Jump to content
Sign in to follow this  
Veltro2k

Animating Brake Chutes

Recommended Posts

Can someone please add a good tutorial with screen shots to the SF2 knowledge base . there was one about weapons chutes but did no work for brake chutes

Share this post


Link to post
Share on other sites

approved

 

it was a fascinating read, too. (considering how little I know about MAX)

Share this post


Link to post
Share on other sites

Great tutorial!

Just as additional information to it. In case someone dares to adventure into making separate mesh for Mainchord-ropes-canvas then during the vertices animation might need to use the max default animation type: Position XYZ, Rotation Euler XYZ, Bezier Scale.

The animation also have to be created for each related mesh to work properly in game. Without that the animation will look good in 3dsmax but will not work in the game as you intend it.

As I said this only related if you use separate mesh for each main component on the chute system.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..