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bubu

FLYING OVER "BRAVEHEART"...

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I want to fly over intense ground battles and infantry/artillery/tank engagements when doing CAS missions (or Army Cooperation in FE2). I notice some terrains provide more intense engagements than others, what variables control what is going on down below? Is it the ground objects, types, or target files, or a combination of all above? Is there a way to fly above a battle whilst a scene similar to the movie "Braveheart" is going on down below?

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the way the movement ini was written, the actual vehicles involved, and the formations used

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You could also use the Mission Editor to add ground objects like tanks, APCs, SPAAGs, mobile SAMs and everything, but if too overloaded, you might have trouble with FPS

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you can take my FPS but you'll never take... my FR...........................................EEE...............................................................EE.....................................................................................D...........OM..........................!

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you can take my FPS but you'll never take... my FR...........................................EEE...............................................................EE.....................................................................................D...........OM..........................!

 

:lol:   :poopy:  :rofl:

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braveheart-crazy-face.jpg  "You can refuse to update my game, you can focus on your little mobile phone/android thing, you can even write code that causes CTD's, but you will never take my FREEDOM!!!!!! 

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ok  did bit more research into the topic, this is what flying over the battle scene would look like.....post-43212-0-32361100-1395830278_thumb.jpg

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