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GKABS

This is what I am going to work on next

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you know ur vehicles...

I know how to make main turret move yaw etc.. x in pic....i need top turret to move random...I set up as dummy gunner...reckon this will work...just rotate random /

I set it as fake gunner...im asking as I dont know if dummy works on Groundobjects.

[Cupola]
SystemType=GUNNER
GunnerID=1
DummyComponent=TRUE
YawModelNodeName=hatch
ViewportPosition=0.0,0.0,2.70

cheerz

 

Image2.jpg

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Hello gentlemen,  sorry for not updating you with my work for the past 6 weeks, I started going back to work and was trying to catch up with all my delayed work.  I should be going back to working on my project but at a slower pace.

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Another update I think it is getting there slowly but steady. :drinks:

5f4d44df5bbf0_Annotation2020-08-31214131.thumb.png.231ce1f08820f914a92b69d79b76e0bf.png

Edited by GKABS
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I think its almost complete maybe some more few details and then I can go for mapping the model

5f5673d47898b_Annotation2020-09-07204034.thumb.png.cdc07466d5635efd544a822faf10c5bb.png5f5673d7e762a_Annotation2020-09-07204115.thumb.png.184e33d43adc66f847e987611be4104b.png5f5673db1d51b_Annotation2020-09-07204308.thumb.png.c313baf94e6187858a1972e4a8f41bf6.png

Edited by GKABS
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another update

2.thumb.jpg.c0028e7c6c5ae42c50df294148200249.jpg1.thumb.jpg.637854054ef5dad115c6a76e94959c46.jpg

Edited by GKABS
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Fantastic!!  Now that's what I call attention to detail! :yikes:

Will you be doing a desert skin? 

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18 hours ago, Piecemeal said:

Fantastic!!  Now that's what I call attention to detail! :yikes:

Will you be doing a desert skin? 

Yes, indeed I hope you like this desert one. :wink:

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More detail7.thumb.jpg.f5ce1b14b966cb62c141bd39136eff70.jpg

 

Edited by GKABS
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and maybe these two camos

 

 

Flakpanzer-Gepard-1.png

Flakpanzer-Gepard-Last.png

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Bumpity bump-bump

Edited by Piecemeal

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It is coming soon test is completed,  and just one more skin for the Brazilian texture compufat contacted me and he wants to make one for Brazilan AAA.  I will give him some time if he finishes it early that will be great, otherwise, I can always have it as an update. 

img00006.thumb.JPG.f648ecb9ad027b0dc0d02dff6f2a9938.JPG

Edited by GKABS
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:good: The Bundeswehr camos would be cool.  specially for GermanyCE.

I hope you still got the VW transporters in mind... ;-=)

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7 minutes ago, Soulfreak said:

I hope you still got the VW transporters in mind... ;-=)

I didn't forget about it my dear friend.:wink:

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I have the VWT3 about 80% completed and this is the two texture I would like to have for it. This model I am not trying to make a highly detailed model (high poly) but it will be great. :smile:

5fae93c6cf862_VW_Transporter_T3_BWsince84.png.2c3432546395c9925d06ffbab61f149b.pngVW_Transporter_T3_BW.png.6cb78a7a9a13329dc2f1c3659c9492a3.png

 

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Edited by GKABS
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more work on the texture, this is just testing what i can do with net photos.  I really have a lot of projects that i am working on, sorry for not to make the model high poly.  But i will do my best, and if it's come out good I will make a higher poly model.

 

Screenshot 2020-11-13 205328.jpg

Screenshot 2020-11-13 205348.jpg

Edited by GKABS

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things like that don't need high poly counts, 

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Only special software engine data in the MovementSystem section .... :blink:  ... :laugh:

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Okay, I have been working on the model all day to complete it and I think I have it done, not my best but it will do I think.

 

 

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Edited by GKABS
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