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Dariam

Pak Fa "Prototype T-50-2 _ Skin"

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Pak Fa "Prototype T-50-2 _ Skin"


    The Pak Fa (Su-57) for Strike Fighters 2 Series by "Thirdwire"
  
    This is a freewere mod, can't be sell...

    Sukhoi T-50-LL Flying Laboratory _ ''Pak Fa'' Prototype T-50-2
    Painting "Skin and Decals by Dariam  (...15/01/2020)

     Enjoy!!!:declare:


 

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  • Similar Content

    • By Eagle114th


      View File Screen Overhaul - (1920 x 1080)
      Strike Fighter Project 2 – Screen Overhaul v1.2 Customizable Edition
       
      The new version of SF2 Screen Overhaul 1.2 is now released.  Here is the following screen this mod completely overhaul:
       
      -          Main screen
      -          Single mission screen
      -          Mission editor screen
      -          Hangar (Default) screen
      -          Loadout screen
      -          Planning screen
      -          Roster screen
      -          Campaign screen
      -          Campaign editor screen
      -          Pilot records screen
      -          Options screen
       
      It does not yet cover another screen.  It is work in progress (WIP) for now.  What I am seeking for is feedback that will help me improving the mod further. It is one of my biggest projects I ever worked on for SF2. It gave me opportunity to grow a new skill I enjoy doing. 

      NOTE:  Now that SF2 Screen Overhaul is becoming a customizable version. If you make any mods that adds or change anything to this mod, please add my name and mod name to your credit part.
       
      You can contact me by PM in CombatAce (I am known as Eagle114th there) or Strike fighter series Discord chat (My username is Magic Dragon, so you can find me there too.)

      Version 1.2 NOTES:
       
      Buttons customization instruction:
      In Menu folder (SF2 mod folder), you will see various SF2 screen named as “BUTTONS_HANGAR, MAIN, OPTIONS, etc...), there are folders for each button.  In order, to change the color of buttons, go to one of button folder, you will see different folders for various color.  Copy the file from there and overwrite the files in any BUTTONS_(SCREEN) folder.

      For example, in BUTTONS_HANGAR, if I want to change the color of “LOADOUT” square button to blue; I go to the folder “LOADOUT”, then “Blue” folder, copy the files: LOADOUT0.bmp, LOADOUT1.bmp, and LOADOUT2.bmp.  Then I paste (Overwrite) the files in BUTTONS_HANGAR.
       
      Screens and Buttons customization Templates
      In different “BUTTONS_(different screen names)”, there are folder “_Templates’.  You can use it to change the designs, colors, or anything you want to do with the screen background or buttons. 
       
       


      This mod uses a font known as Orbitron.  I included it in _Fonts folder.

      I want to express my sincerely big THANKS to Menrva, Wrench, UllyB, Daddyairplanes, Wilches, JosefK, FalonCAF, and everyone else in CombatAce community for making this possible.  You all have been a huge help. 

      Because of Operation Desert Storm 30 years anniversary great mod, I was able to study the codes on how SF2 menu work, which led me into developing new menu for SF2.  This mod is truly fun to fly in SF2.  If anyone hasn’t tried it yet, I highly recommend it.


      There are detailed instruction that explains how to install in the proper ways in README file.  LEASE READ IT BEFORE INSTALLING! 

      I included the plans for the next version in the readme too.  

      The feedback are always welcomed!
       
       
       
      Submitter Eagle114th Submitted 05/18/2021 Category Menus  
    • By Eagle114th
      Strike Fighter Project 2 – Screen Overhaul v1.2 Customizable Edition
       
      The new version of SF2 Screen Overhaul 1.2 is now released.  Here is the following screen this mod completely overhaul:
       
      -          Main screen
      -          Single mission screen
      -          Mission editor screen
      -          Hangar (Default) screen
      -          Loadout screen
      -          Planning screen
      -          Roster screen
      -          Campaign screen
      -          Campaign editor screen
      -          Pilot records screen
      -          Options screen
       
      It does not yet cover another screen.  It is work in progress (WIP) for now.  What I am seeking for is feedback that will help me improving the mod further. It is one of my biggest projects I ever worked on for SF2. It gave me opportunity to grow a new skill I enjoy doing. 

      NOTE:  Now that SF2 Screen Overhaul is becoming a customizable version. If you make any mods that adds or change anything to this mod, please add my name and mod name to your credit part.
       
      You can contact me by PM in CombatAce (I am known as Eagle114th there) or Strike fighter series Discord chat (My username is Magic Dragon, so you can find me there too.)

