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wukash

tornado bombsight

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Hi , i've patched my woe to nato fighters 4 ,but in hud tornado i dont see sight for non guided bombs ,i downloaded patch to fix this problem ,but it didnt help .

 

how to solve this problem ?

 

 

 

 

ps sorry for my english :/

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i too am having this problem ...did you delete the anser or are you being sarcastic?

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what i mean by that is .....did you actualy recieve a (deleted) anser or was the thanks a sarcastic effort to say thanks for nothing lol

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I think that he was giving than you in advance, no need to get your knickers in a twist as one of my ex girlfriends used to say.

 

As far as your mutual problem goes, do you at least get a CCIP in the HUD? A screenshot can be of use also, just make sure you have a target designated that you could use an dumb bomb on so we can see if we can find the fault. Since the hour is late right now I will try to see if I have the same trouble. Mind you I have a boatload of aircraft and mods installed so it might take the weekend to sort it out. Did you use the search function on the forum to see if this has been posted before? I recall seeing this a while back but since I did not have the problem at the time I skipped over that post.

 

A word of advice, use the Knowledge Base and Search function, we are a patient but twisted lot but the tone of you posts here can be misconstrued, however we do understand your frustration as we have had the same troubles as you.

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I think that he was giving than you in advance, no need to get your knickers in a twist as one of my ex girlfriends used to say.

 

As far as your mutual problem goes, do you at least get a CCIP in the HUD? A screenshot can be of use also, just make sure you have a target designated that you could use an dumb bomb on so we can see if we can find the fault. Since the hour is late right now I will try to see if I have the same trouble. Mind you I have a boatload of aircraft and mods installed so it might take the weekend to sort it out. Did you use the search function on the forum to see if this has been posted before? I recall seeing this a while back but since I did not have the problem at the time I skipped over that post.

 

A word of advice, use the Knowledge Base and Search function, we are a patient but twisted lot but the tone of you posts here can be misconstrued, however we do understand your frustration as we have had the same troubles as you.

 

i was asking him if he had had a reply yet seeing as he was saying thank you ....so as far as the don't get your knickers in a twist thing goes .... don't get yours either this aint my first rodeo cowboy grin.gif

 

but seriously .......yes .....i have searched everywhere over the course of the last week and not found anything ......i have searched google and the knowledge base .......and this is the only thread i have found .....im 27 and a mod on my own forum i know how this stuff works and i wouldn't be asking otherwise (as you get to know me you might find that out) grin.gif

 

im more of a look for yourself and only if you cant find ask, ..kinda guy

 

anyways heres the pic i posted in my nato fighters help needed thread ..........as you can see .....no reticule (the top cockpit canopy i ask about in the other thread so dont worry bout that)

 

tnd_coc.png

 

 

any help is appreciated however long it takes so thank you but just so you know in future ...... here is my advice to you, (and anyone else)

 

1 I am Autistic ........so i have a tendency to get hot headed .......using emotes so I know not to be offended helps (you seemed to be under the impression I was being a jerk .....even though I laughed at myself as I ... quite clearly .....corrected my first post so i didn't sound like a dick,) you obviously took this the wrong way and I very nearly took your reply the wrong waygood.gif

 

2..... I was just wondering if Mr Wukash up their had found a solution ......then i tried to re word my post since I cant seem to edit my last one and whilst your advice is appreciated the advice on board etiquette wasn't needed.......but thanks anyway,

but don't worry bout teaching me nothing about being a good member ....... I know how to be a good member...... hence why my first post was a mod for the community (see my sig)

 

but when all is said and done I DO appreciate you taking the time to help (i don't wish to come across as if i don't)

kind regards

Tonycool.gif

 

 

 

 

 

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przepraszam za sarkazm koledzy XD nie kasowalem bo nie zagladalem na forum ostatnio XD

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przepraszam za sarkazm koledzy XD nie kasowalem bo nie zagladalem na forum ostatnio XD

 

(google translate says...........sorry for the sarcasm XD colleagues for not obfuscating did not look on the forum lately XD )

AAAAAH .....so you WERE being sarcastic then lol .......see ...i turned out to be right after all lolrofl.gif

Edited by tonyspike

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Sorry to say that I tried several flights with different loadouts and could not replicate your fault. I suggest that you check the DATA Ini and LOADOUT ini's in all your Tornado downloads. You should see entries for weapons stations, check and make sure you see the word "BOMB" in the majority of the entries. I would try to delve deeper but I am on a medical leave at the moment and I am prone to exhaustion if I'm out of bed for an extended period of time.

