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MiG-25RB "Foxbat-B"


Single-seat reconnaissance-bomber derivative of MiG-25R, fitted with improved reconnaissance systems and a Peleng automatic bombing system.
The aircraft can carry a bombload of eight 500 kg (1,102 lb) bombs. Entered service in 1970. NATO codename Foxbat-B.

 

What's in:

 

- an old model revamped, fixed and great improved
- a new FM tweaked for SF-2
- a whole new skinset (original reworked):
- VVS 7 (3 silver, 1 grey, 3 camo)
- BVVS 1
- EAF 1
- SyAF 1
- IrAF 2
- LARAF 2
- Algeria 1
- Ukraine 1
- Azerbaijan 1

 

- a new decalset, the most accurate possible
- weapons
- PT-5500 fuel tank
- pilot
- sounds

 


CREDITS:

 

Original plane:
- Eburger68 for 1st SF-2 portings
- Dave (USAFTML), Wpnssgt, Tomcat1974, Sundowner,
Ghostrider, Deuces, Moonjumper, HrntFixr,
Sidewinder86, Gepard, Wrench, Paladrian (MiG-21 cockpit)
Boopidoo & Badger the Bad (Su-15 cockpit)
for original SF-1 model

 

Upgrades:
- Spillone104 3D works, rope/spike fixed, model tweaked, new PT-5500 tank; :clapping:
- Baffmeister new FM and data.ini;
- Paulopanz skins, decals, screens;

 

References: Y.Gordon - Red Star, Volume n. 34

 

INSTALL:

 

- put all the "to mod" folder content inside your mod folder
- overwrite

 

This is the Foxat we like above others.

 

:fan: Enjoy.

 

@ paulopanz


 

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I dance with pure joy!

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Nope, Sorry ...

 

I cannot add to the accolades so far.

Doesn't seem like that much of an improvement over the original, to me.

 

(1) That huge PT-5500 fuel tank STILL won't drop [with either <CTRL-D> or <CTRL-J>].  Thought you would at least have "fixed" that issue, from the original;

 

(2) No nozzle animation for the exhausts [again, the "fault" of the original .lod]. But, still ...

 

(3) Wish somebody would do something with that huge Gunsight that shows in all the HUDs based on that particular cockpit file ...

 

(4) Nice skins, however ...

 

[Y'know, I REALLY wish Modders would "Beta-Test" their efforts, a bit, before uploading them for Community use.

But then, that's probably just me ...]

 

Anyway, Thanks for this, PauloPanz.

Nice try.

 

Happy Gaming!

:biggrin:

DARoot

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That huge PT-5500 fuel tank STILL won't drop [with either <CTRL-D> or <CTRL-J>].  Thought you would at least have "fixed" that issue, from the original

 

It's obviously on purpose

 

[CenterlineStationT]

SystemType=WEAPON_STATION

StationID=4

StationGroupID=2

StationType=EXTERNAL

AttachmentPosition=  0.0,-2.10,-0.26

AttachmentAngles=0.0,0.0,0.0

EjectVelocity=0.0,0.0,-1.0

LoadLimit=5000

AllowedWeaponClass=FT

AttachmentType=WP,SOVIET

ModelNodeName=CenterHP01

NoJettisionTank=TRUE

PylonMass=86.18

PylonDragArea=0.02

FuelTankName=PTB-5500

 

And if you don't like it, delete the entry.

Are you sure that such a big tank can be dropped without colliding with the plane? : /

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My nickers explode with delight  :biggrin:

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Nope, Sorry ...

 

I cannot add to the accolades so far.

Doesn't seem like that much of an improvement over the original, to me.

 

(1) That huge PT-5500 fuel tank STILL won't drop [with either <CTRL-D> or <CTRL-J>].  Thought you would at least have "fixed" that issue, from the original;

 

(2) No nozzle animation for the exhausts [again, the "fault" of the original .lod]. But, still ...

 

(3) Wish somebody would do something with that huge Gunsight that shows in all the HUDs based on that particular cockpit file ...

 

(4) Nice skins, however ...

 

[Y'know, I REALLY wish Modders would "Beta-Test" their efforts, a bit, before uploading them for Community use.

But then, that's probably just me ...]

 

Anyway, Thanks for this, PauloPanz.

Nice try.

 

Happy Gaming!

:biggrin:

DARoot

It was never meant to be a total overhaul of the original model. Only as a stopgap until the new, and far better model of Centurion1 an 76.IAP-Blackbird will be released.

Paulo asked me if I could get rid of the black rope and a new tank (not jettisonable as in real life).

The real improvement is behind the DATA.INI file and the skins.

 

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DARoot, I for one, find your criticisms in very bad taste. However, if your comments are in fact intended to be constructive, a good indication would be offer solutions toward the issues you had identified. Otherwise it would be much better to hold your peace until you could in fact do something about it.

After all these modded efforts are free.

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Just updated (we're back on ... these) :biggrin:

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Great! :good:

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