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MigBuster

Wings Remastered

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Wow!! That game was awesome for it's time. Spent many hours playing it.

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Bought it on Steam (as I loved the Amiga one)...they really do need to sort the Joystick issues though..but it's fab..and true to the original

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  • Similar Content

    • By ProblemChild
      I want to know wether for example if I destroy a factory in particular cities will that have any sort of influence on the course of the war? 
      I've been playing it for some time and the experience is fantastic, I just would like to know if the war can be changed in any way to fit the narrative in my playthrough.
      The game has some campaign settings that allow you to tweak historical accuracy or not, so I wanted to know wether I can have any real input in the way the war progresses.
    • By 76.IAP-Blackbird
      Dear Friends,
      Summer is almost over and many team members are on their way back from vacation. During the year, the IL-2 team has grown at a record pace - 17 talented professionals have joined us. These programmers, artists, and other specialists have now finished their training, settled into the project, and are working full-time on all kinds of neat stuff, both announced and yet to be announced. You may know the only person who left due to family reasons - Kurt, our former Community Manager. (Fortunately, he is doing well and we wish him all the best). Please bear with us - even though it may seem like things are quiet from the outside, there is still a lot of work going on. Of course, all of the team members, old and new, are getting paid for more than just being really nice people.
      Today we want to show you the screenshots of the new planes that were taken today - they are in beta testing right now.
      The next two planes in Flying Circus Volume III are already in the air. Meet the legendary Nieuport 17...


      and Albatros D.II.


      The Soviet cousin of the C-47, the Li-2, is slowly but surely making its way there as well. This time there is a bit of winter action here.


      The upcoming 5.106 update will bring even more improvements. There will be new Career Mode missions (including an Intruder mission, a deep strike into enemy territory), updated campaigns, and more.
      See you in the skies!
    • By 76.IAP-Blackbird
      Dear Friends,
      Another update, 5.105, is available now. Today we have released the first two Flying Circus Vol.III aircraft - the Halberstadt D.II and Nieuport 11 early Great War fighters.
      The emergence of the Nieuport 11 at the front finally put an end to the devastating superiority of the Fokker monoplanes, which for a time had become known as the "Fokker Scourge." During the Battle of Verdun in February 1916, Nieuport 11s inflicted heavy damage on the enemy's air forces, which forced the German High Command to review the tactics of combat aircraft. Many famous aces of WWI (including Georges Guynemer) had their first major successes flying the Bébé.


      Most of the pilots were impressed by Halberstadt D.II's better performance compared to the older Fokker monoplanes, especially its better climb and speed and very quick, easy, and responsive controls which gave it good maneuverability in the hands of experienced German pilots.


      Our friends LuftManu and Avimimus have teamed up to prepare interesting videos of these birds that give a nice overview.
      The release of this update commences the Early Access program for Flying Circus Vol.III - if you consider acquiring it eventually, these new aircraft are only a few mouse clicks away right now.
      Of course, there are other improvements and fixes in the update change log:
      5.105
      Halberstadt D.II is available via the Flying Circus Vol. III Early Access program; Nieuport 11 is available via the Flying Circus Vol. III Early Access program; Photo recon missions on the Arado Ar 234 jet are added to Bodenplatte Career mode timeframe (Sonderkommando Sperling); Fw 190 A-3, A-5, A-6, and A-8 external textures and paint schemes improved (Martin =ICDP= Catney); Certain Spitfire Mk.IXe, P-47D-22, and P-47D-28 paint schemes corrected (Martin =ICDP= Catney); Sky Nomads campaign updated: difficulty level is lowered a bit in the first mission, the text is corrected, Spanish and French translations added thanks to enthusiasts E69_Cananas and DN308; Issues with a line drawing order on the map that could result in a wrong-looking mission route on the map have been corrected; Original ShVAK gun sounds are restored due to popular demand - the new sounds will be reworked to better fit in the overall acoustic concept; A couple of bugs in Normandy and Rhineland Career missions that could result in the player flight not traveling to the next waypoint have been found and fixed; Issues in the transport aircraft missions that could prevent them from meeting their escorts have been found and fixed; AI pilots will more efficiently wait for their lagging-behind wingmen and pursue enemy aircraft while being far from the rest of the flight. The work on the next update has already started - according to the plan, it will bring the Li-2 and possibly other new previously announced aircraft. Meanwhile, we hope you enjoy the new aircraft and, most importantly, the remaining third of the summer days! Make every one of them count. 
      See you in the skies!
    • By 76.IAP-Blackbird
      Dear Friends,
      This year we have already released two previously announced Collector Planes. Today we would like to share plans for the future aircraft.
      In addition to the already released Supermarine Spitfire Mk.XIVe Bubbletop and Messerschmitt Bf 109 G-6 A/S, the plan for this year includes:
      1. Li-2 - Soviet military transport aircraft. Unlike the original C-47 (Li-2 was based on it under license), it was also used as a bomber and had an optional turret and even forward firing weaponry. The planned release date is Summer 2023.