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check if you all need lines on the cockpit ini avionics ini check also for missing tgas

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here is screenshot

 

post-56447-0-25442100-1326301188.jpg

 

and cockpit.ini

 

 

 

 

[CockpitData]

Directory=cockpit

HUDMode=CAGED,AA,AG

RippleQuantity=1,2,6,32

RippleInterval=60,100,140

 

[GunsightFront]

HasGunsight=TRUE

GunsightMilSize=40

GunsightName=torn_gunsight.tga

GunsightRollTabsName=

GunsightRangeBarName=F-15c_rangebar.tga

RangeBarOrientation=6TO12

RangeBarHasGunRange=TRUE

RangeBarUseWeaponRange=FALSE

RangeBarMax=6096.0

RangeBarMin=914.4

RangeBarMaxGun=2032.1

RangeBarMinGun=304.8

LeadComputing=TRUE

MinLeadRange=300

MaxLeadRange=1300

DefaultLeadRange=500

MaxDepression=245

DefaultDepression=50

 

[CockpitSeat001]

 

 

 

 

 

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check if you all need lines on the cockpit ini avionics ini check also for missing tgas

 

check it against what .......all the weapon points say bomb somewhere ....but heres my cockpit ini

 

 

[CockpitData]

Directory=cockpit

HUDMode=CAGED,AA,AG

RippleQuantity=1,2,6,32

RippleInterval=60,100,140

 

[GunsightFront]

HasGunsight=TRUE

GunsightMilSize=50

GunsightName=torn_gunsight.tga

GunsightRollTabsName=torn_rolltabs.tga

MaxDepression=1

DefaultDepression=1

 

[CockpitSeat001]

