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Stephen1918

Halberstadt CL.II Uploaded

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I have uploaded the Halberstadt CL.II (still awaiting administrator approval.) The download includes a hex camo skin, some decals, a fully functional cockpit, and a loadout for the grenades. My skinning templates are included. The Halberstadt CL.II was used in large numbers on the Western Front during the last year of the war. It was originally intended to be an escort for reconnaissance planes, but its speed and maneuverability made it good fighter. It was also used extensively as a ground support plane.

My thanks to Ojcar for making the FM and for making some improvements to the guns. My thanks also to Nixou for making the sound for the Mercades D.III engine.

 

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Edited by Stephen1918
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Superb, thanks for the update.

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Thank you, Stephen1918, for another great WWI model!  While I can't hit anything with them, the M17s with their grenade rack look and work great.  Now I'll have to learn how to paint

it to look like the CL.IV just down the road...

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This aircraft has a very interesting flight model (thanks to the Ojcar who created it!). The plane seems to be "hanging" on the control stick. All the time you need to deal with gravity, because the plane has a clear tendency to dive, so the pilot should not weaken his attention during the flight. At the same time, the aircraft is very agile, as befits a "large battle-plane."

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On 12/25/2019 at 2:38 AM, Crawford said:

This aircraft has a very interesting flight model (thanks to the Ojcar who created it!). The plane seems to be "hanging" on the control stick. All the time you need to deal with gravity, because the plane has a clear tendency to dive, so the pilot should not weaken his attention during the flight. At the same time, the aircraft is very agile, as befits a "large battle-plane."

Ojcar's FMs are my favorite to tweak/tune since he has done most of the hard work in the data inis anyway - I usually look at climb rates, top speeds near SL, max. control movement, control sensitivity, and a few other details on them. I'll see if I have time to comb over the data ini for the Halb. CL.II for my mini ver. 9.9 FM update pack, but will most likely leave that for a ver. 10.0 pack.

In terms of FM "tweakability," a brief hierarchy follows below:

1. Ojcar FMs - best out of the box so to speak and very "moddable" since logically implemented

2. Laton/Texmurphy FMs - some of the older monoplanes and Nieups. featured these FMs - not bad overall for moddability, although some oddities required more time to deal with (particularly the vertical stabilizer and/or rudder sections, and drag values); many of these were then further tweaked for Geezer's latest aircraft under the relevant thread, although already tweaked for my previous-version FM packs

3. Charles and company FMs (for A-Team stuff) - a mixed bag, the WWI data inis required major overhauls to work well in FE2 (the WW2 stuff for SF2 is much easier to work with, although it still requires some fixes for SF2)

4. Bortdafarm FMs - I've only dipped my toes into doing the FM for the single-bay Austrian version of the Fokk. D.II (the B.II), and that required a couple of weeks of tweaking approximately (not worth so much time on a per data ini basis :biggrin:) - I always wanted to look into his Avro. and the later model of the Fokk. D.III with real ailerons - but I decided not to touch any more of his stuff, and the models are quite dated by now anyway

The FMs for Geezer's Pfalz D.III/IIIa are, by the way, overhauls of the stock data ini for the Albatros D.V (not the Va).

On a less technical note, happy holidays and the very best in the new year to all fellow flyers of FE2/SF2!

Von S :drinks:

 

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