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ignacioc91

MAXIMUM NUMBER OF OBJECTS?

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Hi!!!! Is there a maximum of ground objects a terrain can have. If there is one, is it possible to increase it???

 

 

Thanks!!!!drinks.gif

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on the physical map, or listed in the _types ini??. There IS a difference....................

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on the physical map, or listed in the _types ini??. There IS a difference....................

 

On the physical map. Can I put as many objects I want, or is there a limit ?(10000 objects? 10000 objects? etc.).

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per target area, in theory, the max number is 999 objects listed. The game only recognizes 3-digits - XXX. Remember, too, that's 3 lines/entries for each target area object ... so if one creates a 999 object target area, that's 2997 individual lines/entries.

 

Total target areas, also in theory, is 999. The most I've ever built has run into the 400s. As to populating, see my other post about the spawn/de-spawn of GroundObjects.

 

Terrain objects (those from the terrain cats) are a completly different animal; they seem to be permanent fixtures well beyond the 50km Bubble ™. Hence, the reason I keep them to the minimum amount necessary (prefering to use custom TODs for cities), to hold processing cycles down, and (hopefully) keep framerates in mid-20s or above (you do know the human eye can only see 25 FPS?)

Edited by Wrench

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per target area, in theory, the max number is 999 objects listed. The game only recognizes 3-digits - XXX. Remember, too, that's 3 lines/entries for each target area object ... so if one creates a 999 object target area, that's 2997 individual lines/entries.

 

Total target areas, also in theory, is 999. The most I've ever built has run into the 400s. As to populating, see my other post about the spawn/de-spawn of GroundObjects.

 

Terrain objects (those from the terrain cats) are a completly different animal; they seem to be permanent fixtures well beyond the 50km Bubble ™. Hence, the reason I keep them to the minimum amount necessary (prefering to use custom TODs for cities), to hold processing cycles down, and (hopefully) keep framerates in mid-20s or above (you do know the human eye can only see 25 FPS?)

 

Thanks for your help!!!!! That's the info I needed drinks.gif

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