      Version 1.2 NOTES:
       
      Buttons customization instruction:
      In Menu folder (SF2 mod folder), you will see various SF2 screen named as “BUTTONS_HANGAR, MAIN, OPTIONS, etc...), there are folders for each button.  In order, to change the color of buttons, go to one of button folder, you will see different folders for various color.  Copy the file from there and overwrite the files in any BUTTONS_(SCREEN) folder.

      For example, in BUTTONS_HANGAR, if I want to change the color of “LOADOUT” square button to blue; I go to the folder “LOADOUT”, then “Blue” folder, copy the files: LOADOUT0.bmp, LOADOUT1.bmp, and LOADOUT2.bmp.  Then I paste (Overwrite) the files in BUTTONS_HANGAR.
       
      Screens and Buttons customization Templates
      In different “BUTTONS_(different screen names)”, there are folder “_Templates’.  You can use it to change the designs, colors, or anything you want to do with the screen background or buttons. 
       
       


      This mod uses a font known as Orbitron.  I included it in _Fonts folder.

      I want to express my sincerely big THANKS to Menrva, Wrench, UllyB, Daddyairplanes, Wilches, JosefK, FalonCAF, and everyone else in CombatAce community for making this possible.  You all have been a huge help. 

      Because of Operation Desert Storm 30 years anniversary great mod, I was able to study the codes on how SF2 menu work, which led me into developing new menu for SF2.  This mod is truly fun to fly in SF2.  If anyone hasn’t tried it yet, I highly recommend it.


      There are detailed instruction that explains how to install in the proper ways in README file.  LEASE READ IT BEFORE INSTALLING! 

      I included the plans for the next version in the readme too.  

      The feedback are always welcomed!
       
       
       
    • By Eagle114th
      I did some experiment on converting the regular screenshot into 1970s and older photo style.  I thought "Why not?"  so here it is:

      Parked A-4s - Rregular screenshot

      Parked A-4s - 1970s style screenshot

      Parked A-4s - Older style screenshot


      Parked MiG-21s - Regular screenshot

      Parked MiG-21s - 1970s style screenshot


      Parked MiG-21s - Older style screenshot

    • By Eagle114th
      Good evening everyone,
      I have a few questions about MESSAGESYSTEMS.INI and .STR files;
       
      1) since I am looking for the way to do further changes to HUDDATA and GUI.  I did some researches and I found out that if I edit MESSAGESYSTEMS.INI, I will be able to do more customization to the in-flight screen.  I am unable to find MESSAGESYSTEMS.INI.  So where do I find it? I extracted flightdata and there is no MESSAGESYSTEMS.INI. Where can I find MESSAGESYSTEMS.INI?

      2) About .STR, I noted there are .STR on both flight and menu folders after extracting both using CAT extractor.  What kind of program is required, in order, to edit .STR files?  Or is there no way to mod them properly yet?

      As always, the information and advice are appreciated.

      Cheers!
       
    • By Eagle114th
      Hello everyone,
      While I was working on SF2 new MENU / GUI project, I realized that I really want to finish working on updating an ordinance list.  The reasons:

      I missed the old day of Jane's FA when I could view the list of ordinance that is separated between AA (Air to Air) / AS (Air to Surface).  I decided to work on it, so anyone who wants this can also enjoy SF2 with new ordinance list.  

      I created the notes with abbreviations I am using for the list.  The feedbacks are welcomed as always.  I will happily update the list if the community wants to see any abbreviations modified, changed, or added.  Here is the list:
      Abbreviations -------------------------------------------------------- <MISSILE PLATFORM - TYPES> AAM AIR TO AIR MISSILE ALCM AIR-LAUNCHED CRUISE MISSILE AGM AIR TO GROUND MISSILE ARM ANTI-RADIATION MISSILE ASM AIR TO SURFACE MISSILE AShM ANTI-SHIP MISSILE M-SAM MOBILE SAM SAM SURFACE TO AIR MISSILE <MISSILE - GUIDANCE TYPES> ARH ACTIVE RADAR HOMING CG COMMAND GUIDANCE CLOS COMMAND TO LINE-OF-SIGHT SARH SEMI-ACTIVE RADAR HOMING LG LASER-GUIDANCE LOSBR LINE-OF-SIGHT BEAM RIDING INS INERTIAL NAVIGATION SYSTEM IR INFRARED HOMING IIR IMAGING INFRARED GUI TGM TELEVISION GUIDANCE TV ELECTRO-OPTICAL GUIDANCE RA RADAR ALTIMETER GUIDANCE RC RADIO COMMAND RL RADIO LINK <BOMB - TYPES> CBU (CLUSTER BOMB UNIT) FFD FREE-FALL DEMOLITION GBU (GLIDE BOMB UNIT) GPB GENERAL-PURPOSE BOMB LGB LASER-GUIDED BOMB LDGPB LOW-DRAG GENERAL-PURPOSE BOMB NPB NAPALM BOMB PGM PRECISION GUIDED MUNITION <ROCKET - TYPES> AP ARMOR PIERCING FFAR FOLDING-FIN AIRCRAFT ROCKET HE HIGH EXPLOSIVE HVAR HIGH VELOCITY AIRCRAFT ROCKET <OTHER> DT DROP TANK ECM ELECTRONIC COUNTERMEASURES GP GUN POD RACK ORDINANCE RACK RL ROCKET LAUNCHER RP ROCKET PROJECTILE TGP TARGETING POD
      Here is the updated list of SF2 ordinances:
      NOTE: You will see duplicated names for drop tanks, don't worry about it.  It is connected to the aircraft.  You won't see duplicated drop tanks in SF2 Menu. This list is directly copied from weapondata. 
      The list is still WIP, there are probably mistakes I have not seen before.  So please let me know if you see anything needs fixing in the list.
       
