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    • By Gepard


      View File Aircraft Carrier "Kuznetsov" ex Kremlin Class

      Aircraft Carrier "Kuznetsov" ex Kremlin Class
      *****************************************************
      This mod is made for SF2.
      ----------------------------------------------------------
      I. History
      Since the 50th the Soviet Navy tried to get aircraft carriers. But the political leadership denied all attempts to build such vessels. So the Admirality tried to get carriers through the back door. They declared such ships would be neccessary to hunt down american submarines. So the big ASW ships Moskva and Leningrad were built. But the design was terrible. Thatswhy the project 1143 was developed, better known as Kiev class.
      The Kiev class was to small to operate conventional fix wing jets. So the ships were equipped with VTOL planes, the Yak-38. But this plane was no match for american or west european carrierbased planes. Thatswhy the flightdeck of project 1143.4 was made longer. The ship was named Baku. It was built for the supersonic Yak-41. A plan-B was to use the MiG-29K in the air group of the Baku.
      The next step was to make the project 1143 ships bigger and longer. 1143.5 was launched in 1982. First named as Riga, then Breshnev, then Tblissi and in 1990 renamed into Kuznetsov.
      When the USSR broke into parts the Kuznetsov was transfered to the russian North Fleet.
      The sister ship 1143.6, Riga was renamed in 1990 into Varjag (Viking). It was not operational when it was was given to the Ukraine. The Ukraine had not had enough money to finish the ship. Thatswhy it was sold to China. China finished the ship, modified it and named it Liaonang.
       
      -----------------------------------------------------------------------
      II.
      CREDITS:
      This is a mod of the ship "Admiral Flota Sovetskogo Soyuza Kuznetsov", made by rokieborhgunder, which you can find here:
      https://combatace.com/files/file/17091-admiral-flota-sovetskogo-soyuza-kuznetsov/
       
      ----------------------------------------------------------
      III.
      INSTALLATION:
      -Unzip the folders into your SF2 mod folder

      -------------------------------------------------------------
      IV.
      Known Problems:
      The mod is not perfect. Eight gun turrets are not of the correct type. The gun barrels looking always in the wrong direction. The SA-9N missiles does not start from the silos, but from mid of the ship. The Ship to Ship missiles also start from mid of the ship.

      ----------------------------------------------------------
      V.
      For remarks, comments, bugs, etc please use the forum or send me a PM.
      -------------------------------------------------------------
      VI.
      The Kuznetsov and all other files are FREEWARE. COMMERCIAL USE IS NOT ALLOWED!
      ------------------------------------------------------

      ------------------------------------------------------------

      Hope you enjoy it.

      Michael (Gepard)

      Made in Germany
      May 2020
       
      Submitter Gepard Submitted 05/15/2020 Category Aircraft Carriers  
    • By Gepard

      Aircraft Carrier "Kuznetsov" ex Kremlin Class
      *****************************************************
      This mod is made for SF2.
      ----------------------------------------------------------
      I. History
      Since the 50th the Soviet Navy tried to get aircraft carriers. But the political leadership denied all attempts to build such vessels. So the Admirality tried to get carriers through the back door. They declared such ships would be neccessary to hunt down american submarines. So the big ASW ships Moskva and Leningrad were built. But the design was terrible. Thatswhy the project 1143 was developed, better known as Kiev class.
      The Kiev class was to small to operate conventional fix wing jets. So the ships were equipped with VTOL planes, the Yak-38. But this plane was no match for american or west european carrierbased planes. Thatswhy the flightdeck of project 1143.4 was made longer. The ship was named Baku. It was built for the supersonic Yak-41. A plan-B was to use the MiG-29K in the air group of the Baku.
      The next step was to make the project 1143 ships bigger and longer. 1143.5 was launched in 1982. First named as Riga, then Breshnev, then Tblissi and in 1990 renamed into Kuznetsov.
      When the USSR broke into parts the Kuznetsov was transfered to the russian North Fleet.
      The sister ship 1143.6, Riga was renamed in 1990 into Varjag (Viking). It was not operational when it was was given to the Ukraine. The Ukraine had not had enough money to finish the ship. Thatswhy it was sold to China. China finished the ship, modified it and named it Liaonang.
       
