Jump to content
Sign in to follow this  
Spinners

Spitfire F24 - Lower Rudder Mesh Name?

Recommended Posts

IDFSPITFIREF2401_zps6d956447.jpg

 

As you can see in the above piccie, I cannot get my decal to show on the lower part of the rudder. It's definitely not a decal position problem as I've tried lowering and it wont go lower than what you see.

  • Like 1

Share this post


Link to post
Share on other sites

No clue... Try Lower_Rudder, Rudder_Lower, Rudder_Low or even Tail. Hope this help.

Share this post


Link to post
Share on other sites

No clue... Try Lower_Rudder, Rudder_Lower, Rudder_Low or even Tail. Hope this help.

I've already tried 3 out of those 4 but will try the fourth.

Share this post


Link to post
Share on other sites

Hummm... this is not obvious Spinner! I'll try... Vert_Tail_Low or Lower... :blind:

 

Very beautiful skin... do you fly your DLC Spitfire with "Normal" FM SF2 parameter?

Edited by Coupi

Share this post


Link to post
Share on other sites

Hummm... this is not obvious Spinner! I'll try... Vert_Tail_Low or Lower... :blind:

 

Very beautiful skin... do you fly with with "Normal" FM SF2 parameter?

Yes I fly on normal. The Spit's are very tricky!

 

I've realised that it's not part of the rudder but a fixed section so I'll keep trying.

Share this post


Link to post
Share on other sites

Ok Spinners! :good:

Share this post


Link to post
Share on other sites

TK has the .lod locked away?

Share this post


Link to post
Share on other sites

yup

ALL lods are locked away, not just aircraft, but ground objects and terrain objects (those in the terrain cats)

Share this post


Link to post
Share on other sites

IDFSPITFIREF2404_zpsff93db60.jpg

 

I'd still like to know what that mesh is called but for the moment I've put the checkers on the bitmap.

  • Like 1

Share this post


Link to post
Share on other sites

Did you try: Fuselage_P?

Share this post


Link to post
Share on other sites

Did you try: Fuselage_P?

No but I wouldn't expect it to be that as tail is behind fuselage. I will give it a try tomorrow though.

Share this post


Link to post
Share on other sites

mesh names in the data ini

 

fuselage_p

tail

vert_tail (I assume -oh that word!, the fin)

 

i'd try tail

Share this post


Link to post
Share on other sites

It's definitely not tail and in any case that would cause my decal to appear where it's not wanted.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..