Jump to content

Recommended Posts

Hey, all. I love Strike Fighters, it's an amazing game that I love coming back to and flying again and again.

Despite this, the terrain is a bit underwhelming for me. I have the hi-res tilesets, and knowing the game is as old as it is means that those don't really bother me. What does is the lack of 3d clutter - buildings, trees, bushes, etc. Particularly in cities, you get a flat image showing many buildings, but only a few 3d buildings. This is okay when you're flying high, but when you're down in the mud this lack of the third dimension really stands out, and not in a good way.

So, I wanted to know if it would be possible to add more clutter to maps, if so how, and if not, what's stopping it from happening? I would probably choose to use buildings with collision models and simple, low-poly details that mostly use a skin to provide the appearance of detail, followed by billboard trees and scrub/bushes that don't have collision models to save some memory usage. Flying over Vietnam would be really cool if you could have huge jungles populated by hundreds of thousands of trees, and cities would be even cooler when you could fly over them and see all kinds of buildings filling the streets, or flying between high-rise skyscrapers like you can in DCS Worlds version of Dubai.

It's a project I'd love to do, though I'd like to be able to have some kind of brush with a variable size that I could use to lay down lots of trees at once - buildings would just be done one-by-one or in a template making a row of them. That said, does anyone have any comments, ideas, help/advice to offer? I'd love to hear some feedback from the community on this idea and just how feasible it might be.

Share this post


Link to post
Share on other sites

You're fucking kidding me, right???

You're obviously not flying on the right terrains....I'd highly suggest spending some time in our handy Terrain download section.

add GreenHell3 for your Nam experience.

Also, remember, we're working with a 20+ year old terrain engine. You'll never get DCS fidelity in this game.

Terraforming is abso-fucking-lutely not for amateurs. We've got guys here that try, and fall massively short. And the 2 or 3 of us that actually know the "hows, whys and wherefores" are more than a bit overworked.

 

bassein railyard.JPG

bpf over formosa.JPG

red river island PD bridge.JPG

sugar refinery.JPG

tod vs terrain objects.jpg

port said 1.JPG

port said 2.JPG

Share this post


Link to post
Share on other sites

I'm certainly not asking for DCS-level quality, I'm well aware that such a feat would be impossible, and I'm just fine with the SF-series not putting huge amounts of model quality/fidelity into the terrain. I just would like to have maps that add more buildings in cities, more details to the airfields, and more trees to the terrain in logical places. So far, I've focused my flying on the desert map used for the mercenary campaigns, so I haven't had a lot of time to explore the other map mods I've installed. I just happened to notice that while flying over one of the nearby cities during a ground attack practice mission I'd set up for practice that the city just felt, well, kinda empty.

What I'd really like to do is set up cities so that they feel more crowded and alive - I'd love to model cities block-by-block for ultimate immersion, but that may end up causing a massive performance hit, and it would be very time consuming. However, I've seen some work done in IL-2 mods (for v1.12) that are really inspiring, in particular the Spain 2019 map mod - and IIRC, IL-2 is even older than SF2, so better map clutter is at least theoretically possible I would think.

Share this post


Link to post
Share on other sites
56 minutes ago, rogueranger1993 said:

 Flying over Vietnam would be really cool if you could have huge jungles populated by hundreds of thousands of trees,

Like this?

Narcos terrain from the YAP Drug War addon.

large.img00065.JPG.cdd0759c694c812e44abc

large.img00064.JPG.68badc04ceed67439e7b8

large.img00035.JPG.22d3e5c0b86ab12f01340

large.img00027.JPG.de726dcde91bf5f61096f

large.img00025.JPG.be94dc98718e4640c8c7f

large.img00017.JPG.a549efa379e64bd87d61c

 

Photoreal British Isles

large.img00244.JPG.672a79651e3b24c20e724

large.img00230.JPG.b1b1fa5ef7777e7698ce2

large.img00228.JPG.190e39bd3edcd0378b7b0

large.img00226.JPG.2dfe8ea729fd998f8c7d6

large.img00224.JPG.f7700fe5fac8e44d42043

large.img00143.JPG.1a0a146fef6b1d9886434

large.img00140.JPG.93b843f1fa2e24dd71800

large.img00134.JPG.27f54a9d28def70e80d48

large.img00129.JPG.dbc8fd7f67191c0555b63

large.img00065.JPG.6ebfa377a75605bfaeba9

large.img00063.JPG.b7902706e0318f5f9c66a

large.img00082.JPG.3e6e7d3f55ceb6a37ce13

 

1 hour ago, rogueranger1993 said:

cities would be even cooler when you could fly over them and see all kinds of buildings filling the streets, or flying between high-rise skyscrapers like you can in DCS Worlds version of Dubai.

Like this?

Rends Germany terrain

large.img00325.JPG.12309c53efb968ee9625c

large.img00326.JPG.63eb4fdea16148b1be824

large.img00327.JPG.f8adb75e7490fe1418783

large.img00328.JPG.c940f63657846b2ca3142

Share this post


Link to post
Share on other sites

Still in-development, but here's a sample of the quality you'll get with the When Thunder Rolled project:

Downtown Hanoi

WTR02942.thumb.JPG.b7a97dbf98d3b7f5f4901113f88f77bd.JPG

 

And one for the Mud Movers...

WTR05186.thumb.JPG.8782613ac6c61533608da06c540c3450.JPG

 

Low Altitude Mig Patrol - North Vietnam

WTR05358.thumb.jpg.329153903b0f915e1168aad1328bdf50.jpg

 

 

Edited by WTRAdmin
  • Like 4
  • Thanks 1

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..