      -----------------------------------------------------------------------
      II.
      CREDITS:
      This is a mod of the ship "Admiral Flota Sovetskogo Soyuza Kuznetsov", made by rokieborhgunder, which you can find here:
      https://combatace.com/files/file/17091-admiral-flota-sovetskogo-soyuza-kuznetsov/
       
      ----------------------------------------------------------
      III.
      INSTALLATION:
      -Unzip the folders into your SF2 mod folder

      -------------------------------------------------------------
      IV.
      Known Problems:
      The mod is not perfect. Eight gun turrets are not of the correct type. The gun barrels looking always in the wrong direction. The SA-9N missiles does not start from the silos, but from mid of the ship. The Ship to Ship missiles also start from mid of the ship.

      ----------------------------------------------------------
      V.
      For remarks, comments, bugs, etc please use the forum or send me a PM.
      -------------------------------------------------------------
      VI.
      The Kuznetsov and all other files are FREEWARE. COMMERCIAL USE IS NOT ALLOWED!
      ------------------------------------------------------

      ------------------------------------------------------------

      Hope you enjoy it.

      Michael (Gepard)

      Made in Germany
      May 2020
       
    • By nuni


      View File BC-304 Daedalus-Class Battlecruiser
      Hi there everyone, I joined combatace almost 10 years ago and, after several attempts I finally managed to make this monstrosity. The mighty BC-304 Daedalus-Class battlecruiser from the Stargate franchise.
      It is the second generation of interstellar Earth warships made integrating alien reverse engineered technology obtained in the operations of the Stargate Command during the previous 8 years. It includes:
      - 28 automatic railgun turrets around the ship.
      - 16 VLS missile in the front deck silos, armed with conventional HE warheads or tactical nuclear ones. The range of this missiles are 150+ km. Since there is no name for these missiles I made it up as SSM (Standard Space Missile).
      - Advanced Trinium-Naquadah alloy armour (Steel with lots of hitpoints).
      - Reverse engineered sublight engines (that uses this naquadah as fuel, making the TSFC=0.01 as it possess a huge amount of energy so don't worry about consumption :) ).
      - Antigravity drive which substitutes the landing gear allowing you to hover at about 300 meters above the ground. Now you can stay above the tanks shooting down Beagles, watching how enemy AAAs fail trying to shoot you down muahahaha.
      - Shield generator that covers the entire ship, "theoretically" absorbing the damage before it reaches the ship itself.
      For those who are also like stargate franchise, no, I haven't made the also mighty Asgard Plasma Beam upgrade, but I will try to do something in future releases.
      I also included several skins of the different ships that appeared in the franchise:
      U.S.S. Daedalus - The first to be commissioned for USAF which is assigned to assist Atlantis expedition in Pegasus Galaxy.
      U.S.S. Odyssey  - The second to be finished which remains in Earth.
      B.F.R. Korolev  - Commissioned almost simultaneously with the Odyssey, given to the Russian Federation in exchange for the operations of the stargate.
      U.S.S. Apollo   - The second to be assigned to Pegasus Galaxy.
      C.N.S. Sun Tzu  - The first ship to be given to People's Republic of China.
      U.S.S. Hammond  - The last known to be commissioned for United States, originally was going to be called Phoenix but they changed the name to honour the first General in charge of Stargate Command, George Hammond, after passing away.
      U.S.S. Phoenix  - The name given to that ship in alternate realities.
       
