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F-22A Raptor Add-on


F-22A Raptor Add-on
October 13th, 2021 (1st Release)
by yakarov79, baffmeister, Crusader, guuruu and Menrva


>For Strike Fighters 2 games
This is a high quality add-on of the F-22A Raptor aircraft. The original model had been made by Heberth, and it was released in alpha stage.
Upon noticing room for improvement, yakarov79 helped finalize the 3d model with numerous, additional details; accurate pylons and rail launchers, new external fuel tanks, highly detailed rack and small diameter bomb 3d models, canopy and thrust-vectoring animations, high-res skin with specular and bump maps, updated cockpit model, and so on.
A realistic, well-thought flight model has been produced by our expert, baffmeister. Moreover, Crusader offered his great expertise to improve upon his previous modification for the Raptor's avionics. All their efforts have raised the quality bar of the project I had started; much credits to them all.
I further polished the package by adding historically accurate weapon loadouts, my selection of sounds (including authentic engine samples by guuruu), realistic camouflage shapes and colours, reworked decals for the actual USAF's F-22A squadrons, new cockpit textures and other tweaks here and there. Each squadron has got historically correct serial numbers, and they appear in chronological order in the loadout screen; the serial numbers at the bottom of the list are those of aircraft that joined that squadron for last, while the serials at the beginning of the list indicate those aircraft that were available to that squadron for first.
Like you would expect in an opera omnia, I even reproduced three unique paint schemes of real Raptors; the air superiority camouflage of the EMD 91-4001 Prototype of September 1997, the temporary "Blue Nose" decoration of the "Cripes A'Mighty" Raptor assigned to the 149th Fighter Squadron in April 2010, and a generic Mid-Production livery sporting the markings of the last Raptor ever produced that flew for the first time in March 2012.
Templates by yakarov79, tweaked by yours truly, are included for your skinning fantasies.

Notes:
-The cockpit is not yet accurate, as various details couldn't be reworked due to RL and time constraints. We were working on a brand new cockpit with accurate HUD and displays. Slimers with correct illumination were also planned. Hopefully they will be a thing in a future re-release.
-The aircraft folder is named "F-22A", just like the one included in a number of mod packages which use an old 3d model by Dels. In order to avoid mismatches and bugs of any sort, it's highly suggested to either remove or rename the aircraft folder using Dels' Raptor 3d model.
-GPS guidance bombs (EOGB) do not work as intended in SF2, there are issues about them not locking on target and about AI behaviour. The GBU-39 has been set as an EOGR, so it works like a missile; this is a needed workaround to have them loaded properly on a rack while keeping the GPS guidance property.
-You need to tweak the SoundList.ini file in order to fully experience any new sounds. Read "(Add to SoundList)" for further details, and remember to extract the SoundList.ini file from the FlightData.cat archive, if you do not have a custom one in your mod folder already.


>Credits (in no particular order):
-Heberth, for making this (once forgotten) fantastic 3d model.
-Julhelm, for sharing the files of his superb F-22A cockpit 3d model, allowing yakarov79 to improve upon it.
-yakarov79, for his invaluable help in finalizing the 3d model and remaking the base textures; you have my gratitude.
-baffmeister, for his excellent flight model; it's thanks to him if this beauty flies as good as it looks.
-Crusader, for reworking the avionics enhancement made for Julhelm's F-22A cockpit, and for improving the AIM missiles.
-guuruu, for sharing his RWR symbols improvement mod and for making better engine sounds.
-ravenclaw_007, for the AIM missiles from his top notch Weapons Pack 2, the GBU-32 JDAM bomb and the ACES II seat 3d models.
-viper63a, for his old F-22A USAF Raptors Redux package, from which I borrowed decals.
-simonmiller416, for his smokeless rocket effects mod.
-mue, for his LOD Viewer which helped immensely in the making of the skins.
-Cocas, for further help given to Heberth for the aircraft's 3d model.
-My girlfriend, for supporting me in all of my endeavours.

Additional ReadMe files by yakarov79 and baffmeister have been included among few others; be sure to read those to know about their work in better detail.


>Disclaimer:
This is a freeware; yet it can be redistributed ONLY in other CombatACE mods/mod packages.
This mod may NOT in any way, shape or form be used in any payware additions.


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  • Submitted
    10/13/2021
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This is absolutely fantastic. Thank you.

Personally I have a bee in my bonnet over the TK Cockpit bounce, and cannot stand thin light-coloured lines jiggling in my vision.

The F-22 cockpit is drop-dead gorgeous, but as soon as it moves, you get lots of bounce and jiggling from the beautifully layered graphics.

I've fixed this to my liking, by removing the following files from the cockpit:

F-22_MainPanel_S

F-22_MainPanel_NM

I also took the liberty of painting out the white surround lines on the ADI_BG_tga file. Single pixel white lines against black backgrounds cause horrendous flashing jiggles.

If the TK Cockpit bounce didn't exist, we wouldn't have to degrade these gorgeous graphics.

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Package has been re-uploaded, now including much needed bug fixes. Thanks for the support. Wait until it is approved by the admins.

You'll have to redownload the entire package. Apologies for the inconvenience.

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Is there a less system intense version available? Somehow getting crashes at 40 -70% loading on larger more detailed terrains (but not so on your Novalogic inspired terrains). This issue is peculiar only to the new F-22A. Resizing the skins has not helped.

 

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8 hours ago, Stick said:

Is there a less system intense version available? Somehow getting crashes at 40 -70% loading on larger more detailed terrains (but not so on your Novalogic inspired terrains). This issue is peculiar only to the new F-22A. Resizing the skins has not helped.

Nope. The LODs are actually optimized, I've seen much bigger ones in size. You should resize bump maps (BM_ textures), those are the most affecting, or remove them altogether. If that does not help, you should lower graphics settings.  