      2. American towable glider (!) WACO CG-4A, which has been widely used during the Normandy landings. The planned release date is Fall 2023.


      3. Soviet fighter La-5 series 38 with a teardrop-shaped canopy. Its lighter design had a positive effect on the characteristics of the aircraft compared to earlier models. The planned release date is Fall 2023.

      4. Romanian fighter IAR-80/81 in two basic variants («long» and «short»). Both variants and 7 modifications of the aircraft are described in detail in DD #334. The planned release date is the end of 2023.

      Please note: since this Collector Plane will be effectively two significantly different aircraft (different fuselages, different flight characteristics, different paint scheme kits, there are differences in their cockpits as well) in one package, its pre-order price will increase on May 17th to the level of larger Collector Planes like C-47. Of course, the pre-orders placed before this date won’t be affected by this change, so if you’re interested in getting these aircraft eventually, please consider doing so before May 17th.
      5. The development of three new fighters scheduled for 2024 has begun:
      German interceptor Focke-Wulf Ta 152 Soviet legendary biplane Polikarpov I-153 «Chaika» British fighter Supermarine Spitfire Mk.IXc armed with 7.69 mm machine guns and a different tail.
      6. By the end of 2023, it is planned to complete the development of the Flying Circus Vol.III which will include eight aircraft:
      F.E.2b R.E.8 Hanriot HD.1 Nieuport 11.C1 Nieuport 17.C1 Nieuport 17.C1 GBR Albatros D.II Halberstadt D.II



      It is also planned to complete the Western Front 1918 map and populate the entire front line with objects. This updated version of the map will be available in different seasons.
      7. The story of Flying Circus continues: plans for 2024 include additional improvements to the map and the development of seven new collectible aircraft:
      Sopwith 1 1/2 Strutter Sopwith 1 1/2 Strutter B Sopwith Pup Airco DH.2 Albatros D.III Roland C.IIa Fokker E.III



      8. We’re also helping a team of enthusiasts who are working on a new map of one of the theaters of operations on the Eastern Front. A significant progress has been made - we hope that the map will become part of the Great Battles game world soon. The details about the map and the development team will be revealed later.
      Since the Battle of Normandy release, 9 World War II aircraft, 15 World War I aircraft and two maps have already been produced or are in development. And that's not all! Your support motivates us to improve and extend the Great Battles series.
      A new historical campaign is in the final stage of development - it is dedicated to the operation of Yak-7 fighter armed units. This year we plan to release another campaign and there are ideas for creating three new campaigns already.
      In addition, this year we’re updating a number of previously created campaigns to integrate new technologies and content developed recently (you can see the Tank Crew campaigns being updated in the screenshots below).