      <AIR TO AIR MISSILES> (AAM) AIM-4D Falcon (IR) (AAM) AIM-7D Sparrow (SARH) (AAM) AIM-7E Sparrow (SARH) (AAM) AIM-7E-2 Sparrow (SARH) (AAM) AIM-7E-4 Sparrow (SARH) (AAM) AIM-7F Sparrow (SARH) (AAM) AIM-7M Sparrow (SARH) (AAM) AIM-7P Sparrow (SARH) (AAM) AIM-9B Sidewinder (IR) (AAM) AIM-9D Sidewinder (IR) (AAM) AIM-9E Sidewinder (IR) (AAM) AIM-9E-2 Sidewinder (IR) (AAM) AIM-9F Sidewinder (IR) (AAM) AIM-9G Sidewinder (IR) (AAM) AIM-9H Sidewinder (IR) (AAM) AIM-9J Sidewinder (IR) (AAM) AIM-9L Sidewinder (IR) (AAM) AIM-9M Sidewinder (IR) (AAM) AIM-9N Sidewinder (IR) (AAM) AIM-9P Sidewinder (IR) (AAM) AIM-9P-2 Sidewinder (IR) (AAM) AIM-9P-3 Sidewinder (IR) (AAM) AIM-9P-4 Sidewinder (IR) (AAM) AIM-9P-5 Sidewinder (IR) (AAM) AIM-54A Phoenix (SARH / ARH) (AAM) Matra R.530 (SARH / IR) (AAM) Matra R.530E (SARH / IR) (AAM) Matra R.550 Magic (IR) (AAM) Matra R.550 Magic 2 (IR) (AAM) Shafrir-1 (IR) (AAM) Shafrir-2 (IR) (AAM) Python-3 (IR) (AAM) Firestreak (IR) (AAM) Red Top (IR) (AAM) Sky Flash (SARH) (AAM) V3A Kukri (IR) (AAM) V3B Kukri (IR) (AAM) RS-2US "AA-1 Alkali-B" (LOSBR) (AAM) R-3S "AA-2 Atoll-A" (IR) (AAM) R-13M "AA-2 Atoll-D" (IR) (AAM) R-23R "AA-7 Apex-A" (SARH) (AAM) R-23T "AA-7 Apex-B" (IR) (AAM) R-24R "AA-7 Apex-C" (SARH) (AAM) R-24T "AA-7 Apex-D" (IR) (AAM) R-60T "AA-8 Aphid-A" (IR) (AAM) R-60M "AA-8 Aphid-B" (IR) -------------------------------------------- < BOMBS > (CBU) CBU-24B Cluster Bomb (CBU) Mk.20 Rockeye II (FFD) M-117 750-lb Bomb (GPB) AN-M57 250-lb Bomb (GPB) AN-M64 500-lb Bomb (GPB) UK 250-lb Bomb (GPB) UK 540-lb Bomb (GPB) UK 1000-lb Bomb (GPB) FAB-100 100-kg Bomb (GPB) FAB-250 250-kg Bomb (GPB) FAB-500 500-kg Bomb (LDGPB) Mk.81 250-lb Bomb (LDGPB) Mk.82 500-lb Bomb (LDGPB) Mk.82 Snakeye (LDGPB) Mk.83 1000-lb Bomb (LDGPB) Mk.84 2000-lb Bomb (LGB) GBU-12 Paveway (LG) (LGB) GBU-12 Paveway II (LG) (LGB) GBU-10 Paveway (LG) (LGB) GBU-10 Paveway II (LG) (NPB) BLU-1 Napalm (PGM) Mk.1 Walleye I (TGM) (PGM) Mk.5 Walleye II (TGM) (PGM) Mk.21 Walleye I ERDL (TGM) (PGM) Mk.23 Walleye II ERDL (TGM) (PGM) GBU-8 HOBOS (TGM) -------------------------------------------- <AIR TO GROUND MISSILES> (ARM) AGM-45A Shrike (ARM) AGM-45B Shrike (ARM) AGM-78A Standard ARM (ARM) AGM-78B Standard ARM (ARM) AGM-78C Standard ARM (ARM) AGM-78D Standard ARM (AShM) AGM-84A Harpoon (RA / ARH) (AShM) AGM-84C Harpoon (RA / ARH) (AShM) AGM-84D Harpoon (RA / ARH) (AShM) K-10S "AS-2 Kipper" (INS / RL) (AShM) Kh-22 "AS-4 Kitchen" (INS / ARH) (ALCM / AShM) KSR-5 "AS-6 Kingfish" (INS / ARH) (ASM) AGM-65A Maverick (TV) (ASM) AGM-65B Maverick (TV) -------------------------------------------- <ROCKET LAUNCHERS> (RL) LAU-3 Rocket Pod (RL) LAU-10 Rocket Pod (RL) LAU-32 Rocket Pod (RL) LAU-33 Rocket Pack (RL) Matra 155 Rocket Pod (RL) 2" Microcell Rocket Pack (RL) 2" Microcell Rocket Pack (RL) JL-100 Rocket Pod (RL) UB-16-57 Rocket Pod (RL) UB-32-57 Rocket Pod -------------------------------------------- <GUN PODS> (GP) SUU-11 Gun Pod (7.62x51mm) (GP) SUU-23 Gun Pod (20mm) (GP) Mk.4 Gun Pod (20mm) (GP) 30mm Aden Gun Pack -------------------------------------------- <DROP TANKS> (DT) 75-gal Drop Tank (DT) 100-gal Drop Tank (DT) 150-gal Drop Tank (DT) 170-gal Drop Tank (DT) 195-gal Drop Tank (DT) 175-gal Ventral Drop Tank (DT) 200-gal Drop Tank (DT) 230-gal Drop Tank (DT) 250-gal Drop Tank (DT) 275-gal Drop Tank (DT) 280-gal Drop Tank (DT) 300-gal Drop Tank (DT) 335-gal Drop Tank (DT) 370-gal Drop Tank (DT) 450-gal Drop Tank (DT) 500-ltr Supersonic Tank (DT) 600-gal Drop Tank (DT) 610-gal Drop Tank (DT) 625-ltr Drop Tank (DT) 650-gal Drop Tank (DT) 1300-ltr Drop Tank (DT) 1700-ltr Drop Tank (DT) 293-gal Drop Tank -------------------------------------------- <RACKS> (RACK) A/A37B-5 TER (RACK) A/A-37B-6 MER (RACK) NAPGACH (RACK) Harrier Twin Store Carrier (RACK) Mirage Twin Bomb Rack (RACK) LAU-88A/A (RACK) LAU-105 DRA (RACK) F-105 Twin AIM-9 Rail (RACK) RPK10 Bomb Rack Fuel (RACK) APU-60-II -------------------------------------------- <TARGETING POD> (TGP) AN/AVQ-23A/B Pave Spike -------------------------------------------- <ECM> (ECM) AN/ALQ-71 (ECM) AN/ALQ-101 (ECM) AN/ALQ-119 (ECM) AN/ALQ-131 -------------------------------------------- <SAM> (SAM) RIM-2F Terrier HTR-3 (SARH) (SAM) RIM-7E Sea Sparrow (SARH) (SAM) RIM-7H NATO Sea Sparrow (SARH) (SAM) RIM-66B Standard MR (SARH) (SAM) "SA-2B Guideline Mod 1" (CG) (SAM) "SA-2C Guideline Mod 2" (CG) (SAM) "SA-2E Guideline Mod 4" (CG) (SAM) "SA-2F Guideline Mod 5" (CG) (SAM) "SA-6A Gainful" (CG / SARH) (SAM) "SA-N-3 Goblet" (RC / SARH) -------------------------------------------- <MOBILE SAM> (M-SAM) "SA-8 Gecko Mod 0" (CLOS) (M-SAM) "SA-8B Gecko Mod 1" (CLOS) (M-SAM) "SA-N-1B Goa" (CLOS) (M-SAM) "SA-N-4 Gecko" (CLOS)
      I will share the progress of this mod through time.
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