Jump to content

Recommended Posts

Mirage F-1C_73


Mirage F-1C early models.

 

This mod is dedicated to BPAO, nothing would have been possible without him.

 

This add-on shows the first 70 Mirage F-1C for the French Armée de l'Air.

 

Specificities :
- Radar Cyrano IV.
- No RWR.

 

v 1.1 Changelog :
- New Canopy Glass.
- Nose gear bug corrected.
- New FM
- EC 1/5 ; 2/5 and 2/12 skins updated.

 

v 1.2 Changelog :
- New FM.
- New avionic (more information here : http://combatace.com/topic/87483-mirage-f1-avionics-update-info-by-the-mirage-f1-team/)
- New weapons.
- Improved data.ini
- Improved skins

 

Covered units :
Escadre de Chasse 1/5 Vendée.
Escadre de Chasse 2/5 Ile de France.
Escadre de Chasse 1/12 Cambrésis.
Escadre de Chasse 2/12 Cornouailles.
Escadre de Chasse 2/12 Picardie.
Escadre de Chasse 2/30 Normandie-Niemen.
Escadre de Chasse 3/30 Lorraine.

 

Installation :
- Copy and paste the Objects folder in your mod folder.
Crédits :
- Aircraft : BPAO and Centurion-1.
- Cockpit : Brain32 and Centurion-1
- Skins and decals : Ludo.m54.
- Templates : Brain32, ACE888 and Ludo.m54.
- Avionics and data tweaks : Crusader.
- FM : Baffmeister.
- Interception light : Coupi.
- Weapons and seat : Ravenclaw_007.
- Hangars et loading screens : Ludo.m54.

 

The ejection seat should be a Martin Baker Mk4 but we don't have this model.So If there is a modder who wants to make it, he will be more than welcome.

 

A big thank to all on Combatace and C6 forums that helped us solving issues we encountered.
Any omission in credits is totally unwanted, if I forgot somebody, let me know, I will correct this.

 

This addon is and will in all cases remain freeware.

 

Released under CombatAce Fair-Use terms.

 

Enjoy

 

The Mirage F-1 Team


 

  • Like 1

Share this post


Link to post
Share on other sites

Merci!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Downloading!!!!!!!!!!! Merci Merci  :air_kiss:  :biggrin:

+1 :biggrin:

Share this post


Link to post
Share on other sites

Love that plane. Excelent work. Thanks a lot.

 

Small question.  There should be no RWR and I can still hear audio RWR cues from tracking and launch. Its supposed to be like that or its bug?

Share this post


Link to post
Share on other sites

check the data and avionics ini...

 

they still call out the old 3-ring statements.

 

change this line from the data inis, DetectSystem section:

 

HasRWR=FALSE

 

and either comment out or delete the RWR statement from the avionics ini.

 

easy peasy

Share this post


Link to post
Share on other sites

You should check the radar range indicator lights, they show the next setting. When set on 35nm, the 60nm light is on, when set on 60nm, the 7nm light is on, and so on.

Share this post


Link to post
Share on other sites

This has got to be one of the best aircraft mods since Ravenclaw's Buccaneer. Well done guys. :bowdown2:

 

Too bad I can only play it on the default terrains. Polys are a little bit too high for my desktop to cope; despite reducing the resolution of the skins by 50%. Methinks I should start looking for a new rig.

 

EDIT: Just wondering; has anybody had trouble loading the old R530s on the inner wing pylons? I noticed that when looking at the loadout in-game, they're not loaded by default.

Edited by Piecemeal

Share this post


Link to post
Share on other sites

@ Piecemeal : A little question, which R530 did you use, the stock one or the one from the Mirage Factory weapon pack ??? 

 

@ Mono27 : each foreign operators will be covered with a stand alone aircraft.

 

Ludo

  • Like 1

Share this post


Link to post
Share on other sites

@ Piecemeal : A little question, which R530 did you use, the stock one or the one from the Mirage Factory weapon pack ??? 

 

@ Mono27 : each foreign operators will be covered with a stand alone aircraft.

 

Ludo

Mercy Ludo.... i'm waiting the release of spanish F-1....

Share this post


Link to post
Share on other sites

@ Piecemeal : A little question, which R530 did you use, the stock one or the one from the Mirage Factory weapon pack ??? 

 

Ludo

Hi Ludo. Since last Thursday I've been using Ravenclaw's hi-res French missile models from this thread:

 

http://combatace.com/topic/81120-matra-super-530-missile-info/

 

(scroll down to Ravenclaw's thread entry for 30th January, 10:30am)

Share this post


Link to post
Share on other sites

Something is fishy. HasRWR=FALSE is already set there and you can still hear audio cues. I go to remove RWR from avionics. Definitly HasRWR=FALSE dosent work.

Share this post


Link to post
Share on other sites

@Piecemeal : That's bizarre, can you try with the missile included in the pack (also made by Ravenclaw) and please tell me if it's works fine ?

