Jump to content

Recommended Posts

I do not understand how you skiners and modders set the position of decals, pilots, effects, fake pilot stuf, etc.

Is it just by trial`n error, or if there is an other way. if there is can someone tell me?

Share this post


Link to post
Share on other sites

x,y,z coordinates in Max for pilots and effects.

 

should be x and z (or y and z) off the top of my head for decals, which correspond to the 3D model of the aircraft in meters.

Edited by EricJ

Share this post


Link to post
Share on other sites

Yes I know that but is there an easy way to know those coordinates

Share this post


Link to post
Share on other sites

Are you making a 3D model or just putting new decals on it ???
 
If you are making a new 3D model, there  is a scale in the 3D Max that you can use to roughly position your decals.
 
If you are just making new decals, then you can look at the coordinates of existing decals and move your news ones from that position.

Share this post


Link to post
Share on other sites

Thats what i've been doing so far (skins not 3D model) but what if I need a whole new position for the decal

Share this post


Link to post
Share on other sites

Trial and error. You'll get quicker with experience.

Share this post


Link to post
Share on other sites

OK, thanks

Share this post


Link to post
Share on other sites

taking "known" positions of things on the aircraft --this is where it's IMPERATIVE to know how to read a data ini- and adjusting fore/aft, up/down and left/right of said location

 

after 5 or 6000, you just do it without thinking; become 2nd nature

  • Like 1

Share this post


Link to post
Share on other sites

Check the position of one decal or a pilot, you know where the guy is sitting and you can judge the Centrlal point of the plane. From this point you will simply set new coordinates after a time with out try and error.. but simply correct... it's like knowing the position. Cant describe it with other words.

Share this post


Link to post
Share on other sites

depending on how you want it to look, you may adjust several times to a precision of  thousandths (x.xxx).   it goes x (front/back) and z (up/down) for decals in that order.

for most of my projects i get the first one positioned how i want, then get the rest of my tgas made with guides in place to help keep it all straight.

  • Like 1

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..