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Boresight

Need help please - SF2 "Banidos Mirage" skin doesn't show up

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Hello again everyone,

 

For the first time, I'm trying to use the "Banidos Mirage IIIEA" add-on with SF2 Israel, after careful reading the Migbuster guide, and several topics at the knowledge base.

 

However the hangar/loadout screen appears somewhat transparent; the loading mission screen appears ok; the cockpit appears miss-aligned; and the skin/decals don't appear at all.. though the loadout and afterburners show up.

 

I'm tired of tweaking with it with no avail.

 

Would appreciate your help. Thank you.

Edited by Boresight

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The aircraft skin doesn't show - only the loadout and the afterburner do ??

 

Also the cockpit isn't aligned with the runway.

post-80702-0-39664700-1362409146_thumb.jpg

post-80702-0-25123100-1362409166_thumb.jpg

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Anyone who wishes to help in this thread, feel free to do it, at "Skinning and Mods Discussion" Subforum.

 

Thank you all.

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I don't think thats a skin issue thats a lod issue.make sure that the lod has tha same name as the call out in the aircraft ini.If it was a skin issue you would still see the plane but it would be all black or all white.

Edited by whiteknight06604

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true, but that dosen't explain the original poster's screenie, that has NO aircraft, just missiles hanging in mid air. THAT is a missing lod!

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really wierd as when i'm missing a lod i usually find myself hanging at high altitude and no airspeed, but not with any burners!!

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Doesnt this mirage use add on expansion pack LOD ? as kev says...LOD isnt in proper place.

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It has its own .lod 8mb+ size made by Aleducat. Only the cockpit requires SF2I or a full merged install.

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