Jump to content
  • Announcements

    • Erik

      Please change your passwords ...   01/17/2023

      Everyone is required to update your password for your CombatACE account now. Please follow this link to update your password: https://combatace.com/settings/password/ Please do not re-use your old passwords. We will be changing all passwords for all accounts, and you will be locked out if you don't update your password today. Spammers are gaining access to accounts with weak passwords and using those accounts to spam with. We will ban all compromised accounts that spam. To protect your account update your password.
Sign in to follow this  
Buddha

parked aircrafts

Recommended Posts

same problem,i am still trying to find a good answer but not luck.

if i play single missions airports are full of planes,but in modded campaign no plane appears parked at the airport,just some c 130's or helis

i have already changed ground objects on ultra.

and also put parkedchance at 100 on airfields,ini  any clues??

Share this post


Link to post
Share on other sites

thnx for the answer,can you please explain how to do if i don't bother too much?

Share this post


Link to post
Share on other sites

the game generates the parked aircraft automatically, via the Options/GroundObjects/setting

extracting each airfield ini and raising the ParkedChange= to 100 will (ok, should!) create more parked birds. It also causes overlap issues with the larger aircraft (c-130s and up, including any add-on transports & bombers)

why it's not doing it in campaigns, which should be using the same in-game setting for objects is something I don't know the why of!

  • Thanks 1

Share this post


Link to post
Share on other sites

What campaign and terrain is this?

In the terrain ini file does it say NavalMap=TRUE?

And in the campaign data.ini file, under [CampaignData], does it say NavalCampaign=TRUE

 

I have often found that I get no parked aircraft on airfields in naval campaigns, but I do see them on the same terrain if the terrain and the campaign are not set as a naval campaign.

Don't know why.

Edited by Gatling20

Share this post


Link to post
Share on other sites
45 minutes ago, Gatling20 said:

What campaign and terrain is this?

In the terrain ini file does it say NavalMap=TRUE?

And in the campaign data.ini file, under [CampaignData], does it say NavalCampaign=TRUE

 

I have often found that I get no parked aircraft on airfields in naval campaigns, but I do see them on the same terrain if the terrain and the campaign are not set as a naval campaign.

Don't know why.

Was in desert 4 and Germany ce. The two campaigns has been modded by me and yes i can see the Planes on the carrier but on the ground only big Planes sometimes. If i set naval campaign off what Can happen?

Share this post


Link to post
Share on other sites

Try setting the terrain INI  to NavalMap=FALSE and in the campaign data.ini file, under [CampaignData], set NavalCampaign=FALSE

You won't be able to fly off a carrier, but you may get parked aircraft on the land airbases.

 

 

  • Thanks 1

Share this post


Link to post
Share on other sites

Thanks i tried both false in terrain and campaign too but nothing...this thing is driving me crazy, empty airports leaves a lot to immersion....any other advice on how to solve this frustrating situation?

Share this post


Link to post
Share on other sites

Wheter parked aircrafts appear in game has nothing to do with a campaign or with NavalMap=True or False.

The parked aircraft are defined in the terrain, especially in the xxx_airfield.ini.

Here as example the desert_aifield1.ini:

[Runway001]
Heading=0
Offset=0,0
Length=2500
Width=90
TouchDown=0,-918.5
LaunchAll=TRUE

TakeOff[01]= -10,-1100
TakeOff[02]= -30,-1110
TakeOff[03]= 10,-1110
TakeOff[04]= 30,-1120
TakeOff[05]= -10,-1150
TakeOff[06]= -30,-1160
TakeOff[07]=  10,-1160
TakeOff[08]= 30,-1170
TakeOff[09]=  -10,-1200
TakeOff[10]= -30,-1210
TakeOff[11]=  10,-1210
TakeOff[12]= 30,-1220
TakeOff[13]=  -10,-1250
TakeOff[14]=-30,-1260
TakeOff[15]= 10,-1260
TakeOff[16]=30,-1270

