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yakarov79

AH-1G_WeaponPACK.

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AH-1G_WeaponPACK.

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Standard weapon pack required to run my AH-1G Cobras.

 

What is inside?

 

New models for FFAR Mk40 with following warheads:

M151

M229

M247

M255A1

M156

M259

M257

 

Launchers

XM-158 7 Tube rocket launcher

-XM-158 7 Tube rocket launcher just slighlty reduced weight. No top fairing.

XM-157 7 Tube rocket launcher

XM-159 19 Tube rocket launcher

XM-200 19 Tube rocket launcher

 

LAU-61A/A 19 Tube rocket launcher (grey)

LAU-61B/A 19 Tube rocket launcher (filed green)

LAU-68A/A 7 Tube rocket launcher (grey)

LAU-68B/A 7 Tube rocket launcher (filed green

 

TAT-102 Turret - 7.62mm M134 Minigun 8000 rounds. Only on early model.

 

M-28 Turret:

7.62mm M134 Minigun with 4000 rounds

40mm M129 Grenade launcher with 231 rounds.

You can load one of each or two M134 or Two M129. Have it your way.

 

XM-35 – Contains 20mm M195 Vulcan canon. De-rated to 750rpm. With 1800 rounds in box containers above skids on each side of aircraft.

This subsytem was fitted to some aircrafts (not every could carry) in late 1969 onwards.

Mostly fitted in new arived aircrafts. Not evry aircraft in unit was able to carrythis subsytem – usually 2-3.

For those who are not familiar with cobra weapon subsytems it could be carried only on left wing.

 

XM118 Dispenser, grenade, smoke.

4 versions, for XM-157, XM-158, XM-159/200 launchers and standalone.

For proper visual effect dispenser for XM-157 shouldn’t be use for other launchers etc. Standalone dispenser is for use without any rocketpods on outboard pylon.

I dontk know if it was issued to army during Vietnam War. I saw this on pictures from trials. But never in action

 

 

Copy weapons into weapons folder, add specific entries into weapondata.ini and install it with weaponeditor.

Add gundata entry into gundata.ini file and install guns with guneditor.

Gundata is not so important. But in gunpods and guns in weaponpack i put my own gundata entry. You can use gundata in weapons of your choice.

 

 

This is freeware; it CANNOT be distrubuted unless permissions are granted by myself.

The original readmes, if any, and all other pieces of the package MUST remain intact.

The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.

This package and any part of it may NOT in any way, shape or form be used in any payware

 

additions.

See the original readme documentation, if any, for further allowances and restrictions

Any persons wishing to make further modfications, contact me first.

Any persons wishing to make further modfications, MUST remember to put everyone's name in it.

Bribes and donations are accepted;

 

*************************************************************

 

*************************************************************

THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR

POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS

PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT

SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF

OR WITH ANY OTHER FILES OR MODS.

*************************************************************

 

Jarek Hereda

strikechoppers.wordpress.com


 

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As far as I know, the rest of the package just need basic decals re-organization. I didn't see any issue, except the "shadow spike", ut this would need in depth remodelling as I understood. Did you think about anything else colmack?

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Dear Yakarov, I made a port of the weapons pack to sf2 format. Would you be ok for a release in the dedicated section at conbatace??

Sure. It will be great if someone will post it. I was working on it, but don't have chance to work on gen2 until mid february. Am only with my limited space on laptop right now and only have sf1 with me.

There will be some update forit also soon.

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Alright, i just made the upload in the sf-2 section. It should be available anytime soon :)

I truly appreciate your time and effort. Thank you.

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