Jump to content
Sign in to follow this  
RogerSmith

Just a few more questions

Recommended Posts

sorry to annoy you with more questions.

 

I have a jet where the rudders are moving vertically instead of horizontally when I turn them, is there anyway to fix that?

 

How do I remove the dark squares behind the text for speed, heading, etc?

 

Anyway to change font size?

 

anyway to show both TAS and IAS on HUD and not show "Mach X.XX" speed?

 

any HDR mods that work for current version of SF2+NA+Viet+Israel+Euro?

Share this post


Link to post
Share on other sites

Look in the _Data.ini and ckeck

 

[Rudder]

ModelNodeName=Rudder

RotationAxis=Z-AXIS <--------------------------------------

ReverseModelOrientation=TRUE

 

Other stuff is controled by the HUDDATA.ini

 

 

TextFontName=Arial

TextSize=12

 

[smallLabelFont]

TextFontName=Arial

TextSize=8

This is from SF1, but I think it hasent changed for SF2

 

The in cockpit displayes are controled by the Cockpit.ini and the aircraft _AVIONICS.ini

 

 

[HUDFont]

TextFontName=Arial

TextSize=9

TextBold=TRUE

 

[HUDModeNav]

Symbol[01]=HUD_FlightPath

Symbol[02]=HUD_AttitudeBars

Symbol[03]=HUD_HeadingScale

Symbol[04]=HUD_AirspeedScale

Symbol[05]=HUD_AltitudeScale

Symbol[06]=HUD_NavModeText

Symbol[07]=HUD_WaypointID

Symbol[08]=HUD_WaypointRange

Symbol[09]=HUD_waterline

Symbol[10]=HUD_TD

Symbol[11]=HUD_G

Symbol[12]=HUD_LaserTarget

 

[HUDModeAA]

Symbol[01]=HUD_FlightPath

Symbol[02]=HUD_AttitudeBars

Symbol[03]=HUD_HeadingScale

Symbol[04]=HUD_AirspeedScale

Symbol[05]=HUD_AltitudeScale

Symbol[06]=HUD_LCOS

Symbol[07]=HUD_TD

Symbol[08]=HUD_SRM

Symbol[09]=xHUD_Alpha

Symbol[10]=HUD_Mach

Symbol[11]=HUD_G

Symbol[12]=xHUD_AlphaSymbol

Symbol[13]=HUD_RadarRange

Symbol[14]=HUD_ASE_SRM

Symbol[15]=HUD_ASE_MRM

 

Symbol[16]=HUD_Waterline_HEAT

Symbol[17]=HUD_Waterline_MRM

Symbol[18]=HUD_Guncross

Symbol[19]=HUD_AAModeText

Symbol[20]=HUD_RadarClosure

Symbol[21]=HUD_RadarRangeScale10

Symbol[22]=

Symbol[23]=HUD_RadarInRange

Symbol[24]=HUD_RadarRangeScale20

Symbol[25]=HUD_RadarRangeScale40

Symbol[26]=HUD_RadarRangeScale80

Symbol[27]=HUD_RadarRangeScale160

Symbol[28]=HUD_RadarRangeText10

Symbol[29]=HUD_RadarRangeText20

Symbol[30]=HUD_RadarRangeText40

Symbol[31]=HUD_RadarRangeText80

Symbol[32]=HUD_RadarRangeText160

Symbol[33]=HUD_RadarRangeCaret10

Symbol[34]=HUD_RadarRangeCaret20

Symbol[35]=HUD_RadarRangeCaret40

Symbol[36]=HUD_RadarRangeCaret80

Symbol[37]=HUD_RadarRangeCaret160

Symbol[38]=HUD_TargetMach

Symbol[39]=HUD_TargetAspectText

 

[HUDModeAG]

Symbol[01]=HUD_FlightPath

Symbol[02]=HUD_AttitudeBars

Symbol[03]=HUD_HeadingScale

Symbol[04]=HUD_AirspeedScale

Symbol[05]=HUD_AltitudeScale

Symbol[06]=HUD_CCIP

Symbol[07]=HUD_G

Symbol[08]=HUD_LaserTarget

 

Symbol[09]=xHUD_Waterline

Symbol[10]=HUD_Guncross

Symbol[11]=HUD_WaypointID

Symbol[12]=HUD_WaypointRange

Symbol[13]=HUD_AGModeText

Symbol[14]=HUD_AGWeaponText

 

ect.ect

 

 

 

Edited by RAVEN

Share this post


Link to post
Share on other sites

NEVER edit your cockpit or avionics inis unless you're changed HOW the radars and such work.

 

what radpig is asking is about the text displays, background tga, and HUDData info

 

the things he want to change are found in the HudData.ini, located in the /FlightData.cat. Extract, place in /Flight folder and edit away

 

to remove the backgrond from messages, you'll need to extract the MessageSystem.ini, again from the FlightData.cat, place it in the /Flight folder and edit the relevant line

 

(by edit, we mean 'comment out', via double slash //)

Edited by Wrench

Share this post


Link to post
Share on other sites

Great, I can change the size and font and everything. And for gits and shiggles I used Celestia Redux (a very cartoony font). I used Trajan Pro which makes the letters much more legible when in smaller font size than Arial.

 

Is there anyway to change the visually targeted friendly letters on the bottom right to green? I have a hard time reading anything in dark blue, makes my eyes feel funny.

Edited by RadPig94

Share this post


Link to post
Share on other sites

yes

but you need to know the RGB color values, and then convert to hexidecimal, as that what the game reads

Share this post


Link to post
Share on other sites

oh found one way, I just went into the EASYAVIONICS and copied Font Color value 0.000000,0.76171875,0.000000,1.000000 and pasted it over the Friendly Target Color.

 

But how do I convert RGB to Hexadecimal so I can change Waypoint cone and triangle to a purple?

 

EDIT: oh I get it now. R=125/225 G= 0/225 B= 125/225

Edited by RadPig94

Share this post


Link to post
Share on other sites

there are online convertes; goolge "RGB to hex"

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..