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SF2 E-767 AWAC and KC-767 Cargo/Refueler Aircraft by Veltro2K

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SF2 E-767 AWAC and KC-767 Cargo/Refueler Aircraft by Veltro2K


SF2 E-767 AWAC and KC-767 Cargo/Refueler Aircraft by Veltro2K

 

= For SF2, Full 5 Merged RECCOMENDED! =

 

This is a Re-release of the Veltro2k's KC and E-767 aircraft.

 

It is REQUIRED that you have -at the VERY minimum- a Full-4 merged install. However, the AWACs makes use of SF2NA coding, and is NA is REQUIRED for everything to (more of less) work properly. Also, as these reference the stock 3W destroyed model (closest fit in shape, but not size...). Hence, the need for a Full 5 Merged install. It is usable without, but you may not have the dead burning wreckage on the ground.

 

Included in this pack are the:

E-767 AWAC:

602 AACS, JASDF

 

KC-767 Refuler/Cargo Carrier:

14 Stormo, AMI

401 Squadron, JASDF

 

Skins remain in their bmp format; the KC-767 makes use of Brain32's trick of having the one skin, resued for both, residing in MAIN aircraft folder. Decal radomization is set to TRUE (well, there's 4 aircraft for each user!). A user list is supplied for the KC-767.

New damage textures are supplied, in DDS format. The skins have been 'partly' redone. The partial template I used in included. Other skinners are encouraged to 'have at it'

While this mod IS supplied with a cockpit, the Standard Waring Disclaimer ™ for these High Value Assets ™ remains: let the AI handle them. As AFR isn't part of the game ... the word we're looking for is "eye candy".

 

As always, fairly easy to follow, detailed install instructions are included. PLEASE read them!!! Also, give the "Note" section a read, in particular on operational usage.

The Legal Statement has been changed with regards to these aircraft.

For those that still have the original releases, as there HAVE been changes and additions in several of the inis you may wish to examine, mostly in respect to SF2NA, you may wish to replace the originals with these.

 

**These aircraft herein are released in "AS IS" Condition. Any and all issues/problems that cannot be solved via ini edits will exist forever, as new models are unlikely to be created**.

 

Happy Landings!

wrench

kevin stein


 

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would you happen to know the mesh names for the dome or flying boom so that possibly airliner versions could be built? that would open up a wide world for skins ........

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OUT file not included?

 

should be

 

boom01

boom02

boom03

 

unless there's other meshes just forwared of the boom

 

probably less meshes to remove and hide on the E-767...just saying!

Edited by Wrench

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havent dl'd yet, just got home from a rather rough drill weekend and bout to take much pain medication. could be right bout the E vs the KC. just thought of even more eye candy when i saw this tonight. but hey i have about ten days off now.

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the passanger windows will be nightmarish, at best; as they have to ALL be drawn in by hand

I'd suggest a 10-12 pixel square brush (which ever fits the barely visible squares), then 'bevel and emboss' to give a 3d effect.

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