ModelName=torn_cockpit

Position=0.0,3.737,0.388

ViewAngles=0.0,0.0,0.0

MaxYaw=152

MinYaw=-152

MaxPitch=90

MinPitchFront=-48

MinPitchRear=-35

LightRange=1.5

LightInnerConeAngle=50

LightOuterConeAngle=60

LightAngles=0.0,-30.0,0.0

DiffuseLightFactor=0.5

NightLightOn=0.75

NightLightColor=0.2,0.15,0.05

Gunsight=GunsightFront

Instrument[001]=MapScreen

Instrument[002]=RightRPM

Instrument[003]=LeftRPM

Instrument[004]=RightTemp

Instrument[005]=LeftTemp

Instrument[006]=FuelFlow

Instrument[007]=FuelQuant1

Instrument[008]=FuelQuant2

Instrument[009]=StickAnimationRoll

Instrument[010]=StickAnimationPitch

Instrument[011]=Mirror1

Instrument[012]=Mirror2

Instrument[013]=Mirror3

Instrument[014]=HUDSpeed

Instrument[015]=HUDAlt

Instrument[016]=HUDComp

Instrument[017]=HUDHorizon

Instrument[018]=HUDHorizonZ

Instrument[019]=HUDBank

Instrument[020]=HUDSolid

Instrument[021]=Rudderanimationleft

Instrument[022]=Rudderanimationright

Instrument[023]=RadarScope

Instrument[024]=GunLight

Instrument[025]=Station1Light

Instrument[026]=Station2Light

Instrument[027]=Station3Light

Instrument[028]=Station4Light

Instrument[029]=Station5Light

Instrument[030]=Station6Light

Instrument[031]=Station7Light

Instrument[032]=Station8Light

Instrument[033]=Station9Light

Instrument[034]=Station10Light

Instrument[035]=Station11Light

Instrument[036]=Station12Light

Instrument[037]=Station13Light

Instrument[038]=Station14Light

Instrument[039]=Station15Light

Instrument[040]=ArmLight

Instrument[041]=MasterLight

Instrument[042]=AltLight

Instrument[043]=RangeLight

Instrument[044]=AoAIndexer

Instrument[045]=HeatLight

Instrument[046]=FireLight

Instrument[047]=GearLight1

Instrument[048]=GearLight2

Instrument[049]=GearLight3

Instrument[050]=ClockHour

Instrument[051]=ClockMinute

Instrument[052]=ClockSecond

Instrument[053]=RWR

Instrument[054]=Horizon

Instrument[055]=HorizonVertSolid

Instrument[056]=AJLeftNeedle

Instrument[057]=AJRightNeedle

Instrument[058]=Compass

Instrument[059]=HUDAngleNeedle

Instrument[060]=HUDRadarAlt

Instrument[061]=Altimeter

Instrument[062]=PitchSolid

Instrument[063]=CourseArrow

Instrument[064]=Range

Instrument[065]=Course

Instrument[066]=Altimeter2

Instrument[067]=RadarAlt

Instrument[068]=Mach1

Instrument[069]=Mach2

Instrument[070]=Throttle

 

[MapScreen]

Type=MAGNETIC_COMPASS

NodeName=MapNeedle

MovementType=ROTATION_Z

ValueUnit=DEG

Set[01].Position=00.0

Set[01].Value=0.0

Set[02].Position=360.0

Set[02].Value=360.0

 

[RightRPM]

Type=TACHOMETER

NodeName=RightRPMNeedle

MovementType=ROTATION_Z

Set[01].Position=0.0

Set[01].Value=0.0

Set[02].Position=-210.0

Set[02].Value=1.0

 

[LeftRPM]

Type=TACHOMETER

NodeName=LeftRPMNeedle

MovementType=ROTATION_Z

Set[01].Position=00.0

Set[01].Value=0.0

Set[02].Position=-210.0

Set[02].Value=1.0

 

[RightTemp]

Type=TACHOMETER

NodeName=RightTempNeedle

MovementType=ROTATION_Z

Set[01].Position=0.0

Set[01].Value=0.6

Set[02].Position=-170.0

Set[02].Value=1.0

 

[LeftTemp]

Type=TACHOMETER

NodeName=LeftTempNeedle

MovementType=ROTATION_Z

Set[01].Position=0.0

Set[01].Value=0.6

Set[02].Position=-170.0

Set[02].Value=1.0

 

[FuelFlow]

Type=FUEL_FLOW_INDICATOR

NodeName=FFNeedle

MovementType=ROTATION_Z

ValueUnit=KG

Set[01].Position=-20.0

Set[01].Value=0.01

Set[02].Position=-200

Set[02].Value=0.8

 

[FuelQuant1]

Type=INETERNAL_FUEL_QUANTITY_INDICATOR

NodeName=FuelNeedle1

MovementType=ROTATION_Z

ValueUnit=KG

Set[01].Position=0.0

Set[01].Value=0.0

Set[02].Position=-180.0

Set[02].Value=3000.0

 

[FuelQuant2]

Type=EXTERNAL_FUEL_QUANTITY_INDICATOR

NodeName=FuelNeedle2

MovementType=ROTATION_Z

ValueUnit=KG

Set[01].Position=0.0

Set[01].Value=0.0

Set[02].Position=-180.0

Set[02].Value=3000.0

 

[stickAnimationRoll]

Type=CONTROL_STICK_ROLL

NodeName=StickRoll

MovementType=ROTATION_Y

Set[01].Position=-10.0

Set[01].Value=-1.0

Set[02].Position=0.0

Set[02].Value=0.0

Set[03].Position=10.0

Set[03].Value=1.0

 

[stickAnimationPitch]

Type=CONTROL_STICK_PITCH

NodeName=Stick

MovementType=ROTATION_X

Set[01].Position=10.0

Set[01].Value=-1.0

Set[02].Position=0.0

Set[02].Value=0.0

Set[03].Position=-10.0

Set[03].Value=1.0

 

[Mirror1]

Type=MIRROR

NodeName=MirrorLeft

 

[Mirror2]

Type=MIRROR

NodeName=MirrorCenter

 

[Mirror3]

Type=MIRROR

NodeName=MirrorRight

 

[HUDSpeed]

Type=TRUE_AIRSPEED_INDICATOR

NodeName=HUDSpeed

MovementType=ROTATION_Z

ValueUnit=KNOTS

Set[01].Position=0.0

Set[01].Value=0.0

Set[02].Position=260

Set[02].Value=700

 

