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MigBuster

When Thunder Rolled: End of Summer Update

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As we near Summer, it’s time for another SITREP update.  Here’s just some highlights of what’s been happening as we continue to evolve and enhance…

  • …the Vietnam terrain to bring unsurpassed accuracy, topography features, elevation fields and more with special focus on working to complete the entire network systems of the Ho Chi Minh Trail, Trail Camps, and Northern Rail lines, wet season rice paddies and major city lay-outs such as Hanoi
  • …our environmentals especially various cloudscapes and convincing stormy skies/IFR flying conditions
  • …making refinements on the KC-135 for simulated air-to-air refueling with a high fidelity model, new details and evolving higher res textures
  • …working to finalize our red-side love in the form of an exceptional quality Mig-17 as a token of respect and promise to Stary
  • …creating numerous accurate airfield auxiliary support equipment including bomb loaders, crew vans, light carts, start carts, tractors, ground support crew and more.
  • …creating insanely detailed target areas, such as the major strategic target area of the Northeastern Kep Railyard which includes over 50+ new models and leverages actual historic reference photos

We’ve included some sample screenies to support each of these highlights, hope you enjoy.

 

You can contribute to the discussion in this forum https://combatace.com/forums/forum/342-wtr-general-discussion/

 

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Hello, thank you for your comments.  The project was always intended to be mission-based, but during early alpha builds some talented modders did create a campaign for it so there is definitely that potential.

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I can't wait to have a new MiG-17! It looks awesome!!! Congrats to all.

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This project looks very interesting! Is it going to be something similar to the Desert Storm 30th anniversary edition? I mean, that kind of super pack mod.

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  • Similar Content

    • By MigBuster
       

       
      When Thunder Rolled and Winds of Change - September 2021
       It is with great excitement today we announce some updates and increasing momentum of the When Thunder Rolled Project.
      Perhaps the most significant news is a Leadership change.  All founding members have approved the nomination and acceptance of a new Project Leader that has demonstrated the proficiency, commitment and quality demanded in this critical role.  Leveraging his solid understanding of the Thirdwire sims, and recent leadership roles with other initiative including Operation Desert Storm, will set us up for greater success.  With this change, we are expecting a surge in activity and progress which has us energized and excited. 
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      We continue to excel in enhancing immersion and realism – leveraging outsourced professionals to help with creating dense jungle environments, realistic sky environments and more.  These efforts are a cycle of ongoing experiments balancing how much we can push this old game engine and still maintain acceptable frame rates.  
      We have also been making progress in many other areas such as creating realistically detailed target areas.  For example, when you strike an enemy military storage area in WTR, we promise it won’t be a generic “Warehouse1” – see proof below!  Next up on the target area list is creating a cluttered rail yard supporting Ed’s June 20, 1966 attack on the Railyard NorthEast of Kep Airfield.  New models will include a marshalling yard with new train cars, rail yard support buildings, service equipment and more. 
      Also noteworthy perhaps:  while not formally adopted on the development roadmap but under consideration – we have received requests over the past few years regarding Yankee Air Pirate (YAP) compatibility.  A majority of former YAP team members have already been involved with the WTR Project so this continues to be assessed and a greater possibility. 
      Please enjoy the screenshots below; note these are lower res/compressed versions and representative of unedited actual gameplay. 
       As always, we welcome and encourage community support.   If you are interested in contributing, please send me a Private Message (PM).  
       Finally, very special thanks to Erik for all his support and hosting our exclusive forum.  Please feel free to share your thoughts and comments in this forum, thank you.
       
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    • By MigBuster
      Appreciate its stuck out of the way - but anyone wishing to do some modding for a fantastic Vietnam SF2 project should get involved in this.
       
      http://combatace.com/topic/83768-poll-creation-of-a-restricted-wtr-development-forum/
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