Tank370F16

Loadout[03].Quantity=1

 

Loadout[10].WeaponType=AGM-65B

Loadout[10].Quantity=3

Loadout[10].RackType=LAU-88

 

Loadout[11].WeaponType=AGM-65B

Loadout[11].Quantity=3

Loadout[11].RackType=LAU-88

 

Loadout[18].WeaponType=AIM-9M

Loadout[18].Quantity=1

Loadout[19].WeaponType=AIM-9M

Loadout[19].Quantity=1

 

Loadout[22].WeaponType=AIM-9M

Loadout[22].Quantity=1

Loadout[23].WeaponType=AIM-9M

Loadout[23].Quantity=1

 

Loadout[01].WeaponType=ALQ-131

Loadout[01].Quantity=1

Loadout[02].WeaponType=Tank370F16

Loadout[02].Quantity=1

Loadout[03].WeaponType=Tank370F16

Loadout[03].Quantity=1

 

Loadout[12].WeaponType=Mk82

Loadout[12].Quantity=3

Loadout[12].RackType=TER

 

Loadout[13].WeaponType=Mk82

Loadout[13].Quantity=3

Loadout[13].RackType=TER

 

Loadout[18].WeaponType=AIM-9M

Loadout[18].Quantity=1

Loadout[19].WeaponType=AIM-9M

Loadout[19].Quantity=1

 

Loadout[22].WeaponType=AIM-9M

Loadout[22].Quantity=1

Loadout[23].WeaponType=AIM-9M

Loadout[23].Quantity=1

 

[sEAD]

Loadout[01].WeaponType=ALQ-131

Loadout[01].Quantity=1

 

Loadout[06].WeaponType=AGM-45B

Loadout[06].Quantity=1

 

Loadout[07].WeaponType=AGM-45B

Loadout[07].Quantity=1

 

Loadout[10].WeaponType=AGM-65B

Loadout[10].Quantity=3

Loadout[10].RackType=LAU-88

 

Loadout[11].WeaponType=AGM-65B

Loadout[11].Quantity=3

Loadout[11].RackType=LAU-88

 

Loadout[18].WeaponType=AIM-9M

Loadout[18].Quantity=1

Loadout[19].WeaponType=AIM-9M

Loadout[19].Quantity=1

 

Loadout[22].WeaponType=AIM-9M

Loadout[22].Quantity=1

Loadout[23].WeaponType=AIM-9M

Loadout[23].Quantity=1

 

 

 

 

 

 

 

 

// 120

 

[AIM-120_AirToAir]

StartDefaultDate=1992

DefaultFor=CAP,INTERCEPT

Loadout[01].WeaponType=ALQ-131

Loadout[01].Quantity=1

 

Loadout[18].WeaponType=AIM-9M

Loadout[18].Quantity=1

Loadout[19].WeaponType=AIM-9M

Loadout[19].Quantity=1

 

Loadout[24].WeaponType=AIM-120C

Loadout[24].Quantity=1

Loadout[25].WeaponType=AIM-120C

Loadout[25].Quantity=1

 

 

[AIM-120_AirToAirLongRange]

StartDefaultDate=1992

DefaultFor=SWEEP,ESCORT

Loadout[01].WeaponType=ALQ-131

Loadout[01].Quantity=1

 

Loadout[02].WeaponType=Tank370F16

Loadout[02].Quantity=1

Loadout[03].WeaponType=Tank370F16

Loadout[03].Quantity=1

 

Loadout[18].WeaponType=AIM-9M

Loadout[18].Quantity=1

Loadout[19].WeaponType=AIM-9M

Loadout[19].Quantity=1

 

Loadout[24].WeaponType=AIM-120C

Loadout[24].Quantity=1

Loadout[25].WeaponType=AIM-120C

Loadout[25].Quantity=1

 

 

[AIM-120_Recon]

StartDefaultDate=1992

DefaultFor=RECON

Loadout[01].WeaponType=ALQ-131

Loadout[01].Quantity=1

 

Loadout[02].WeaponType=Tank370F16

Loadout[02].Quantity=1

Loadout[03].WeaponType=Tank370F16

Loadout[03].Quantity=1

 

Loadout[18].WeaponType=AIM-9M

Loadout[18].Quantity=1

Loadout[19].WeaponType=AIM-9M

Loadout[19].Quantity=1

 

Loadout[24].WeaponType=AIM-120C

Loadout[24].Quantity=1

Loadout[25].WeaponType=AIM-120C

Loadout[25].Quantity=1

 

[AIM-120_Attack]