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Yep - I figure its an issue at my end. This is now happening on all my installs regardless of aircraft type. Ugh.

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2 hours ago, Stick said:

Yep - I figure its an issue at my end. This is now happening on all my installs regardless of aircraft type. Ugh.

Update video drivers or roll back to older versions if you're on the latest. Some of the ODS 30AE team members had crashes to desktop with the latest release of the ODS 30AE package, for instance. I don't know if you have a Nvidia card, but Nvidia drivers are known to cause issues with SF2 from time to time. Sometimes they fix something, sometimes something gets broken.

Edited by Menrva

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Thanks, even my hunch is that Nvidia is acting bitchy - I think its time for my annual reinstall. 

I've been playing a host of FPS games lately so something must have gotten porked. Anyway backed up overnight. Now to reinstall 250GB in between work. Sorry for the false alarm - wasnt making sense why the crashes were suddenly happening. 

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And it turns out the wrong GPU was being referenced (I wonder how that changed!). Anyway fixed through the Nvidia control panel - in hindsight if only I had been more thorough with my investigation I would have been saved the trouble of a re-install!

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Add-on package has been updated to Version 1.1; read the change log for further details.

Edited by Menrva
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The 3d model is not showing up, the cockpit is but nothing is responding. Nor is anything an actual moving structure, any idea how this is happening or did i miss something?

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Add-on package has been updated to Version 1.2; read the change log for further details.

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  • Similar Content

    • By Menrva
      F-22A Raptor Add-on
      October 13th, 2021 (1st Release)
      by yakarov79, baffmeister, Crusader, guuruu and Menrva

      >For Strike Fighters 2 games
      This is a high quality add-on of the F-22A Raptor aircraft. The original model had been made by Heberth, and it was released in alpha stage.
      Upon noticing room for improvement, yakarov79 helped finalize the 3d model with numerous, additional details; accurate pylons and rail launchers, new external fuel tanks, highly detailed rack and small diameter bomb 3d models, canopy and thrust-vectoring animations, high-res skin with specular and bump maps, updated cockpit model, and so on.
      A realistic, well-thought flight model has been produced by our expert, baffmeister. Moreover, Crusader offered his great expertise to improve upon his previous modification for the Raptor's avionics. All their efforts have raised the quality bar of the project I had started; much credits to them all.
      I further polished the package by adding historically accurate weapon loadouts, my selection of sounds (including authentic engine samples by guuruu), realistic camouflage shapes and colours, reworked decals for the actual USAF's F-22A squadrons, new cockpit textures and other tweaks here and there. Each squadron has got historically correct serial numbers, and they appear in chronological order in the loadout screen; the serial numbers at the bottom of the list are those of aircraft that joined that squadron for last, while the serials at the beginning of the list indicate those aircraft that were available to that squadron for first.
      Like you would expect in an opera omnia, I even reproduced three unique paint schemes of real Raptors; the air superiority camouflage of the EMD 91-4001 Prototype of September 1997, the temporary "Blue Nose" decoration of the "Cripes A'Mighty" Raptor assigned to the 149th Fighter Squadron in April 2010, and a generic Mid-Production livery sporting the markings of the last Raptor ever produced that flew for the first time in March 2012.
      Templates by yakarov79, tweaked by yours truly, are included for your skinning fantasies.
      Notes:
      -The cockpit is not yet accurate, as various details couldn't be reworked due to RL and time constraints. We were working on a brand new cockpit with accurate HUD and displays. Slimers with correct illumination were also planned. Hopefully they will be a thing in a future re-release.
      -The aircraft folder is named "F-22A", just like the one included in a number of mod packages which use an old 3d model by Dels. In order to avoid mismatches and bugs of any sort, it's highly suggested to either remove or rename the aircraft folder using Dels' Raptor 3d model.
      -GPS guidance bombs (EOGB) do not work as intended in SF2, there are issues about them not locking on target and about AI behaviour. The GBU-39 has been set as an EOGR, so it works like a missile; this is a needed workaround to have them loaded properly on a rack while keeping the GPS guidance property.
      -You need to tweak the SoundList.ini file in order to fully experience any new sounds. Read "(Add to SoundList)" for further details, and remember to extract the SoundList.ini file from the FlightData.cat archive, if you do not have a custom one in your mod folder already.

      >Credits (in no particular order):
      -Heberth, for making this (once forgotten) fantastic 3d model.
      -Julhelm, for sharing the files of his superb F-22A cockpit 3d model, allowing yakarov79 to improve upon it.
      -yakarov79, for his invaluable help in finalizing the 3d model and remaking the base textures; you have my gratitude.
      -baffmeister, for his excellent flight model; it's thanks to him if this beauty flies as good as it looks.
      -Crusader, for reworking the avionics enhancement made for Julhelm's F-22A cockpit, and for improving the AIM missiles.
      -guuruu, for sharing his RWR symbols improvement mod and for making better engine sounds.
      -ravenclaw_007, for the AIM missiles from his top notch Weapons Pack 2, the GBU-32 JDAM bomb and the ACES II seat 3d models.
      -viper63a, for his old F-22A USAF Raptors Redux package, from which I borrowed decals.
      -simonmiller416, for his smokeless rocket effects mod.
      -mue, for his LOD Viewer which helped immensely in the making of the skins.
      -Cocas, for further help given to Heberth for the aircraft's 3d model.
      -My girlfriend, for supporting me in all of my endeavours.
      Additional ReadMe files by yakarov79 and baffmeister have been included among few others; be sure to read those to know about their work in better detail.

      >Disclaimer:
      This is a freeware; yet it can be redistributed ONLY in other CombatACE mods/mod packages.
      This mod may NOT in any way, shape or form be used in any payware additions.
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