      The 1C Game Studios team wishes you good luck and aerial victories in the virtual sky! Congratulations on the upcoming Victory Day!
    • By 76.IAP-Blackbird
      Dear Friends,
      Today is an important day for the project. We are proud to present the results of joint work with our partner "Ugra Media" - the Flying Circus Vol. II release. We have completed the Western Front 1918 map to the planned degree, as well as the development of the Career game mode (the full list of changes is available at the end of the news). During the work on the Career, we created new types of missions and adapted a significant number of existing ones to match the realities of the war in the skies of 1917-1918.
      FLYING CIRCUS VOL. II
      Flying Circus Vol. II includes:
      The map "Western Front 1918" containing northwestern and southeastern parts of the front line and Quick Mission Builder mode for it. Pilot’s Career mode for WWI. French fighter Spad VII.C1 in two variations. British Sopwith Triplane rotary engine fighter. French rotary engine fighter Nieuport 28.C1. French medium two-seat bomber Breguet 14.B2. British medium two-seat bomber Airco DH.IV. British heavy twin-engine bomber Handley Page 0-400. German Fokker D.VIII monoplane fighter. German fighter Pfalz D.XII. German heavy twin-engine bomber Gotha G.V. German two-seat recon/bomber DFW C.V.
      FLYING CIRCUS VOL. III

      Also, 1C Games Studios and Ugra Media have entered into an agreement to develop the third part of the project - Flying Circus Vol. III.
      It will include 8 aircraft:
      German Albatros D.II fighter German fighter Halberstadt D.II French Nieuport 17.C1 fighter French Nieuport 11.C1 fighter French fighter Nieuport 17.C1 GBR adapted for British service French Hanriot HD.1 fighter. British two-seat reconnaissance aircraft R.E.8. British two-seat medium bomber F.E.2b. In the 3rd part of the project, it is planned to make the Western Front map and the Pilot Career mode final. Map objects and Career mode will cover the entire length of the front lines on the map, complementing and improving the content of Rise of Flight. There will be new industrial plants, farms, front line objects and other details. The map will have five seasons: Summer, early Autumn, late Autumn / early Spring, Winter and Spring. Release of the Flying Circus Vol. III is scheduled for the end of 2023. The first airplanes of the set will be available this summer via the early access program our players are familiar with.
      FUTURE PLANS
      After the completion of FC-III, there are plans for 2024 to develop an additional set together with Yugra Media that will reproduce the remaining land-based aircraft in Rise of Flight.
      It is currently planned to include:
      British Sopwith Pup fighter. British rear-engine fighter Airco DH.2. British two-seat reconnaissance Sopwith 1 1/2 Strutter. German fighter Albatros D.III. German Fokker E.III monoplane fighter. German two-seat reconnaissance Roland C.IIa. We plan to further improve the maps of Flying Circus projects, supplement their development and add the airfields that are located further from the front line. Please note that the Western Front map is available to all players who have purchased at least one of the Flying Circus projects. This map will be further improved and supplemented.
      SPITFIRE MK.XIVE RELEASED

