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Guest Ranger332

SFP1 service pack delayed - HOAX

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Guest Ranger332

unknown delay

we arnt sure of there planned posting time

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I think it is time to start charging people for posting a "Where's the patch" question.

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Guest Ranger332

roflol yep pay for the site here for the next 5 years (dont give MJ any ideas-PAY to say lol)

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DOH! Comeon fellas, lighten up. First row Ive heard in Biohaz and its a mere misunderstanding. Once the patch is out we can merrily kill each other to our hearts content.

Until then, lets be buds. Cant we all just get along?? Now comeone, lets have a group hug here...comeon...there, now wasnt that better? HEY!!! git your hand offa my butt! Who did that?

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Guest Ranger332

IF YOU SAY KISS AND MAKEUP ILL "NUKE" YOU LOL

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Guest Ranger332

I WARNED YOU

 

NUC.gif

NUC.gifNUC.gifNUC.gifNUC.gif

 

:lol: I LIKE OVERKILL LOL

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I'm with you Ranger, I've had about enough of this liberal "let's all be buddies" stuff. (said with tongue firmly in cheek) :D

 

That was pretty good PCPilot. :wink: :roll:

 

BTW, when is the patch coming? ROTFLMAO

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Guest Ranger332

in very bad taste

 

 

WHAT PATCH?

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No patch... big deal. Yes, yes it is a big deal, but no reason to turn this into some sort of pissing contest.

 

Enjoy the wait.

 

Cheers,

Jay

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Guest Ranger332

HEY WITH ALL THESE POSTINGS JEFFS SERVER WILL BE WARMED UP by the time the patch is ready :roll:

 

 

NUC.gif

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Not sure this is a pissing contest yet. Just throwing "friendly" barbs around.

 

Oh well, back to programming.

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Guest Ranger332

just read the french forum(Check Six) they just got "spoofed" by the delay posting

[18:18:32] Strike Fighter Project 1> Strike Fighter Project 1 : Service Pack RetardéSFP1 - Service Pack 1 delayed until February 2nd

 

BUT WE KNOW BETTER DONT WE lol

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Guest Ranger332

just to rember what were all waiting for:

 

 

All new set of special effects, produced by Scott Gentile exclusively for Strike Fighters, has been added.

* Padlock key now toggles correctly even after using a snap view key.

* Snap View Up key (keypad 5) may be combined with other snap view keys to give intermediate look up view in any direction.

* AI wingmen will now jettison air-to-ground ordnances when engaging in a dogfight.

* RWR display (available o­nly in F-4E cockpit) works correctly now.

* Roll rate has been increased for all aircraft.

* Debriefing Log no longer groups multiple cannon hits into a single line entry; each individual cannon hit is now recorded separately.

* Debriefing Log now shows correct number of rounds fired from multiple cannons.

* Campaign no longer assigns night missions to day-only fighters (F-100 and A-4).

* Following three additional services have been added: German Navy (Marinefliger), Royal Australian Navy, and Argentine Navy.

* C-130 landing gears will now extend correctly.

* Tu-22 having incorrect afterburner thrust value has been fixed.

* B-57 Canberra bombers now carry wingtip tanks correctly.

* Load out screen can now handle internal bomb bay with multiple bombs properly.

* Overall stability of the game has been improved.

* R and Shift-R no longer crash the game in Dogfight multiplayer mode.

* The Multiplayer Co-op mission briefing now displays the correct mission type.

* Players now start out closer in Multiplayer Co-op mission.

* The Multiplayer Dogfight Hangar screen now shows the correct aircraft image.

* Exiting a Dogfight multiplayer game now shows a more detailed debriefing.

* The wait time for client launch in the Game Spy Arcade has been increased.

* AAA and SAM units now show up properly.

* Skip to next encounter (Alt-N) always returning Enemies are near! bug is fixed.

* Aircraft upgrade text now shows up o­n the Campaign debriefing screen.

* Mercenary campaign now saves the available funds correctly.

* Mercenary campaign no longer receives automatic aircraft upgrades; you now must purchase your new aircraft o­n the load out screen instead.

* Load out menu flickering o­n some video cards has been fixed.

* Campaign start screen crashing to desktop o­n some sound cards has been fixed.

* VMFA-531 campaign erroneously upgrading to F-100D has been fixed (already affected campaign must be restarted from the beginning).

* Menu music volume no longer returns to default setting after exiting flight.

* MiG-17F having incorrect engine thrust value has been fixed.

* All rocket pods are now aligned better with A2G gun sight.

* A-4B/C/E 3D external models with misplaced polygon o­n the fuselage have been fixed.

* Aileron response to input has been improved for all aircraft.

 

| Ajouter un commentaires |

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Thanks for the reminder, Ranger. But, I've just decided the delay is good for me as I'm still at work and you guys aren't playing with the update without me. Yet! :P

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So how do we know for sure that this date of the 21st isn't a hoax as well?? Who knows what to believe anymore. I will get home from work tonight and I bet the phantom patch will still be a ghost. If this SP1 doesn't go up for download in a few hours this whole community is gonna go nutz. I have gone from fustration to downright resentment toward this sim.

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