[HUDAlt]

Type=PRESSURE_ALTIMETER_1

NodeName=HUDAlt

MovementType=ROTATION_Z

ValueUnit=FEET

Set[01].Position=0.0

Set[01].Value=0.0

Set[02].Position=270

Set[02].Value=40000.0

 

[HUDComp]

Type=MAGNETIC_COMPASS

NodeName=HUDComp

MovementType=ROTATION_Z

ValueUnit=DEG

Set[01].Position=0.0

Set[01].Value=0.0

Set[02].Position=360.0

Set[02].Value=360.0

 

[HUDHorizon]

Type=PITCH_INDICATOR

NodeName=HUDHorizon

MovementType=ROTATION_Z

ValueUnit=DEG

Set[01].Position=-180

Set[01].Value=-90

Set[02].Position=180

Set[02].Value=90

 

[HUDHorizonZ]

Type=ROLL_INDICATOR

NodeName=HorizonVert

MovementType=ROTATION_X

ValueUnit=DEG

Set[01].Position=180

Set[01].Value=-180

Set[02].Position=-180

Set[02].Value=180

 

[HUDBank]

NodeName=HUDBank

MovementType=FALSE

 

[HUDSolid]

NodeName=HUDSolid

MovementType=FALSE

 

[Rudderanimationleft]

Type=RUDDER_PEDAL

NodeName=LeftRudder

MovementType=ROTATION_X

Set[01].Position=10.0

Set[01].Value=-1.0

Set[02].Position=0.0

Set[02].Value=0.0

Set[03].Position=-10.0

Set[03].Value=1.0

 

[Rudderanimationright]

Type=RUDDER_PEDAL

NodeName=RightRudder

MovementType=ROTATION_X

Set[01].Position=10.0

Set[01].Value=-1.0

Set[02].Position=0.0

Set[02].Value=0.0

Set[03].Position=-10.0

Set[03].Value=1.0

 

[RadarScope]

Type=RADAR_SCOPE

NodeName=RadarScreen

 

[GunLight]

Type=WEAPON_TYPE_SELECTOR

NodeName=GunLight

MovementType=LIGHT

ItemNumber=1

 

[station1Light]

Type=WEAPON_STATION_SELECTOR

NodeName=LeftOuterLight

MovementType=LIGHT

ItemNumber=1

 

[station2Light]

Type=WEAPON_STATION_SELECTOR

NodeName=RightOuterLight

MovementType=LIGHT

ItemNumber=2

 

[station3Light]

Type=WEAPON_STATION_SELECTOR

NodeName=LeftInnerLight

MovementType=LIGHT

ItemNumber=3

 

[station4Light]

Type=WEAPON_STATION_SELECTOR

NodeName=RightInnerLight

MovementType=LIGHT

ItemNumber=4

 

[station5Light]

Type=WEAPON_STATION_SELECTOR

NodeName=LeftSWLight

MovementType=LIGHT

ItemNumber=5

 

[station6Light]

Type=WEAPON_STATION_SELECTOR

NodeName=RightSWLight

MovementType=LIGHT

ItemNumber=6

 

[station7Light]

Type=WEAPON_STATION_SELECTOR

NodeName=LeftFuselageLight

MovementType=LIGHT

ItemNumber=7

 

[station8Light]

Type=WEAPON_STATION_SELECTOR

NodeName=RightFuselageLight

MovementType=LIGHT

ItemNumber=8

 

[station9Light]

Type=WEAPON_STATION_SELECTOR

NodeName=CenterFuselageLight

MovementType=LIGHT

ItemNumber=9

 

[station10Light]

Type=WEAPON_STATION_SELECTOR

NodeName=LeftFuselageLight2

MovementType=LIGHT

ItemNumber=10

 

[station11Light]

Type=WEAPON_STATION_SELECTOR

NodeName=RightFuselageLight2

MovementType=LIGHT

ItemNumber=11

 

[station12Light]

Type=WEAPON_STATION_SELECTOR

NodeName=MWLight01

MovementType=LIGHT

ItemNumber=12

 

[station13Light]

Type=WEAPON_STATION_SELECTOR

NodeName=MWLight02

MovementType=LIGHT

ItemNumber=13

 