      Some notes about this model:
      I don't fully understand the damage mechanics in this game, so despite of the fact that this ship
      have "advanced force fields" that withstand several tactical nukes, sometimes you can get shot
      down by the rear gun of a Tu-95.
      Since it is a very big ship (650m long) all the 28 railguns have difficulties aiming at small targets due to
      the offset of the guns. But they still hit big targets such as other spaceships of the same size, and
      sometimes big bombers like Tu-95. Anyways, if someone knows how to improve this, suggestions and ideas are
      very welcomed!
      The flight mechanics have been "developed" from FastCargo's F-35B, my goal was to have vertical
      takeoff and landing functioning but I have not managed to achieve that properly.
      This "plane" is quite special to fly, it has a 100+ times bigger inertias than the F-35 so don't
      expect to dogfight with fighter jets, just wait until they crash in your force fields :)
      Also, take into account that the size of this aircraft is such that you can not fly in regular squadron
      formations as it crashes with the other ships. It is ment to fly alone in air combat missions (however
      I would like to implement air to ground warfare in next versions).
      It has no cockpit, I just put it in the place of the bridge. I will try to do my own cockpit in the future.
      If you are wondering where I took these F-302 of the screenshots, they are from the A-Team Skunkworks. They
      also have the Death Glider so if you get it from there you can recreate some pretty good stargate battles!
      ********Any commercial use of this mod is CLEARLY FORBIDDEN!!!
       
      CREDITS for the material that made this possible:
      - FastCargo's F-35 that I used as a base for the INIs.
      - Effects included in Stary's EE3 for SF2 series used for the nuclear explosions in both ground and air.
      I know that this material also involve more people who put their best effort on it, I want to thank them sincerely, and also the people involved on the Viper afterburner effect that I was unable to track. I hope I haven't missed anybody!
      Also I would like to thank the modding knowledge in combatace which helped me to make this possible.
       
      And finally!
      The model itself is incomplete, I still have to add some parts like the communication deck and the sensors array and many more things, but Christmass time is over so I decided to upload what I have made.
      It is my first serius mod after having joined Combatace 10 years ago, after several attempts of doing sci-fi stuff, and now I finally managed to make this "living insult to aerodynamics".
      I really hope you enjoy it and of course I am opened to suggestions and feedback as this model is not perfect by far (a lot of things are not adjusted, it lacks more testing, it is like flying two carriers in a simulator not ment to do that, etc.).
      All things said, have fun! :)
       
      Submitter nuni Submitted 01/12/2020 Category What If Hangar  
    • By nuni
      Hi there everyone, I joined combatace almost 10 years ago and, after several attempts I finally managed to make this monstrosity. The mighty BC-304 Daedalus-Class battlecruiser from the Stargate franchise.
      It is the second generation of interstellar Earth warships made integrating alien reverse engineered technology obtained in the operations of the Stargate Command during the previous 8 years. It includes:
      - 28 automatic railgun turrets around the ship.
      - 16 VLS missile in the front deck silos, armed with conventional HE warheads or tactical nuclear ones. The range of this missiles are 150+ km. Since there is no name for these missiles I made it up as SSM (Standard Space Missile).
      - Advanced Trinium-Naquadah alloy armour (Steel with lots of hitpoints).
      - Reverse engineered sublight engines (that uses this naquadah as fuel, making the TSFC=0.01 as it possess a huge amount of energy so don't worry about consumption :) ).
      - Antigravity drive which substitutes the landing gear allowing you to hover at about 300 meters above the ground. Now you can stay above the tanks shooting down Beagles, watching how enemy AAAs fail trying to shoot you down muahahaha.
      - Shield generator that covers the entire ship, "theoretically" absorbing the damage before it reaches the ship itself.
      For those who are also like stargate franchise, no, I haven't made the also mighty Asgard Plasma Beam upgrade, but I will try to do something in future releases.
      I also included several skins of the different ships that appeared in the franchise:
      U.S.S. Daedalus - The first to be commissioned for USAF which is assigned to assist Atlantis expedition in Pegasus Galaxy.
      U.S.S. Odyssey  - The second to be finished which remains in Earth.
      B.F.R. Korolev  - Commissioned almost simultaneously with the Odyssey, given to the Russian Federation in exchange for the operations of the stargate.
      U.S.S. Apollo   - The second to be assigned to Pegasus Galaxy.
      C.N.S. Sun Tzu  - The first ship to be given to People's Republic of China.
      U.S.S. Hammond  - The last known to be commissioned for United States, originally was going to be called Phoenix but they changed the name to honour the first General in charge of Stargate Command, George Hammond, after passing away.
      U.S.S. Phoenix  - The name given to that ship in alternate realities.
       
