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Next I will be completing the M109 and the M992A2 they shouldn't take long. The project for the drone will be the General Atomics MQ-9 Reaper. It will be another team work with the same talented friends.

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Collecting blueprint for MQ-9 Reaper

248740_69105b7004521f4033293aecc86b32e3.thumb.jpg.ce1720d2169a4468de906ac5f6686674.jpg

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long term request (several months away, not now I mean it! :lol:)

AGM-28 Hound Dog. the current one's mapping wont allow for the camo that was present from early 70s to retirement in 1978 (although not actively deployed past mid 1975)

but i mean it when i say please consider adding to the bottom of the list for now

Edited by daddyairplanes
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I will be adding this to the bottom of my to do list but no promises in when it will be completed.:wink:

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no worries on that, RL is picking up abit for me and the time for modding will be cut down (even if the "ooh i wanna do this" doesnt)

 i was actually more worried you'd say "looks simple" and try to tackle it now

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I would have, but I have other projects that I promised to have them completed too. But you will get your request may be sooner that what you expect. :wink:

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Just another update

 

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2022-01-31_16h00_52.jpg

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Found another Navy fast attack boat to make that I was thinking of making for a long time. USS Pegasus (PHM-1)

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PHM-3.jpg

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uss_phm_1_pegasus_patrol_boat-07714.jpg

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This is one of the old models in my list I just remembered Um Al Maradim Class (Combattante I), so I will be making it before the USS Pegasus (PHM-1)

440px-Al-Fahaheel-P3721-130521-N-GZ984-1

combat1.jpg

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rellay nice. looking forward to more ships in game.

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Almost completed the M109A1 for the Vietnam war. 

2022-02-25_00h06_51.thumb.jpg.27b3e439802116bc30c60d94033d0e5d.jpg2022-02-25_00h07_16.thumb.jpg.d899a4486e873c55515a90486dc00bbc.jpg

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M109A1 uploaded have fun gentlemen.

 

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Okay, I am back from my vacation and I will start working on the  M992A2 I will try to get it out with two colors desert and green.

2022-03-29_17h16_30_renamed_9228.thumb.jpg.0edc61b533ebb78b4aba0927697c9fa1.jpg

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Getting there about 90% completed

2022-03-31_13h46_41.thumb.jpg.8e31ab67a233c253a99dc528d0d00e53.jpg2022-03-31_13h58_47.thumb.jpg.8a32f61c1371230c1668532f098a53c0.jpg

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The M992A2 has been uploaded have fun. :drinks:

 

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Just uploaded the new Ukrainian Navy Bayraktar-TB2 model with a new 3 blade propeller and fixed the fast propeller model to have some depth to it.  I will be making a new update to the first TB2 soon.  Big thank you to compufat for the new texture and his suggestions. 

 

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I will be working on this model M163 PIVADS for Vietnam within the coming week it shouldn't be hard as  I have the basic model, I just need to add the floating cells to the sides of the chassis. :drinks:

26590362968_8c0bb0419e_b.jpg

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Cool, can't wait to see it done

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more tracked loveliness from the Panzer Meister !!!  

 

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Model completed I need to make the texture and then fix the gunner uniform.

2022-04-08_21h12_01.thumb.jpg.2c933031e6efde4642f2e8899c7b3324.jpg

 

 

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Getting there. :drinks:

 

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2022-04-11_00h39_08.jpg

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I think it is about 95% completed

2022-04-11_17h00_41.thumb.jpg.21d8e39d1c5568d696c927c69f4d6fd9.jpg2022-04-11_17h01_01.thumb.jpg.fa282622346beb8a3813d04e740c3c6b.jpg2022-04-11_17h01_33.thumb.jpg.950c2f9f3cfb5bf8908f9a17aeefba49.jpg

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First test in-game.

img00002.thumb.jpg.ed6f9af39114882f17c41419f44fea96.jpgimg00005.thumb.jpg.f08c443da97bfd08fbbb67a42378c3c5.jpgimg00006.thumb.jpg.ae89494bde252d40ef6d25f3fcb47a96.jpg

 

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File uploaded have fun. :drinks:

 

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Just trying to complete the M978 Fire Engine. :pilotfly:

2022-04-17_22h27_35.thumb.jpg.3d259a4fcc825491db437d3198a82da5.jpg2022-04-17_22h28_02.thumb.jpg.4c358c31ff3f1652117ad69afba8f74e.jpg

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      Hi everyone,
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      View File Operation Desert Storm: 30th Anniversary Edition
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      CombatACE.com shall at all times retain ownership of the Software as originally downloaded by you and all subsequent downloads of the Software by you. The Software (and the copyright, and other intellectual property rights of whatever nature in the Software, including any modifications made thereto) are and shall remain the property of CombatACE.com and of the respective developers/modders.
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    • By Menrva
      Welcome To Duty
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      We are sure you will enjoy and appreciate this high-quality freeware product. From the aviation enthusiasts, to the aviation enthusiasts... and for the pilots of tomorrow.
       
