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So i modified a Kh35 to be a hypersonic Missile but I have run into trouble actually hitting a Nimitz Class Carrier With it. To explain the missile cant hit the target at all of there is no terminal pop up. It does however at long range hit its target at long range but once within 58km ish to 20km ish it will pop up at graze right over a giant carrier as if to miss the target on purpose. If someone can make this work files are below also some pics for context

KH-35.bmp

KH-35.LOD

Kh-35F.ini

Kh-35F_data.INI

img00022.JPG

img00023.JPG

img00024.JPG

img00025.JPG

img00026.JPG

img00027.JPG

Edited by AcariaPlainum

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But i figured out a different solution that's that when accelerating a missile it should maintain relatively consistent speed especially from boost phase to sustainer acceleration

Then figure out the good turn rate G force wise and it hits the Nimitz fine

KH-35.LOD

For some context

KH-35.INI

KH-35.jpg

KH-35_DATA.INI

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Ah, es decir, que a la velocidad que alcanzaba ya necesitaba mas G que le permitiesen maniobrar, según entiendo. En cuanto tenga un tiempo lo voy a probar, ya lo estoy bajando, gracias!!

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