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51 minutes ago, Wilches said:

Hey Gkabs! If you have some spare time don´t forget the Niteroi Class Frigate. There are a lot of people waiting for one. Take your time sir!!!:bowdown2:

Im one of this people hahahahahaha 

As always your models looks gorgeous :) i hope you find spare time to make this ship

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Glad to hear that you got the missiles working on that ship.

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1 hour ago, Wilches said:

Hey Gkabs! If you have some spare time don´t forget the Niteroi Class Frigate. There are a lot of people waiting for one. Take your time sir!!!:bowdown2:

But what a monumental job, Cláudio!

Thanks to this kind of thing, Strike Fighters will continue to fight for many years to come.

I congratulate you, my brother!

Greetings from Argentina!

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Congratulation! It is great to see you never giving up and getting the mods to work in SF2.  I felt the same when working on deep coding .ini for SF2 new menu / GUI project. It has been a deep learning curve for me as well. 

I look forward to seeing your projects expanding even more!  Thank you for continuing to share your hobbies / passions in SF2 moddings with us!

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9 hours ago, Wilches said:

Hey Gkabs! If you have some spare time don´t forget the Niteroi Class Frigate. There are a lot of people waiting for one. Take your time sir!!!:bowdown2:

Don’t worry I promised you that I will do it and I will,  I just have the FPB-57 then I will start working on it.  :wink:

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Almost completed the Stiqlal P 5702 I (German FPB-57)

img00011.thumb.JPG.8ad788637adc9d7b8bd34475a549e88c.JPGimg00016.thumb.JPG.ebd8342050e5ad84360f7b3e27e795d2.JPGimg00012.thumb.JPG.225b06da012ef9ad38ec8811bab60021.JPGimg00013.thumb.JPG.cd49a12d47807827692d814a3c7b60d1.JPGimg00014.thumb.JPG.8220657c774d7ed1e7121a78fb1d970c.JPGimg00015.thumb.JPG.d0b04b26c2ce8ac7f1ea98fe22f9a1cf.JPGimg00017.thumb.JPG.4dd32ea4f5cee596f36b436314136f99.JPGimg00019.thumb.JPG.ebefab07119a4f8146fdf91bb5cad866.JPGimg00020.thumb.JPG.b62aa55a03af4039823ddc623bcf8295.JPGimg00021.thumb.JPG.9d7cb92aecf51597bfafd19d5560f457.JPGimg00025.thumb.JPG.b81fca49e2cfcf28761286f8104266ab.JPGimg00001.thumb.JPG.82a54382a0556fd6907096be21a600a4.JPGimg00002.thumb.JPG.5c0fe6ec0359548e2514eb014eb6df7c.JPGimg00003.thumb.JPG.b9650195002e7b72072bc6b2141be048.JPGimg00004.thumb.JPG.33f1b3ca1caaad8a31ee45a80f9ed1e3.JPGimg00005.thumb.JPG.c00f2eb55ba443c8b46e09d2a1aedcb9.JPGimg00006.thumb.JPG.26b60b468f17f39cac3785d9243ecc9a.JPG

 

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A new boat must come with a new texture lol

 

img00026.JPG

img00028.JPG

img00029.JPG

img00030.JPG

img00031.JPG

img00032.JPG

img00033.JPG

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Beautiful work once again. I’m of the mindset that we can never have enough ships in game so your recent releases have been most welcome. Thank you. Any chance you might be interested in some early Soviet ships at some point? Torpedo boats , gun boats or frigates and destroyers would fill some gaps in the early Cold War . 😇

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Thank you for your kind words,  I will consider that after I complete Niteroi Class Frigate. 

Edited by GKABS
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The M106A3 coming along really nice I think.

 

Screenshot 2021-05-14 182152.jpg

Screenshot 2021-05-14 182245.jpg

Screenshot 2021-05-14 182401.jpg

Screenshot 2021-05-14 182431.jpg

Screenshot 2021-05-14 182505.jpg

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Started working on the Fragata Niteroi F40, this is really going to be a long process, but this is the first step. :wink: the Hull needs more tweaking.

609ed171b2e07_Screenshot2021-05-14223628.thumb.jpg.87d71df4fbff786ace0add59ced3d8b1.jpg

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That is it for today good night. :pilotfly:

609eedb359470_Screenshot2021-05-15003713.thumb.jpg.b7d45f269a1e79d08fea4fedae5aa871.jpg

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My deepest regards Sir! Congratulations!!!!