[station14Light]

Type=WEAPON_STATION_SELECTOR

NodeName=MWLight03

MovementType=LIGHT

ItemNumber=14

 

[station15Light]

Type=WEAPON_STATION_SELECTOR

NodeName=MWLight04

MovementType=LIGHT

ItemNumber=15

 

[ArmLight]

Type=MASTER_ARM_INDICATOR

NodeName=ArmLight

MovementType=LIGHT

 

[MasterLight]

Type=MASTER_CAUTION_LIGHT

NodeName=MasterLight

MovementType=LIGHT

 

[AltLight]

Type=LOW_ALT_WARNING_LIGHT

NodeName=AltLight

MovementType=LIGHT

ValueUnit=FEET

Set[01].Position=1.0

Set[01].Value=500.0

 

[RangeLight]

Type=RADAR_IN_RANGE_INDICATOR

NodeName=ApproachLight

MovementType=LIGHT

Set[01].Position=1.0

Set[01].Value=25.0

 

[AoAIndexer]

Type=ANGLE_OF_ATTACK_INDEXER

NodeName=RadioLight

MovementType=LIGHT

Set[01].Value=19.893

Set[02].Value=23.567

 

[HeatLight]

Type=INLET_TEMPERATURE_WARNING

NodeName=TempLight

MovementType=LIGHT

 

[FireLight]

Type=ENGINE_FIRE_WARNING_LIGHT

NodeName=FireLight

MovementType=LIGHT

 

[GearLight1]

Type=LANDING_GEAR_INDICATOR

NodeName=GearLight1

MovementType=LIGHT

ItemNumber=1

 

[GearLight2]

Type=LANDING_GEAR_INDICATOR

NodeName=GearLight2

MovementType=LIGHT

ItemNumber=2

 

[GearLight3]

Type=LANDING_GEAR_INDICATOR

NodeName=GearLight3

MovementType=LIGHT

ItemNumber=3

 

[ClockHour]

Type=CLOCK_HOUR

NodeName=HourNeedle

MovementType=ROTATION_Z

Set[01].Position=0.0

Set[01].Value=0.0

Set[02].Position=-360.0

Set[02].Value=12.0

 

[ClockMinute]

Type=CLOCK_MINUTE

NodeName=MinuteNeedle

MovementType=ROTATION_Z

Set[01].Position=0.0

Set[01].Value=0.0

Set[02].Position=-360.0

Set[02].Value=60.0

 

[ClockSecond]

Type=CLOCK_SECOND

NodeName=SecondNeedle

MovementType=ROTATION_Z

Set[01].Position=0.0

Set[01].Value=0.0

Set[02].Position=-360.0

Set[02].Value=60.0

 

[RWR]

Type=RWR

NodeName=RWRScreen

 

[Horizon]

Type=PITCH_INDICATOR

NodeName=Horizon

MovementType=ROTATION_X

ValueUnit=DEG

Set[01].Position=-180

Set[01].Value=-90

Set[02].Position=180

Set[02].Value=90

 

[HorizonVertSolid]

Type=ROLL_INDICATOR

NodeName=HorizonVertSolid

MovementType=ROTATION_X

ValueUnit=DEG

Set[01].Position=180

Set[01].Value=-180

Set[02].Position=-180

Set[02].Value=180

 

[AJLeftNeedle]

Type=NOZZLE_POSITION_INDICATOR

NodeName=AJLeftNeedle

MovementType=ROTATION_Z

Set[01].Position=0.0

Set[01].Value=0.0

Set[02].Position=-210.0

Set[02].Value=1.0

 

[AJRightNeedle]

Type=NOZZLE_POSITION_INDICATOR

NodeName=AJRightNeedle

MovementType=ROTATION_Z

Set[01].Position=0.0

Set[01].Value=0.0

Set[02].Position=-210.0

Set[02].Value=1.0

 

[Compass]

Type=MAGNETIC_COMPASS

NodeName=Compass

MovementType=ROTATION_Z

ValueUnit=DEG

Set[01].Position=0.0

Set[01].Value=0.0

Set[02].Position=-360.0

Set[02].Value=360.0

 

[HUDAngleNeedle]

