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    • By GKABS


      View File M-84AS / M-84AB1 Yugoslav MBT
      Hello and thank you for downloading my work.
      https://gkabs.net
      What's included:
      M-84AS / M-84AB1 Yugoslav MBT model
      All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
      Installation:
      Copy files to their proper folder
      //Please change the XXX with the correct number from your //Soundlist:
      [SoundList]
      SoundFileXXX=PKT762
      SoundFileXXX=TankEngine
      SoundFileXXX=TankTrack
      SoundFileXXX=grenade
      [PKT762]
      Priority=NORMAL
      Looped=TRUE
      NumBuffers=4
      3DSound=TRUE
      DopplerEffect=FALSE
      MaxDist=1000.000000
      MinDist=50.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100
      [TankEngine]
      Priority=LOW
      3DSound=TRUE
      DopplerEffect=TRUE
      Looped=TRUE
      NumBuffers=2
      MaxDist=250.000000
      MinDist=10.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100
      [TankTrack]
      Priority=NORMAL
      3DSound=TRUE
      DopplerEffect=FALSE
      Looped=TRUE
      NumBuffers=4
      MaxDist=500.000000
      MinDist=50.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100
      [grenade]
      Priority=NORMAL
      Looped=TRUE
      NumBuffers=4
      3DSound=TRUE
      DopplerEffect=FALSE
      MaxDist=1000.000000
      MinDist=50.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100
      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
      1.0.0
      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      Third Wire for making this outstanding game.
      Nightshade/PR for searching information for the tank blueprint.
      AleksejFonGrozni as I have used his 3d model as a blueprint (I have taken a screenshot to make the model)
      https://sketchfab.com/3d-models/m-84-main-battle-tank-a6839bb9b0d7403aa80951c31d76fe18
      3Dimitrije as I have used his 3d model as a blueprint (I have taken a screenshot to make the model)
      https://sketchfab.com/3d-models/1984-uro-akovic-m-84-141ef5a5934742329b7d618c2e004f92
      Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
      Google for some photos and information.
      And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop

      If you need any assistance please contact me at 
      gkabs@gkabs.net
      Submitter GKABS Submitted 09/28/2021 Category Ground Object Mods  
    • By GKABS
      Hello and thank you for downloading my work.
      https://gkabs.net
      What's included:
      M-84AS / M-84AB1 Yugoslav MBT model
      All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
      Installation:
      Copy files to their proper folder
      //Please change the XXX with the correct number from your //Soundlist:
      [SoundList]
      SoundFileXXX=PKT762
      SoundFileXXX=TankEngine
      SoundFileXXX=TankTrack
      SoundFileXXX=grenade
      [PKT762]
      Priority=NORMAL
      Looped=TRUE
      NumBuffers=4
      3DSound=TRUE
      DopplerEffect=FALSE
      MaxDist=1000.000000
      MinDist=50.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100
      [TankEngine]
      Priority=LOW
      3DSound=TRUE
      DopplerEffect=TRUE
      Looped=TRUE
      NumBuffers=2
      MaxDist=250.000000
      MinDist=10.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100
      [TankTrack]
      Priority=NORMAL
      3DSound=TRUE
      DopplerEffect=FALSE
      Looped=TRUE
      NumBuffers=4
      MaxDist=500.000000
      MinDist=50.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100
      [grenade]
      Priority=NORMAL
      Looped=TRUE
      NumBuffers=4
      3DSound=TRUE
      DopplerEffect=FALSE
      MaxDist=1000.000000
      MinDist=50.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100
      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
      1.0.0
      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      Third Wire for making this outstanding game.
      Nightshade/PR for searching information for the tank blueprint.
      AleksejFonGrozni as I have used his 3d model as a blueprint (I have taken a screenshot to make the model)
      https://sketchfab.com/3d-models/m-84-main-battle-tank-a6839bb9b0d7403aa80951c31d76fe18
      3Dimitrije as I have used his 3d model as a blueprint (I have taken a screenshot to make the model)
      https://sketchfab.com/3d-models/1984-uro-akovic-m-84-141ef5a5934742329b7d618c2e004f92
      Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
      Google for some photos and information.
      And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop

      If you need any assistance please contact me at 
      gkabs@gkabs.net
    • By GKABS


      View File Jet Pilot SF1
      Hello and thank you for downloading my work.
      https://gkabs.net
      What's included:
      New Pilot model
      All my files should include the Strike Fighters 1 Series game file (.LOD) and the texture required.
      This is for Strike Fighters 1 Series ONLY.
      Installation:
      Copy the files to Objects\pilot folder
      Add these lines to the _DATA.INI file to any jet you would like to add the new pilot to.
      [Pilot]
      PilotModelName=GK-Pilot     <----
      PilotHeadNodeName=GK-Head    <----
      if you have a two-seater add the Copilot as well.
      [CoPilot]
      PilotModelName=GK-Pilot1    <----
      PilotHeadNodeName=GK-Head    <----

      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Big thanks to Crawford for sending me the required MaxExporter_Max2009 and for testing the file in SF1.
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop
      Fuse
      FaceGen
      If you need any assistance please contact me at 
      gkabs@gkabs.net
      Submitter GKABS Submitted 01/12/2020 Category Pilot Mods  
    • By GKABS
      Hello and thank you for downloading my work.
      https://gkabs.net
      What's included:
      New Pilot model
      All my files should include the Strike Fighters 1 Series game file (.LOD) and the texture required.
      This is for Strike Fighters 1 Series ONLY.
      Installation:
      Copy the files to Objects\pilot folder
      Add these lines to the _DATA.INI file to any jet you would like to add the new pilot to.
      [Pilot]
      PilotModelName=GK-Pilot     <----
      PilotHeadNodeName=GK-Head    <----
      if you have a two-seater add the Copilot as well.
      [CoPilot]
      PilotModelName=GK-Pilot1    <----
      PilotHeadNodeName=GK-Head    <----

      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Big thanks to Crawford for sending me the required MaxExporter_Max2009 and for testing the file in SF1.
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop
      Fuse
      FaceGen
      If you need any assistance please contact me at 
      gkabs@gkabs.net
    • By GKABS


      View File Crotale SAM system
          
          CROTALE mod by GKABS

          1) Historical background

         The Development of the Crotale Surface-to-Air Missile system began in 1964.
         The Crotale is a very short range SAM system (Sol-Air à Très Courte Portée or SATCP).
         It was said that South Africa paid 85% (France: 15%) of the first step development 
         costs of this SAM System. The Crotale was named "Cactus" for South Africa.
         Thomson-CSF for the radar and the electronics, and Matra (Engine division) for the 
         R440 missile were the two prime contractors.
         South Africa received the first systems in 1971.
         In 1971 France placed the first order for operational tests: 1 Acquisition Unit and 
         2 Firing Units.
         The Armée de l'Air bought this SAM system in order to protect their airfields.
         The Crotale in this first opérational version (Crotale 1000) was above all engaged 
         for the Egypt-Libya and Angola wars in the 1980s.
         Further developments were launched for several customers among the 15 ones which 
         ordered this system.

          2) Installation in your Strike Fighters 2 installation(s)

         There are 2 options :
          - The "Sand" version in order to put in any "Desert" type SF2 install,
          - The "Green" version for any "European" type SF2 install.

         So you'll find them into 2 separated packs ready to play :)
          If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

          3) Credits
          
          - Coupi for suggesting the model, document, creating the data files, and testing.  From the bottom of my heart thanks.
          4) LICENSE:
          You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2.
           For use outside of this scope, you need to contact me for permission.
          gkabs@gkabs.net
          Software used:
          3d Max 2009
          UVLayout v2 Pro
          Substance Painter
          Adobe Photoshop

          If you need any assistance please contact me at 
          gkabs@gkabs.net    
      https://gkabs.net
       
      Submitter GKABS Submitted 04/23/2020 Category Ground Object Mods  
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