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Completed the Kuwait Istiqlal P5702 (German FPB-57) and the file is uploaded waiting for approval. 

img00032.JPG

 

Edited by GKABS
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The first test of the M106A with a full crew., big thanks to guuruu for helping to fix my mortar round and the effects dataini :drinks:

 

img00041.JPG

img00042.JPG

img00043.JPG

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awesome!

detailed enough i can almost see the split in somebodies ACU pants :lol:

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@GKABS dude you're an absolute beast knocking out all these new ground objects! Keep up the great work!

 

19 hours ago, daddyairplanes said:

awesome!

detailed enough i can almost see the split in somebodies ACU pants :lol:

I split every pair of A2CUs I had climbing up and down the aircraft. :prankster:

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The first test for the SA-22 Greyhound / Pantsir-S1

img00001.thumb.JPG.564c8e9b923f9d5afc9f6dbd96d136a6.JPGimg00010.thumb.JPG.69ed1eeefdf84c889e8faaf557c12f2b.JPGimg00012.thumb.JPG.b3c04a65dd2b6bbb23c965b0652ac019.JPGimg00013.thumb.JPG.e2c9abbf3501beb4974efe0b86c22db6.JPGimg00014.thumb.JPG.543fe54ddd8cb0f47b6976c77847fde8.JPG

 

Edited by GKABS
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 M106A completed with 14 textures 1024x1024 and 14 high-quality textures as well. big thank you to compufat for making the most of them.

Portugal
Israel
Chile
Egypt
Jordan
Iran
Morocco
Thailand
Tunisia
Salvador
Cam
Tan
Green

 

 

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12.jpg

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14.jpg

Edited by GKABS
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M106A3 mortar carrier file uploaded have fun. :pilotfly:

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Was the Bayraktar finished?

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10 minutes ago, Stratos said:

Was the Bayraktar finished?

Yes a long time ago as a model,  it's with guuruu (hint hint guuruu :wink:) and hopefully he will have it ready soon as I have been waiting for along time to fly it.

 

Edited by GKABS
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10 hours ago, GKABS said:

Yes a long time ago as a model,  it's with guuruu (hint hint guuruu :wink:) and hopefully he will have it ready soon as I have been waiting for along time to fly it.

 

lol, sorry

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12 hours ago, Stratos said:

Was the Bayraktar finished?

Almost ... he did his job and I did half of mine :biggrin:. Soon .. flight models aren't carrots that you get from garden, but we're realy close ;-) 80% done :biggrin:.

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      CombatACE.com shall at all times retain ownership of the Software as originally downloaded by you and all subsequent downloads of the Software by you. The Software (and the copyright, and other intellectual property rights of whatever nature in the Software, including any modifications made thereto) are and shall remain the property of CombatACE.com and of the respective developers/modders.
      In no event, unless required by applicable law or agreed to in writing, shall CombatACE.com, or any person be liable for any loss, expense or damage, of any type or nature arising out of the use of, or inability to use this installer or program, including, but not limited to, claims, suits or causes of action involving alleged infringement of copyrights, patents, trademarks, trade secrets, or unfair competition.
      The Operation Desert Storm: 30th Anniversary Edition modification does NOT comply with CombatACE's Freeware Licensing. Various contents of this modification are exclusive, as such you are NOT allowed to share, redistribute and/or make use of the mod and/or its contents for other purposes, without the consent of the mod's developers. Contents of the modification are the copyright of their respective authors.
       
      Notes about the installer
      Beware, the mod is available only in the ISO format. You can either mount it on a virtual drive, burn it on a DVD like in the good old days, or unzip it with 7-Zip or equivalent software.
      The installer will automatically detect your installation of the required Strike Fighters 2 games by reading through the registry keys. Game folders that are copied from or manually moved from where they were originally installed are not supported. You need all three aforementioned Strike Fighters 2 games and they must be installed with ThirdWire's original installers, not manually copied from other sources nor moved elsewhere after installation to other folders or drives. If you do not meet any of these requirements, installation cannot proceed and you are on your own. If you install all required games properly, the installation of the mod will proceed correctly as intended. The installer then lets you choose where to install the mod folder; you can even install the mod on a different drive or partition than the one where Strike Fighters 2 is installed. No further user input nor manual edits after installation are ever required; the installer takes care of creating all proper links to your desired path for the mod folder. After installation is over, simply run the mod by using the created Desktop and/or Start Menu links.
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