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Baltic region HR tileset


Baltic region HR tileset v1.0

 

for SF2 March 2012 patch-level

 

April 1st 2012

 

optional tiles, ground TOD objects for "The Scandinavian Front MOD" by JonathanRL or stand-alone Sweden map by gillg

 

Hats off to both of you for your efforts guys!

 

------------------------------------------------------------------------------------------GAMEPLAY NOTE: Due to large amount of ground objects per tile (around 800-1100+ per single tile)

it's highly recommended to use ObjectsFade=TRUE statement in options.ini to increase ingame framerates

 

Also, due to my crappy slow internet connection, I removed from the initial upload two seasons (thaw and light snow) which eventually will be uploaded later

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This mod assumes one has at least installed and tested Sweden map by gillg, more preferably stand-alone TSF mod folder with one of JonathanRL&Team's Scandinavian mods, which includes the Sweden map in them too.

 

Installation:

To install unpack this archive and copy or move the content of Baltic Tileset to your Terrains folder, overwrite when asked.

 

!!!Be warned, due to 1024x1024 textures and large TOD files, the map takes some time to load at first run!!!

 

Stary

 

 


 

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I'll upload two more seasons (thaw and light snow) tomorrow :good:

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also I converted 24bit bitmaps to 100%quality jpegs, as otherwise whole pack takes over 3 gigabytes of drive space, haven't noticed performance or texture quality issues after that

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also I converted 24bit bitmaps to 100%quality jpegs, as otherwise whole pack takes over 3 gigabytes of drive space, haven't noticed performance or texture quality issues after that

 

This is awesome!!! Love the new roads.

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thanks Jonathan! I'll upload additional seasons in the evening

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it's there by default, you're welcome to check SteelFlanker's various noisenormal tweaks and examples

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it's there by default, you're welcome to check SteelFlanker's various noisenormal tweaks and examples

 

thanks a lot!

 

There is another thing. I was wondering if there is a way to change the range of view. I already found a way to change the objekts from fading in to popping in (in the options.ini --->ObjectsFade=false). This gives a little bit more visible range. But now it´s a bit ugly how the objects are popping in. So i was wondering if i can change the visible range manually in another .ini-file.

 

Best

F

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