ParkingChance=60                             <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< modify this line between 0 and 100. Value is in percent
ParkingMaxSpan=18.0                       <<<<<<<<<<<<<<<<<<<<<<<<<<<<< setting how big the parked plane can be
Parking[01].Heading=180                  <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<heading of the parked plane value in °
Parking[01].Offset=333,-122             <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<position of the parked plane in relation to centre of the airfield values in meters
Parking[02].Heading=180
Parking[02].Offset=375,-122
Parking[03].Heading=180
Parking[03].Offset=396,-122
Parking[04].Heading=180
Parking[04].Offset=459,-122
Parking[05].Heading=0
Parking[05].Offset=354,-173
Parking[06].Heading=0
Parking[06].Offset=375,-173
Parking[07].Heading=0
Parking[07].Offset=417,-173
Parking[08].Heading=0
Parking[08].Offset=480,-173
Parking[09].Heading=180
Parking[09].Offset=375,-197
Parking[10].Heading=180
Parking[10].Offset=396,-197
Parking[11].Heading=180
Parking[11].Offset=417,-197
Parking[12].Heading=180
Parking[12].Offset=480,-197
Parking[13].Heading=0
Parking[13].Offset=333,-248
Parking[14].Heading=0
Parking[14].Offset=354,-248
Parking[15].Heading=0
Parking[15].Offset=417,-248
Parking[16].Heading=0
Parking[16].Offset=459,-248
Parking[17].Heading=180
Parking[17].Offset=333,-272
Parking[18].Heading=180
Parking[18].Offset=375,-272
Parking[19].Heading=180
Parking[19].Offset=438,-272
Parking[20].Heading=180
Parking[20].Offset=480,-272

LargeParkingChance=15 <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<modify this line between 0 and 100. Value is in percent
LargeParkingMaxSpan=48.0
LargeParking[01].Heading=217
LargeParking[01].Offset=353,368
LargeParking[02].Heading=217
LargeParking[02].Offset=395,337
LargeParking[03].Heading=217
LargeParking[03].Offset=436,305
LargeParking[04].Heading=270
LargeParking[04].Offset=530,277
LargeParking[05].Heading=270
LargeParking[05].Offset=530,225
LargeParking[06].Heading=270
LargeParking[06].Offset=530,173
LargeParking[07].Heading=0
LargeParking[07].Offset=436,25
LargeParking[08].Heading=0
LargeParking[08].Offset=384,25
LargeParking[09].Heading=0
LargeParking[09].Offset=332,25
LargeParking[10].Heading=180
LargeParking[10].Offset=436,125
LargeParking[11].Heading=180
LargeParking[11].Offset=384,125
LargeParking[12].Heading=180
LargeParking[12].Offset=332,125
LargeParking[13].Heading=0
LargeParking[13].Offset=436,175
LargeParking[14].Heading=0
LargeParking[14].Offset=384,175
LargeParking[15].Heading=0
LargeParking[15].Offset=332,175

 

Share this post


Link to post
Share on other sites

thanks gepard.already tried to put 100 on chance,but on campaign no planes...only in single player. in stock campaigns no problems but when i modify one ihave this issue and i don't know if it is just me or anyone experience the same with modded campaigns

Share this post


Link to post
Share on other sites

In a campaign the squadrons are operating from airfields. In the data.ini of the campaign you can define which squadron is operating from one airfield. An airfield can operate only a certain number of squadrons. How many squadrons per airfield you find in the targets.ini of the terrain.

For instance:

[TargetArea001]
Name= Lympne

Position=839000.00,611000.00
Alignment=FRIENDLY
Location=1
AirfieldDataFile=RAF_Lympne_Airfield.ini
ActiveYear=0
Radius=4242.640625
NumSquadrons=4                                   <<<<<<<<<<<<<<<<<<<<<<<<<<<<<< This is the number how many squadrons can be operated from this airfield

 

When the campaign is started, the game engine sometimes moves the squadrons to other airfields. If there are airfields without squadrons you will see no parked aircrafts. Only airfields with squadrons have parked airplanes.

  • Thanks 1

Share this post


Link to post
Share on other sites

looking so far i see that almost all airfields has got 3 squadrons...sorry for bothering guys but seems like a mistery....

Share this post


Link to post
Share on other sites
29 minutes ago, Buddha said:

yes  the heavy bombers

Try removing them and see what happens.

Share this post


Link to post
Share on other sites

Blade i checked in the campaigns data but every squadron isnlocated at an airfield. How can i understand of this airfield Is off the border?

Share this post


Link to post
Share on other sites
12 minutes ago, Buddha said:

Blade i checked in the campaigns data but every squadron isnlocated at an airfield. How can i understand of this airfield Is off the border?

Open the target.ini of your terrain. See if you can find any ’OffMapAirBase=TRUE' entries.

  • Like 1
  • Thanks 2

Share this post


Link to post
Share on other sites
On 22/12/2020 at 10:28 PM, Blade said:

Open the target.ini of your terrain. See if you can find any ’OffMapAirBase=TRUE' entries.

MAN YOU SOLVED MY PROBLEM!!! THANK YOU VERY MUCH FOR YOUR PATIENCE AND YOUR ADVICE! I SET FALSE AND THEN ALL AIRPORTS ARE NOW POPULATED!

  • Like 1
  • Thanks 1

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..