StartDefaultDate=1992

DefaultFor=CAS,ARMED_RECON

Loadout[01].WeaponType=ALQ-131

Loadout[01].Quantity=1

Loadout[02].WeaponType=Tank370F16

Loadout[02].Quantity=1

Loadout[03].WeaponType=Tank370F16

Loadout[03].Quantity=1

 

Loadout[10].WeaponType=AGM-65B

Loadout[10].Quantity=3

Loadout[10].RackType=LAU-88

 

Loadout[11].WeaponType=AGM-65B

Loadout[11].Quantity=3

Loadout[11].RackType=LAU-88

 

Loadout[18].WeaponType=AIM-9M

Loadout[18].Quantity=1

Loadout[19].WeaponType=AIM-9M

Loadout[19].Quantity=1

 

Loadout[24].WeaponType=AIM-120C

Loadout[24].Quantity=1

Loadout[25].WeaponType=AIM-120C

Loadout[25].Quantity=1

 

[AIM-120_Strike]

StartDefaultDate=1992

DefaultFor=STRIKE

Loadout[01].WeaponType=ALQ-131

Loadout[01].Quantity=1

Loadout[02].WeaponType=Tank370F16

Loadout[02].Quantity=1

Loadout[03].WeaponType=Tank370F16

Loadout[03].Quantity=1

 

Loadout[12].WeaponType=Mk82

Loadout[12].Quantity=3

Loadout[12].RackType=TER

 

Loadout[13].WeaponType=Mk82

Loadout[13].Quantity=3

Loadout[13].RackType=TER

 

Loadout[18].WeaponType=AIM-9M

Loadout[18].Quantity=1

Loadout[19].WeaponType=AIM-9M

Loadout[19].Quantity=1

 

Loadout[24].WeaponType=AIM-120C

Loadout[24].Quantity=1

Loadout[25].WeaponType=AIM-120C

Loadout[25].Quantity=1

 

[AIM-120_SEAD]

StartDefaultDate=1992

DefaultFor=SEAD

Loadout[01].WeaponType=ALQ-131

Loadout[01].Quantity=1

 

Loadout[06].WeaponType=AGM-45B

Loadout[06].Quantity=1

 

Loadout[07].WeaponType=AGM-45B

Loadout[07].Quantity=1

 

Loadout[10].WeaponType=AGM-65B

Loadout[10].Quantity=3

Loadout[10].RackType=LAU-88

 

Loadout[11].WeaponType=AGM-65B

Loadout[11].Quantity=3

Loadout[11].RackType=LAU-88

 

Loadout[18].WeaponType=AIM-9M

Loadout[18].Quantity=1

Loadout[19].WeaponType=AIM-9M

Loadout[19].Quantity=1

 

Loadout[24].WeaponType=AIM-120C

Loadout[24].Quantity=1

Loadout[25].WeaponType=AIM-120C

Loadout[25].Quantity=1

Share this post


Link to post
Share on other sites

Man!!! About friggin time...great for those aircraft that have been around a LONG time...

 

FC

Share this post


Link to post
Share on other sites

yesss, another one "small yet much needed" feature finally here :ok:

Share this post


Link to post
Share on other sites

...

[AIM-120_Attack]

StartDefaultDate=1992

DefaultFor=CAS,ARMED_RECON

Loadout[01].WeaponType=ALQ-131

Loadout[01].Quantity=1

...

 

I wonder if that means you could specify different loadouts for CAS and ARMED_RECON...? That could be fun.

Edited by malibu43

Share this post


Link to post
Share on other sites

CAS, A/R use the same statement -- ATTACK

Share this post


Link to post
Share on other sites

CAS, A/R use the same statement -- ATTACK

 

Right. But what if I do this?

 

[CAS_Attack]

StartDefaultDate=1977

DefaultFor=CAS

Loadout[01].WeaponType=AIM-9L

Loadout[01].Quantity=2

Loadout[01].RackType=LAU-105

Loadout[02].WeaponType=ALQ-131

Loadout[02].Quantity=1

Loadout[03].WeaponType=LAU-32A

Loadout[03].Quantity=1

Loadout[04].WeaponType=LAU-32A

Loadout[04].Quantity=1

Loadout[05].WeaponType=AGM-65B

Loadout[05].Quantity=2

Loadout[05].RackType=2_LAU-88A

Loadout[06].WeaponType=AGM-65B

Loadout[06].Quantity=2

Loadout[06].RackType=2_LAU-88A

Loadout[07].WeaponType=Rockeye

Loadout[07].Quantity=1

Loadout[08].WeaponType=Rockeye

Loadout[08].Quantity=1

Loadout[09].WeaponType=Rockeye

Loadout[09].Quantity=1

Loadout[10].WeaponType=Rockeye

Loadout[10].Quantity=1

 