      In addition to the Great War news, we would like to present a new British collectible aircraft from the final period of the WWII - the Supermarine Spitfire Mk.XIVe. The main difference between this aircraft and the previous Mk.XIV is the teardrop-shaped canopy, which provides a better view.
      The aircraft has several modifications available:
      150 grade fuel allowing +21 lb boost. Automatic supercharger gear shifting is disabled, stages should be manually switched at 11000 ft altitude (20 km/h estimated speed increase at sea level).
      Two 250 lb G.P. bombs with racks (250 kg weight increase, 22 km/h speed loss, 11 km/h speed loss after drop).
      500 lb G.P. bomb with rack (237 kg weight increase, 12 km/h speed loss, 6 km/h speed loss after drop).
      Replacement of MkII Gyro Gunsight with MkII* Reflector Gunsight.
      Clipped Wing.
      Rear view mirror (1 kg weight increase, 1 km/h speed loss).
      F.24 photo camera installation behind the cockpit (28 kg weight increase). Clipped wing only.
      Rounded exhaust pipes.
      It is already in the sim and available on our website and on Steam.
      WINGS OVER CAEN FREE CAMPAIGN RELEASED
      As we have announced in Dev Blog 338, this update contains a gift for all owners of Battle of Normandy. Wings over Caen tells about the tour of duty of No. 245 Squadron RAF«Northern Rhodesia» in the summer of 1944. Over the course of 10 hectic missions, you will be able to feel the difficulties its Typhoon pilots experienced after their rebase to Normandy.
      We have also added the single missions for all Normandy aircraft plus C-47 (make sure to check them out!) and the last of the ships planned for this theater - Fighter Direction Tender.
      You can find the full list of changes in this update below.
      5.101
      Major Features
      The WWI Western Front map improved, Flying Circus Career mode added, Flying Circus Vol.II released;
      The Spitfire Mk.XIVe with Teardrop Canopy Collector Plane released;
      New action-rich historical campaign Wings over Caen added (it's free for Battle of Normandy owners);
      11 interesting single missions added for all aircraft of the Battle of Normandy, including Arado and Spitfire XIV, and C-47;
      FDT (Flight Direction Tender) ship added, it was created as part of the Battle for Normandy;
      Blazing Steppe, Fortress on the Volga and Ice Ring campaigns updated (tactical numbers and correct paint schemes added for each aircraft, the number of aircraft increased by 15-20% in most missions, missions updated for the new sim version and re-tested);
      His Majesty Griffons campaign updated (tactical numbers and correct paint schemes added for each aircraft, Ar 234 flight added to mission 9, American vehicles replaced by British in UK held territory, missions updated for the new sim version and re-tested);
      Hawks Over the Bulge campaign updated (fixed waypoints);
      Added 9 single missions for Flying Circus Vol.II airplanes;
      AI Changes
      Fixed bugs when AI pilots drop paratroopers and cargo containers (difficulty calculating an approach, wingmen not dropping cargo after the leader);
      Corrected evasive maneuvers for World War I aircraft AI pilots, which previously sometimes led to a spin and collision with the ground;
      Fixed an issue with AI pilots climbing in formation, which, in particular, could cause the wingmen to fly with their flaps extended and therefore lag behind the rest of the flight;
      Improved formation keeping by AI pilots during climb and descent;
      AA searchlights on a truck chassis function correctly;
      Aircraft Changes
      Pe-2 Ser. 35 and Pe-2 ser. 87 - crew models updated;
      Pe-2 Ser. 35 and Pe-2 ser. 87 - Female Crew modification added;
      Pe-2 Ser. 87: fixed the texture of the machine gun trigger guard in the upper turret (regular and closed);
      The location of tactical number symbols has been corrected on the “Two-color” and “White” skins for IL-2 mod. 1943 and the "White" skin for the Yak-1 ser. 69;
      Airco D.H.4, Handley-Page O/400 and Breguet 14: flight commander flares fired when giving orders won’t damage the aircraft wing;
      A-20B: fixed a problem with the display of the tail signal lights at a distance;
      The size of off-road bumpy terrain features on the Normandy map now corresponds the other maps (Kuban, Rhineland, etc.);
      Balloon operators launch flares when given a mission command MCU Command: Flare;
      Detailed tanks launch flares when given a mission command MCU Command: Flare;
      Fw 190 A5/A6/A8: fixed a number of minor typos in the cockpit;
      Hs.129: SC50 bomb racks are linked to the middle part of the wing (was to the outer one);
      Spitfire Mk.XIV critical engine operating modes have been adjusted similar to Mk.XIVe.
