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Is it possible to add Navigation lights to a aircraft Mod which does not posess them, and if so how do I do it.

 

Any help or advice much appreciated.

 

Am running WOE patched to October 2008 and numerous aircraft Mods added.

 

RUSTY

Edited by RUSTYMORLEY

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Sure,

navigation lights don't need 3d model.

First you must add light to correct plane part.

For example:

[Fuselage]
SystemName[next_number]=TopFuselageLight

or

[LeftOuterWing]
SystemName[next_number]=LeftPositionLight

Then we will need light description:

// Lights ---------------

[TopFuselageLight]
SystemType=LIGHT
Color=0.98,0.5,0.5
Brightness=0.05
Position=0.0,-0.35,0.92
LightSrcOffset=0.0,0.0,0.0
LightSrcRange=0.5
CanFlash=TRUE
FlashTime=0.70

[LeftPositionLight]
SystemType=LIGHT
Color=0.98,0.5,0.5
Brightness=0.03
Position=-6.48,-1.95,-0.14
LightSrcOffset=0.0,0.0,0.0
LightSrcRange=0.5
CanFlash=FALSE

If we have 3d model of plane, we can read light positions from one.

But probably you haven't it, so you must experiment with correct positions.

 

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shoot, we been doing it since 2004 --- and it's all kinds of easy now with Mue's Lod Viewer.

like guuruu said, just follow his advice. The Lod Viewer will help you pin down the exact spot (to within a few mms!!)

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Thank-you guys for the replies, I had a feeling that it was possible but now I can start to experiment and find the correct locations for the lights. Thanks to both of  you for your advice. Cheers.

RUSTY.

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