Type=PITCH_INDICATOR

NodeName=HUDAngleNeedle

MovementType=POSITION_Y

ValueUnit=DEG

Set[01].Position=-0.083

Set[01].Value=-90

Set[02].Position=0.083

Set[02].Value=90

 

[HUDRadarAlt]

Type=RADAR_ALTIMETER

NodeName=HUDRadarAlt

MovementType=POSITION_Y

ValueUnit=FEET

Set[01].Position=-0.208

Set[01].Value=-0

Set[02].Position=0

Set[02].Value=1000

 

[Altimeter]

Type=PRESSURE_ALTIMETER_3

NodeName=AltNeedle

CounterNodeFormat=alt_dig%d

MovementType=ROTATION_Z

ValueUnit=FEET

Set[01].Position=0.0

Set[01].Value=0.0

Set[02].Position=-360.0

Set[02].Value=100.0

 

[PitchSolid]

Type=PITCH_INDICATOR

NodeName=AoANeedle

MovementType=ROTATION_Z

ValueUnit=DEG

Set[01].Position=175

Set[01].Value=-90

Set[02].Position=-175

Set[02].Value=90

 

[CourseArrow]

Type=COURSE_ARROW

NodeName=FlatHorizonNeedle

MovementType=ROTATION_Z

ValueUnit=DEG

Set[01].Position=00.0

Set[01].Value=0.0

Set[02].Position=360.0

Set[02].Value=360.0

 

[Range]

Type=RANGE_INDICATOR

CounterNodeFormat=pos_dig%d

MovementType=ANALOG_COUNTER

ValueUnit=NM

 

[Course]

Type=COURSE_ARROW

CounterNodeFormat=hsi_coursedig%d

MovementType=ANALOG_COUNTER

ValueUnit=DEG

 

[Altimeter2]

 

[RadarAlt]

Type=RADAR_ALTIMETER

NodeName=RdrAltNeedle

MovementType=ROTATION_Z

ValueUnit=FEET

Set[01].Position=0.0

Set[01].Value=0.0

Set[02].Position=-170.0

Set[02].Value=500.0

Set[03].Position=-210.0

Set[03].Value=1000.0

Set[04].Position=-320.0

Set[04].Value=3000.0

 

[Mach1]

Type=MACH_NUMBER_INDICATOR

NodeName=MachNeedle1

MovementType=ROTATION_Z

Set[01].Position=0.0

Set[01].Value=0.0

Set[02].Position=-90.0

Set[02].Value=0.2

Set[03].Position=-190.0

Set[03].Value=0.4

Set[04].Position=-350

Set[04].Value=1.0

 

[Mach2]

Type=MACH_NUMBER_INDICATOR

NodeName=MachFlatNeedle

MovementType=ROTATION_Z

Set[01].Position=0.0

Set[01].Value=1.0

Set[02].Position=45.0

Set[02].Value=1.7

Set[03].Position=315.0

 

[Throttle]

Type=TACHOMETER

NodeName=Throttle

MovementType=POSITION_Y

Set[01].Position=-0.2

Set[01].Value=0

Set[02].Position=0.1

Set[02].Value=1.0

 

and my avionics ini

 

 

[TextureData]

RadarTexture=cockpit\torn_radar.bmp

RWRTexture=cockpit\tornado_rwr.bmp

 

[AvionicsData]

AvailableModes=GROUND_MAP,TERRAIN_AVOIDANCE

RangeUnit=NM

RangeSetting[1]=10

RangeSetting[2]=20

RangeSetting[3]=40

RadarPosition=

MaxElevationAngle=25

MinElevationAngle=-60

MaxAzimuthAngle=40

ScanPattern[1].BarElevation[1]=2.0

ScanPattern[1].BarElevation[2]=-2.0

ScanPattern[1].ScanRate=60

ScanPattern[1].ScanBeamAngle=6.0

ScanPattern[1].ScanArc=40

GroundMapRangeSetting=1,2,3

GroundSearchStrength=60

TerrainAvoidanceRangeSetting=1,2,3

ClearanceDistance=152.4

 

[RadarDisplay]