      Spitfire Mk.XIV aircraft behavior when extending and retracting flaps has been corrected.
      Spitfire Mk. XIV formation lights look correct from a distance when clipped wings are selected;
      Spitfire Mk. XIV: fixed a bug due to which the fuel tank damage could be calculated wrong when hitting wing tanks;
      Bf 109 G-4: aerodynamic drag and weight of bombs and bomb holders is calculated correctly;
      Me 410 A-1: Stuvi scope wind speed readings have been adjusted to match the values in the technochat;
      All Bf 109, all Fw 190, IL-2, MiG-3, LaGG-3, MC-202: the point of application of the air drag of the underbelly and underwing cannons has been fixed (it was applied incorrectly, in the center of the aircraft);
      All Bf 109: fixed a bug due to which gunpods were linked to the wingtip instead of the middle part of the wing;
      Bf 110 G-2: fixed propeller blur at low rpm;
      Ar 234 B-2: increased drop in aerodynamic quality of the wing when its part is shot off;
      Fixed a random crash bug when setting C-47A engine cowl flaps streamwise;
      C-47A engine cowl flap control valves are named correctly in the cockpit;
      Fixed display of the Ju 87D-3 gunner's cockpit in multiplayer when a guest gunner is connected;
      Recovery time of time limited engine modes have been adjusted (now the required recovery time is proportional to the time limit itself);
      Tank Crew Changes
      Fixed excessive damage to gun barrels by shell fragments when hitting the rear of the turret;
      It is again possible to damage the player controllable tank Pz.Kpfw. V Ausf.G “Panther” undercarriage;
      The GUI display of the number of rounds left in a player controllable tank has been fixed;
      Churchill tracks are visible in the first person view;
      The hull armor is correctly taken into account when calculating an APHE hit at the front part of the Churchill gear box;
      Western Front 1918 Map Changes
      General fixes for the Western Front map, Spring 1918:
      Leveled terrain under the Ochey airfield (2630-1); Leveled terrain under the Pronville airfield (0908-5); Restored objects on the airfield La Bellevue (0905-7); Added airfield Marville (1726-5); Changed the name of the airfield to Avesnes-le-Sec West (0811-1); Removed a flooding from the Etain airfield (1927-2); Fixed forest clearings (1327-4, 1427-8, 1328-2, 1325-3); Removed the overlapping of buildings in the villages on the front line and trenches (1306-7, 1206-5, 0807-4, 0506-6, 0307-6, 0207-3, 2432-1, 2532-8); Airfield Bernes (1209-4) - the sign has been removed from the hangar; Train station Lille (0409-7) - removed the extra model of the station, mistakenly added to the map; Airfields Stenay and Stenay South (1724-8) and Belrain (2425-7) have leveled terrain; Added the city of Luxembourg (1531); Added Fort Verdun (2025-6); Many farms have been added to the countryside; Ypres (0107-3) - added a canal near the city; Bridge markings added (1421-3, 1425-4, 1425-3, 1426-2, 1426-3, 1427-1, 1427-8, 1428, 2831-6, 2831-9, 2832-8, 2832 -9, 2520-4, 2520-7, 2519-6, 2625, 0815-4, 0715-7, 0815-8, 0314-5, 0214-3, 0507-4, 0611-5); Added missing ground textures near buildings (1203-5, 1203-6, 1203-8, 1406-1, 1306-4, 1310-9, 1103-5, 1105-9, 0910-4, 0911-1, 1523-5 , 1425-1, 0806-9, 1621-1, 1721-9, 1624-4, 1624-1, 1627-2, 1820-9, 1820-2, 1921-9, 2027-8, 2028-4, 2029 -5, 2029-3, 0607-5, 0505-2, 2128-5, 0402-3, 2229-8, 2229-1, 2230-5, 2231-9, 2230-5, 2431-2); Corrected forest clearings (1327-4, 1427-8, 1328-2, 1328-5, 1325-3); Removed trees from houses 0506-4, 0508-7, 0508-3, 0510-7, 0610-2, 0610-8, 0608-7, 0608-7, 0606-5, 0605-8, 0605-9, 0606-7, 0608- 3, 0609-1, 0508-7, 1207-1); Added missing textures for railways (1307-3, 0203-3, 0605-9, 0605-8); Toul airfield (2629-8) - the terrain at the end of the runway has been leveled. Other Сhanges
      An excessive shine of camouflage nets fixed;
      Fixed a bug in the operation of the air reconnaissance, artillery correction and photo reconnaissance GUI, which led to inability to use it if there were ground vehicles in the mission;
      Fixed a bug in the work of MCU: ComplexTrigger, due to which the event of dropping paratroopers worked regardless of the specified country;
      Updated the sounds of air explosions of medium and large caliber AA rounds;
      Added separate sounds of air explosions for the British QF13-pounder 6 cwt (76.2 mm) and the German Flak 77 L/27 AA guns;
      Updated external and internal (heard from cockpit) sounds of the ShVAK autocannon;
      Fixed assignment of tactical codes to the aircraft of the player's cover flight in the Career mode;
      Tactical codes generated for a mission shouldn’t be applied to the unique skins in the hangar;
      Mission Editor: Fixed the drop-down list of countries in the Properties section for airfields.
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