 

@atarybaby : I try to find a fix, is there anybody else who have this problem ?

 

For the radar range issue : in the avionics.ini file :

 

Can you change the four "rangesetting" lines by these ones :

 

RangeSetting[1]=7
RangeSetting[2]=15
RangeSetting[3]=35
RangeSetting[4]=60
 
That should solve the problem.

Share this post


Link to post
Share on other sites

When I removed all RWR lines in avionics and data except HasRWR=FALSE all was ok, no RWR audio anymore. Must be game issue.

Edited by ataribaby

Share this post


Link to post
Share on other sites

I know you won't like this feedback... but that's how it is:
These Mirage F1 are really killing my FPS performance... textures are too big and Distance LODs are missing!  :huh:
I can resize the textures, but there is nothing I can do about the LODs. Sadly, but I am going to uninstal all F1s  cray.gif.pagespeed.ce.e7zcGoJNnJ.gif

 

Share this post


Link to post
Share on other sites

Hello Danilo, I am sorry you feel that way. We have not had a lot of complaints about the performance, could you detail your PC specifications? Our model is only 27,000 triangles all included so the poly count is really not excessive, even if not as low as stock aircraft.

 

How is your game performance affected by other high-detail planes like the TMF F-14 or Ravenclaw's F-4s or Buccaneer?

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Similar Content

    • By ludo.m54


      View File Mirage F-1EQ4
      Mirage F-1EQ4 v1.0
      This mod is dedicated to BPAO, nothing would have been possible without him.
      During the late 1970s, Iraq placed an order for a variant of the Mirage F1, designated as the Mirage F1EQ, which were specially modified for extended range to perform strike missions. The EQ4 has the same capabilities like the EQ2 with the addition of In-Flight Refueling, buddy-pod tanker, large RPL201 2.200 L external fuel tank and the Harold reconnaissance pod.
      The cockpit is the EQ2 one, it doesn't have the correct EQ4 radar display.
      Covered unit :
      91st Squadron
      Installation :
      - Copy and paste the Objects folder in your mod folder.
      Crédits :
      - Aircraft : Flying Toaster, BPAO and Centurion-1.
      - Cockpit : Brain32, Centurion-1 and Crusader.
      - Skins : Ludo.m54.
      - Decals : Ludo.m54.
      - Templates : Brain32, ACE888, Coupi and Ludo.m54.
      - Avionics and data tweaks : Crusader.
      - FM : Baffmeister.
      - Interception light : Coupi
      - Weapons : Ravenclaw_007 and Denissoliveira
      - Hangars et loading screens : Coupi.
      A big thank to all on Combatace and C6 forums that helped us solving issues we encountered.
      Any omission in credits is totally unwanted, if I forgot somebody, let me know, I will correct this.
      This addon is and will in all cases remain freeware.
      Released under CombatAce Fair-Use terms.
      Enjoy
      The Mirage F.1 Team
      Submitter ludo.m54 Submitted 11/17/2019 Category Mirage F1  
    • By ludo.m54
      Mirage F-1EQ4 v1.0
      This mod is dedicated to BPAO, nothing would have been possible without him.
      During the late 1970s, Iraq placed an order for a variant of the Mirage F1, designated as the Mirage F1EQ, which were specially modified for extended range to perform strike missions. The EQ4 has the same capabilities like the EQ2 with the addition of In-Flight Refueling, buddy-pod tanker, large RPL201 2.200 L external fuel tank and the Harold reconnaissance pod.
      The cockpit is the EQ2 one, it doesn't have the correct EQ4 radar display.
      Covered unit :
      91st Squadron
      Installation :
      - Copy and paste the Objects folder in your mod folder.
      Crédits :
      - Aircraft : Flying Toaster, BPAO and Centurion-1.
      - Cockpit : Brain32, Centurion-1 and Crusader.
      - Skins : Ludo.m54.
      - Decals : Ludo.m54.
      - Templates : Brain32, ACE888, Coupi and Ludo.m54.
      - Avionics and data tweaks : Crusader.
      - FM : Baffmeister.
      - Interception light : Coupi
      - Weapons : Ravenclaw_007 and Denissoliveira
      - Hangars et loading screens : Coupi.
      A big thank to all on Combatace and C6 forums that helped us solving issues we encountered.
      Any omission in credits is totally unwanted, if I forgot somebody, let me know, I will correct this.
      This addon is and will in all cases remain freeware.
      Released under CombatAce Fair-Use terms.
      Enjoy
      The Mirage F.1 Team
    • By denissoliveira
      Repository to maintain and facilitate the update of configuration files of the mod of the strike fighter 2 Dassault-Breguet Super Étendard.
      Some nencessary improvements are:
       * Hit point;
       * pivot points? (really necessary?);
       * Collision points;
       * Skid?
      I need help updating the files that are in this git repository. - https://github.com/denissoliveira/SFP2_ST
       


×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..