[ARMED_RECON_Attack]

StartDefaultDate=1977

DefaultFor=ARMED_RECON

Loadout[01].WeaponType=AIM-9L

Loadout[01].Quantity=2

Loadout[01].RackType=LAU-105

Loadout[02].WeaponType=ALQ-131

Loadout[02].Quantity=1

Loadout[03].WeaponType=LAU-32A

Loadout[03].Quantity=1

Loadout[04].WeaponType=LAU-32A

Loadout[04].Quantity=1

Loadout[05].WeaponType=AGM-65B

Loadout[05].Quantity=1

Loadout[06].WeaponType=AGM-65B

Loadout[06].Quantity=1

Loadout[07].WeaponType=MK82

Loadout[07].Quantity=1

Loadout[08].WeaponType=MK82

Loadout[08].Quantity=1

Loadout[09].WeaponType=CBU-24B

Loadout[09].Quantity=1

Loadout[10].WeaponType=CBU-24B

Loadout[10].Quantity=1

 

I may give it a try later...

Share this post


Link to post
Share on other sites

Apparently you can also make nation specific loadouts. :clapping:

 

From the CF-104_72

 

[RDAF_Attack]

Nation=Denmark

DefaultFor=CAS,ARMED_RECON

Loadout[01].WeaponType=Tank170_F104

Loadout[01].Quantity=1

Loadout[02].WeaponType=Tank170_F104

Loadout[02].Quantity=1

Loadout[03].WeaponType=Matra-155

Loadout[03].Quantity=1

Loadout[04].WeaponType=Matra-155

Loadout[04].Quantity=1

Loadout[06].WeaponType=AIM-9B

Loadout[06].Quantity=1

Loadout[07].WeaponType=AIM-9B

Loadout[07].Quantity=1

Share this post


Link to post
Share on other sites

i friggin swear everytime i go to to drill a new patch comes out! sounds good tho, esp the nation specific loadouts. i'll hafta save me phantom mods and compare again in the morning.

 

on a final note SF2 Tomcat will come out in September. its when my reserve unit mobilizes!!!! :grin:

Share this post


Link to post
Share on other sites

question on them modified loadouts, will they show in the regular loadout screen or do you have to go to the mission editor to pick it?

Share this post


Link to post
Share on other sites

When you pick the year, it loads it automatically.

Share this post


Link to post
Share on other sites

Okay is it just me or the afterburner and flare effects are still messed up? Or do I have so many effects mods that with the Jun/Jul patches I can't see them?

Share this post


Link to post
Share on other sites

Okay is it just me or the afterburner and flare effects are still messed up? Or do I have so many effects mods that with the Jun/Jul patches I can't see them?

 

same here in a different way, some effects won't run correctly on unlimited settings and some afterburner effects doesn't show up on unlimited settings also!

Share this post


Link to post
Share on other sites

Okay... I thought the Object Texture setting wouldn't make a difference but I had Effects on Medium... Another bug. Not so much a showstopper but doesn't look cool with the lack of burner, etc.

Share this post


Link to post
Share on other sites

That isnt a bug Eric and Teras, I think its your systems because I just checked 10 planes, 5 default and 5 3rd party and they work just fine.

Share this post


Link to post
Share on other sites

Hrm... then not sure then what I gotta do, maybe the twenty million effects files I got in the Effects folder is the problem...

Share this post


Link to post
Share on other sites

dave check ericj's f-18f with the afterburner that comes with it on unlimited settings , it won't show up!

also TMF f-14 afterburner wont show up

Share this post


Link to post
Share on other sites

dave check ericj's f-18f with the afterburner that comes with it on unlimited settings , it won't show up!

also TMF f-14 afterburner wont show up

 

Sorry man its working great here. Update your vid card drivers I think.

img00606.JPG

img00607.JPG

img00608.JPG

Share this post


Link to post
Share on other sites

Ugh... no probs then :good:

Share this post


Link to post
Share on other sites

umm not to sound like a douche here EricJ and Teras but dontcha guys keep a clean install to check things out in? that should tell ya if its system or game.....

Share this post


Link to post
Share on other sites

you right man , my Vidcard's driver was old

thanks! good.gif

Share this post


Link to post
Share on other sites

Just updated... no joy... must be an ini thing...

 

I have an NVIDIA card so that may be the issue.

Edited by EricJ

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..