      Minimum Requirements
      Required products from ThirdWire:
      Strike Fighters 2, July 2013 patch Strike Fighters 2: Israel, July 2013 patch Strike Fighters 2: North Atlantic, July 2013 patch Full support for:
      Mission Editor DLC Campaign Customizer DLC System specs:
      OS: Windows 7 x86 Processor: Dual Core 2.7 GHz Memory: 4.0 GB RAM Hard Drive: 17.0 GB Free Space Video Card: 1024 MB DirectX 10  
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      Disclaimer
      CombatACE.com shall at all times retain ownership of the Software as originally downloaded by you and all subsequent downloads of the Software by you. The Software (and the copyright, and other intellectual property rights of whatever nature in the Software, including any modifications made thereto) are and shall remain the property of CombatACE.com and of the respective developers/modders.
      In no event, unless required by applicable law or agreed to in writing, shall CombatACE.com, or any person be liable for any loss, expense or damage, of any type or nature arising out of the use of, or inability to use this installer or program, including, but not limited to, claims, suits or causes of action involving alleged infringement of copyrights, patents, trademarks, trade secrets, or unfair competition.
      The Operation Desert Storm: 30th Anniversary Edition modification does NOT comply with CombatACE's Freeware Licensing. Various contents of this modification are exclusive, as such you are NOT allowed to share, redistribute and/or make use of the mod and/or its contents for other purposes, without the consent of the mod's developers. Contents of the modification are the copyright of their respective authors.
       
      Notes about the installer
      Beware, the mod is available only in the ISO format. You can either mount it on a virtual drive, burn it on a DVD like in the good old days, or unzip it with 7-Zip or equivalent software.
      The installer will automatically detect your installation of the required Strike Fighters 2 games by reading through the registry keys. Game folders that are copied from or manually moved from where they were originally installed are not supported. You need all three aforementioned Strike Fighters 2 games and they must be installed with ThirdWire's original installers, not manually copied from other sources nor moved elsewhere after installation to other folders or drives. If you do not meet any of these requirements, installation cannot proceed and you are on your own. If you install all required games properly, the installation of the mod will proceed correctly as intended. The installer then lets you choose where to install the mod folder; you can even install the mod on a different drive or partition than the one where Strike Fighters 2 is installed. No further user input nor manual edits after installation are ever required; the installer takes care of creating all proper links to your desired path for the mod folder. After installation is over, simply run the mod by using the created Desktop and/or Start Menu links.
      If you have a previous version of the mod installed, please use the uninstaller to remove it completely. Clean installation is mandatory. You might want to make a backup of the Controls folder, so that you can easily restore your controller settings afterwards.
       
      Suggestions on common issues
      Make sure that you are using your dedicated GPU. By default, Strike Fighters 2 usually selects the integrated GPU you may have on your CPU, which is much weaker in terms of VRAM. In case you have frequent crashes or black/missing textures, I highly suggest you download and install the DXVK graphics wrapper (x86 DLLs) into your Strike Fighters 2 game folder: https://github.com/doitsujin/dxvk. You need a Vulkan-compatible GPU. The wrapper can greatly improve the experience with the mod. With DXVK I can play the mod on a mere Intel UHD 710, whereas without it the mod would always crash to desktop. Go to Sound and set Sound Channels to 32. We got reports that 16 is not enough and will cause crashes on some systems, due to the higher quality sounds included within the mod. The mod is pretty heavy for the game engine despite huge optimizations. Strike Fighters 2's engine is 32bit only and apparently does not manage VRAM properly; consecutive campaign missions might show black/missing textures on objects or cause crashes to desktop because the game does not release the occupied VRAM from the previous mission you played, thus the more missions are loaded consecutively, the more easily you may run out of memory. Set Ground Objects to Medium or Low, Horizon Distance to Near, and Shadows to Medium or Low. These are the most troubling settings. Avoid Unlimited settings as much as possible. If the mod used to work and suddenly crashes to desktop, updating or reinstalling video drivers should help. Make sure that DirectX June 2010 Redistributables are also installed, they are included inside the ISO disk image of the mod. Inside the mod folder, you'll find some extra text files. "(Coalition Order of Battle)" should be of your interest; the mod's terrain covers the entirety of Iraq, at the cost of not having all of Saudi Arabia; this means that a number of important units are based on airbases that are beyond the in-game playable area. With those units you always spawn near the target area, you'll never get to start from a runway nor to land on the assigned runway beyond the invisible wall. You have an entire list of the affected units in the aforementioned text file. By pressing ALT+N, the plane returns to base automatically. The mod is fully compatible with the Campaign Customizer and Mission Editor DLCs by ThirdWire. The Campaign Customizer might be an alternative way to experience those off map units I mentioned previously, since it assigns you to a random airbase of the in-game flyable area. Escort missions are often broken, this is not an issue of the mod, but a bug of the stock game; sometimes the AI flight you escort does not engage its target and keeps flying in a straight line instead of following waypoints, thus the trigger for mission success will never happen. Abandon the mission or retry it if the issue happens, sometimes it works. Pray for ThirdWire AKA Tsuyoshi Kawahito to work on a 64bit version of Strike Fighters 2, maybe even with support for DirectX 12. With that done, any out of memory issues should become an old memory.
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