FadeImageIntensity=0.3

ImageFadeTime=0.30

SweepIntensity=0.4

StrobeIntensity=0.6

ElevationScale=100

NoiseLevel=0.1

PPIArc=40

GroundReturnFadeTime=2.0

NoiseLevel=0.1

HorizonBarSize=0.80

HorizonBarGapSize=0.19

HorizonBarIntensity=0.30

MapBackgroundLevel=0.2

MapHighlightLevel=0.6

 

[RadarDisplayGround_Map]

Symbol[01]=PPI_SWEEP

Symbol[02]=HORIZON_LINE

 

[RadarDisplayTerrain_Avoidance]

Symbol[01]=PPI_SWEEP

Symbol[02]=HORIZON_LINE

 

[RWR]

Type=3_RING

AirSearchTexture=RWRair1.tga

AirTrackTexture=RWRair2.tga

AirLockTexture=RWRair2.tga

GroundSearchTexture=RWRground1.tga

GroundTrackTexture=RWRground2.tga

GroundLockTexture=RWRground2.tga

SearchPosition=0.90

TrackPosition=0.55

LockPosition=0.15

SearchSize=0.075

TrackSize=0.075

LockSize=0.075

SearchFlash=FALSE

TrackFlash=TRUE

TrackFlashRate=0.2

LockFlash=TRUE

LockFlashRate=0.1

TrackSound=RWRTrackSound.wav

LockSound=RWRLockSound.wav

 

[RWRTrackSound]

Priority=HIGH

3DSound=FALSE

Looped=TRUE

NumBuffers=1

 

[RWRLockSound]

Priority=HIGH

3DSound=FALSE

Looped=TRUE

NumBuffers=1

 

 

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from NATO4 sf2 tornado

 

 

Cockpit ini

[GunsightFront]

HasGunsight=TRUE

GunsightMilSize=40

GunsightName=torn_gunsight.tga

AGGunsightName=torn_AGsight.tga

GunsightRangeBarName=torn_rangebar.tga

RangeBarOrientation=6TO12

RangeBarHasGunRange=TRUE

RangeBarUseWeaponRange=FALSE

RangeBarMax=6096.0

RangeBarMin=914.4

RangeBarMaxGun=2032.1

RangeBarMinGun=304.8

LeadComputing=TRUE

MinLeadRange=182.88

MaxLeadRange=1828.8

DefaultLeadRange=300

MaxDepression=250

DefaultDepression=0

 

avionincs

 

[HUDFont]

TextFontName=Arial

TextSize=10

TextBold=TRUE

 

[HUDModeNav]

Symbol[01]=HUD_FlightPath

Symbol[02]=HUD_AttitudeBars

Symbol[03]=HUD_HeadingScale

Symbol[04]=HUD_AirspeedText

Symbol[05]=HUD_AltitudeText

Symbol[06]=HUD_AltitudeDial

Symbol[07]=HUD_TD

 

[HUDModeAA]

Symbol[01]=HUD_AttitudeBars

Symbol[02]=HUD_AirspeedText

Symbol[03]=HUD_AltitudeText

Symbol[04]=HUD_LCOS

Symbol[05]=HUD_SRMSeeker

Symbol[06]=HUD_TD

Symbol[07]=HUD_Guncross

 

[HUDModeAG]

Symbol[01]=HUD_FlightPath

Symbol[02]=HUD_AttitudeBars

Symbol[03]=HUD_HeadingScale

Symbol[04]=HUD_AirspeedText

Symbol[05]=HUD_RadarAltText

Symbol[06]=HUD_RadarAltR

Symbol[07]=HUD_AltitudeDial

Symbol[08]=HUD_CCIP

Symbol[09]=HUD_LaserTarget

Symbol[10]=HUD_EOSeeker

 

[HUD_FlightPath]

SymbolType=FLIGHTPATH_MARKER

ImageFilename=cockpit\HUD\TORN_FLIGHTPATH.tga

ImageSize=0.05

 

[HUD_AttitudeBars]

SymbolType=ATTITUDE_BARS

ImageFilename=cockpit\HUD\TORN_ATTITUDE_BARS%d.tga

ImagePosition=0.0,0.00

ImageSize=0.200

StepInterval=5

StepHeight=0.25

 

[HUD_HeadingScale]