      Some notes about this model:
      I don't fully understand the damage mechanics in this game, so despite of the fact that this ship
      have "advanced force fields" that withstand several tactical nukes, sometimes you can get shot
      down by the rear gun of a Tu-95.
      Since it is a very big ship (650m long) all the 28 railguns have difficulties aiming at small targets due to
      the offset of the guns. But they still hit big targets such as other spaceships of the same size, and
      sometimes big bombers like Tu-95. Anyways, if someone knows how to improve this, suggestions and ideas are
      very welcomed!
      The flight mechanics have been "developed" from FastCargo's F-35B, my goal was to have vertical
      takeoff and landing functioning but I have not managed to achieve that properly.
      This "plane" is quite special to fly, it has a 100+ times bigger inertias than the F-35 so don't
      expect to dogfight with fighter jets, just wait until they crash in your force fields :)
      Also, take into account that the size of this aircraft is such that you can not fly in regular squadron
      formations as it crashes with the other ships. It is ment to fly alone in air combat missions (however
      I would like to implement air to ground warfare in next versions).
      It has no cockpit, I just put it in the place of the bridge. I will try to do my own cockpit in the future.
      If you are wondering where I took these F-302 of the screenshots, they are from the A-Team Skunkworks. They
      also have the Death Glider so if you get it from there you can recreate some pretty good stargate battles!
      ********Any commercial use of this mod is CLEARLY FORBIDDEN!!!
       
      CREDITS for the material that made this possible:
      - FastCargo's F-35 that I used as a base for the INIs.
      - Effects included in Stary's EE3 for SF2 series used for the nuclear explosions in both ground and air.
      I know that this material also involve more people who put their best effort on it, I want to thank them sincerely, and also the people involved on the Viper afterburner effect that I was unable to track. I hope I haven't missed anybody!
      Also I would like to thank the modding knowledge in combatace which helped me to make this possible.
       
      And finally!
      The model itself is incomplete, I still have to add some parts like the communication deck and the sensors array and many more things, but Christmass time is over so I decided to upload what I have made.
      It is my first serius mod after having joined Combatace 10 years ago, after several attempts of doing sci-fi stuff, and now I finally managed to make this "living insult to aerodynamics".
      I really hope you enjoy it and of course I am opened to suggestions and feedback as this model is not perfect by far (a lot of things are not adjusted, it lacks more testing, it is like flying two carriers in a simulator not ment to do that, etc.).
      All things said, have fun! :)
       
    • By WhiteBoySamurai


      View File Essex class (long-hull) aircraft carrier
      This model represents the long-hull straight-deck Essex class aircraft carriers, beginning with CV-14 USS Ticonderoga circa 1944. These ships were about 5 meters longer than the original CV-9 Essex, and featured heavier anti-aircraft armament.
       
      Two versions of the ship are included: The original WW2 configuration, and the jet-capable Korean War era modernization. Decals for each unit are included. Random aircraft parking has been designed for currently available models with folding wings.
       
      In addition to its complement of aircraft, each ship is armed with a battery of twin 5" guns and single 5" guns, plus a vast number of 40mm Bofors and 20mm Oerlikon anti-aircraft guns.
       
      Please see the readme for full details and credits. Because this is a very high-poly, high-definition model, instructions are also included to improve framerate for those of us without premium supercomputers.
       
       
       
      This model is dedicated to Wrench, who requested it, and who provides us with great playgrounds for all our toys.
      Submitter WhiteBoySamurai Submitted 09/27/2015 Category Aircraft Carriers  
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