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Gepard

MiG-21K carrierborn fighter family

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MiG-21K carrierborn fighter family


MiG-21K, KS, KST and Kbis Soviet Navy carrierborne fighters (What if) v1.0

*************************************************************

This mod is made for SF2NA.

 

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I. History

 

In 1946 the UK had a lot of major problems. It suffered high losses during WW2 and war damages all over the country were significant. The industry layed down and a big amount of war depts pressed the economy further. On the other hand the Royal Navy had a lot of ships which were not neccessary anymore. So it was decided to sell some major ships, including aircraft carriers. The HMS Colossus was sold to France, the HMS Warrior went to Canada. The Netherlands wanted to buy the HMS Venerable and Australia was interessted in the HMS Venegance.

1946 the Soviet Union showed their wish to buy 3 carriers of the Colossus class and offered a price of 50tons of fine gold. So the last 3 carriers of the Colossus class, the Theseus, Triumph and Perseus were handed over to the Soviet Sea War Fleet and were named as TAKR Odessa, TAKR Kronstadt and TAKR Sewastopol.

Odessa and Kronstadt were operated by the Northern Fleet, while the Sewastopol served in the Baltic fleet for 6 years. In 1952 all carriers were sent back to Navy wharfs to refit them with an angle deck. The blueprints of this innovative design was stolen by the Cambridge Five espionage group. In 1955 the Odessa became operational again. The Kronstadt followed one year later and the Sewastopol reentered the service in 1957. All 3 carriers were used till mid/end 70th.

After refit with angle deck the MiG-17 became the core of the Odessa flight group. But in 1961, the Soviet Navy demanded a supersonic interceptor with Mach 2 capabilities. The OKB MiG decided to modify their newest plane, the MiG-21PF, to fit the requirements of carrier operations. The MiG-21K was born.

The K got a strenghtend landing gear, an arrestor hook and carriertypical avionics. The most obviesly difference was the introduction of canards and an inflight refuel probe. So it was possible to increase the former much to short range of the plane. The K got the new engine R-13-300 which was originally intended for the next MiG-21 generation.

After nearly one decade of carrier operations a new updated version was needed. It came in 1968 and got the designation MiG-21KS. The KS got the RP-22 radar which increased the detection range by 50% and made new weapons possible. So the R-60 and R-3R were introduced and the air to ground missile Kh-23. The number of weapon stations was doubled. Now were 4 wingpylons available. The new stronger R-13F2-300 engine gave the KS a better handling.

As nuclear strike plane the MiG-21KST was developed. KST stands for korableniy, safir, toplivo what means carrierborn, saphire radar RP-22, additionally fuel. It got the big back tank of the MiG-21SMT and was prepared to carry nuclear bombs under the wings. It entered the service in 1973.

1975 the last version MiG-21Kbis came to the squadrons. The external shape was similar to the precessor MiG-21KS, but under the skin the Kbis was a new plane. The structure was mainly build by titanium what made the plane light and strong. The new R-25-300K engine gave more thrust and less fuel consumtion. The RP-22KM radarsystem was able to operate the new medium range air to air missiles of the R-23 and R-24 family over a distance up to 40km.

All MiG-21K versions had had no internal gun, but where ably to carry the GP-9 gunpod under the central fuselage station.

 

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II.

 

CREDITS:

 

 

While making the MiG-21K family i used a lot of files made by other modders. Thanks for this files!

 

The LOD file is made:

~~~~~~~~~~

 

by TK

 

The skin based on:

~~~~~~~~~~~~~

 

TK's stock skin, modified by me.

 

 

The flight model is made :

~~~~~~~~~~~~~~~~

by TK

and modded

by me

 

 

The Cockpit is made

~~~~~~~~~~~~~~

 

by Paladrian (Mago)

 

 

The canards, inflight refuel probe and small antennas are made:

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 

by Alejandro

 

 

The mods for the four wingpylons, engine exhausts, nose antennas and pitot tubes and the big backtank for the KST are all made

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 

by Spillone104

 

 

The GP-9 gunpod is made

~~~~~~~~~~~~~~~~~~

 

by Spillone104

 

The R-3R and Kh-23M missiles:

~~~~~~~~~~~~~~~~~~~~~~~

 

are taken from WeaponsPack_16May06

 

 

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III.

 

INSTALLATION:

 

-Unzip the folders into your object folder

 

 

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IV.

 

For remarks, comments, bugs, etc please use the forum or send me a PM.

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V.

 

The MiG-21K family planes are FREEWARE. COMMERCIAL USE IS NOT ALLOWED!

The additionally parts are NOT FREEWARE. Please check the readme of that files.

 

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VI. Known issues

 

Because i use the MiG-21PF stock LOD file there is no visible tailhook available.

The plane is prepared for the file RED5201 which is taken from Red_Pilots_Part1 pack. This pack you find in the download area for first generation SF.

 

------------------------------------------------------------

 

 

Hope you enjoy it.

 

 

Michael (Gepard)

 

 

Made in Germany

August 2014


 

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Intriguing. The high landing speed and structural design of the MiG-21 would make it a very difficult aircraft to land on a carrier, much less the small decks of the RN Light Fleet carriers. While the Mig-17 is a possible candidate for navalisation, and even more so the Yak-25 and it's derivatives, the first Soviet fighter that does not need long runways from the late 1950s through to the late 1960s is the MiG-23. As a point-defence interceptor, the Fishbed has very limited ability against key threat aircraft, but particularly the FAA Buccaneer fleet, which make life very difficult for any aircraft without a look-down/shoot-down system capable of engaging targets at low altitude.

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Structurally the 21 was a very well build machine, it broke harder than its pilot, also all russian AC was build with unprepared runway operation capability, which they practice almost each year. the wing shape and size would gave more issue...

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Leading edge flaps (slats) would have helped a lot to reduce the landing speed, but the MiG-OKB had had problems with slats in one early prototype and so they were removed. Blown trailing edge flaps were used from MiG-21PFS and reduced the landig speed to 210 km/h with leading edge flaps it could be below 200 km/h and so make carrier operations possible.

 

Ironically i played with slats and blown flaps in the FM and the plane handled much better, but the AI was unable to land the plane correctly on the carrier. So i have removed this features again. With 260 - 270 km/h landing speed the AI brings the plane more or less correct on the deck.

Perhaps i will try to rework the FM again.

Edited by Gepard

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