SymbolType=HEADING_SCALE

ImageFilename=cockpit\HUD\TORN_HDG_SCALE_CARET.tga

ImagePosition=0.0,0.076

ImageSize=0.04

ScaleImageFilename=cockpit\HUD\TORN_HEADING_SCALE.tga

ScaleImagePosition=0.0,0.057

ScaleImageSize=0.100

Scale=20.0

HorizontalAlignment=CENTER

VerticalAlignment=CENTER

ScaleTextInterval=10

ScaleTextUnit=10

ScaleTextPosition=0.0,0.045

ScaleTextFormat=%02.0f

DisplayUnit=DEG

 

[HUD_AirspeedText]

SymbolType=AIRSPEED_TEXT

TextPosition=-0.08,-0.11

HorizontalAlignment=RIGHT

VerticalAlignment=CENTER

TextFormat=%.0f

DisplayUnit=KNOTS

 

[HUD_AltitudeText]

SymbolType=ALTITUDE_TEXT

TextPosition=0.09,-0.11

HorizontalAlignment=RIGHT

VerticalAlignment=CENTER

TextFormat=%.0f

UseThousandsSeparator=True

DisplayUnit=FEET

 

[HUD_RadarAltText]

SymbolType=RADAR_ALT_TEXT

TextPosition=0.09,-0.11

HorizontalAlignment=RIGHT

VerticalAlignment=CENTER

TextFormat=%.0f

UseThousandsSeparator=True

DisplayUnit=FEET

 

[HUD_RadarAltR]

SymbolType=TEXT

TextPosition=0.05,-0.11

HorizontalAlignment=RIGHT

VerticalAlignment=CENTER

Text=R

 

[HUD_AltitudeDial]

SymbolType=IMAGE

ImageFilename=cockpit\HUD\TORN_HUD_DIAL.tga

ImageSize=0.07

ImagePosition=0.065,-0.105

 

[HUD_Guncross]

SymbolType=IMAGE

ImageFilename=cockpit\HUD\TORN_GUNCROSS.tga

ImageSize=0.022

ImagePosition=0.00,0.00

 

[HUD_LCOS]

SymbolType=LCOS

FallLineImage=cockpit\HUD\TORN_FALLLINE_AA.tga

ImageSize=0.100

ImagePosition=0.0,-0.0

 

[HUD_CCIP]

SymbolType=CCIP

FallLineImage=cockpit\HUD\TORN_FALLLINE.tga

ImageSize=0.100

 

[HUD_TD]

SymbolType=TD_RADAR

ImageFilename=cockpit\HUD\TORN_TD_RADAR.tga

ImageSize=0.05

 

[HUD_SRMSeeker]

SymbolType=TD_HEAT

ImageFilename=cockpit\HUD\TORN_HEAT_SEEKER.tga

ImageSize=0.024

 

[HUD_LaserTarget]

SymbolType=TD_LASER

ImageFilename=cockpit\HUD\TORN_LASER_TARGET.tga

ImageSize=0.05

 

[HUD_EOSeeker]

SymbolType=TD_EO

ImageFilename=cockpit\HUD\TORN_TD_EO.tga

ImageSize=0.05

 

you a HUD folder inside the cockpit folder whit all of these tgas

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my NATO 4 tornado F3 works fine its the IDS and GR1 that dont....this is for wings over europe not strike fighters 2, is their a difference?

 

im only asking because your ini files seem to be completely different to the one i posted above

 

and i dont have ANY of those TGAs in my cockpit folder....heres what i do have

 

image1.png

 

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Looks like you're missing the HUD, RADAR, and RWR folders from the cockpit folder. They contain all the TGA.'s for those functions.

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i only have this problem with the tornados ......if thats what your asking?

 

i only have the cockpit canopy problem shown here with these aircraft

 

the tornado F3 ..(the one that works) ..does have a lot of TGAs different ....it even has the folders mentioned above ......

 

the two that dont work (IDS & GR1A) do not

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take the avionics lines from another aircraft and put then in the tornado

the add to cockpit folder the hud folder or tgas

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sorry bout the late reply ...............i been trying to work out what im doing with these files .......first time i tryed this the entire cockpit dissapeared lol

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im transferring the one from the tornado that works to the other two ....since it has all the files thats missing and working cockpit glass

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