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Showing most liked content on 07/24/2019 in Posts

  1. 10 points
  2. 6 points
    Battle of Britain......Poles do what they want...
  3. 5 points
    What WK said !! the team struggles to make ends meet as it is, so I think the daily download limit is very generous all things considered, I know it can be frustrating, but lets be honest, a subscription to this site is very fair and not expensive, so I would recommend you take out a subscription, and help support the site, as it is a very good one with a superb community, and lots of talent , so donate mate !!
  4. 4 points
    Julhelm's Frisbee from the RSR mod with my new paintjob.
  5. 3 points
    Orders just came in from the senior generals and admiralty council: THE QUIET PHASE IS OVER We need: - Feedback on the new Caporetto terrain and campaign - New aircrafts like the Bleriot IX, Junkers, etc. etc....where's Geezer - More WW1 chit-chat - Screenshots - Skins Headquarter expects that everyone does its Duty
  6. 3 points
    Returning to the boat for more self propelled rifleman, M-14, Green, One each. CL
  7. 3 points
    To start it off... Jet Pilot (1949, released in 1957) JOHN WAYNE!!! Our Hero intercepts our "defecting"Heroine approaching Alaska (and yes, the Bort number and Sabre's serial ARE correct!)
  8. 3 points
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  10. 2 points
    the website cost a lot of money to operate so it's an incentive to get people to buy upgraded memberships to somewhat offset the cost to the site owner.it's a fair system given how much this site costs to run.
  11. 2 points
    Let me talk with AngelP and see If we can release a beta.
  12. 2 points
    Quick update: showed her the trailer, told her it's coming out next year and we're going to see it in theater... she said yes without the need to convince her I also said we need to see the previous one, she also said yes... I should have went to fill out a lottery card, probably would have won the big prize that day haha See you in 2020 Maverick!!
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  14. 1 point
    View File Caporetto V2 (Terrain & Campaign) Caporetto Terrain WW1 V2.0 ******************************* INTRODUCTION The Italian Front during WW1 refers to a series of battles fought between 1915 and 1918 in northern Italy between the armies of Austria-Hungary and Germany against Italy. Italy hoped that by joining the countries of the Triple Entente against the Central Powers it would gain Cisalpine Tyrol (today's provinces of Trentino and South Tyrol), the Austrian Littoral, northern Dalmatia and some areas of western Carniola. Italy had hoped to begin the war with a surprise offensive intended to move quickly and capture several Austrian cities. Well, the war soon bogged down into trench warfare similar to the Western Front fought in France. The included terrain represents the situation around September/October 1917, just before the battle of Caporetto. The Battle of Caporetto (also known as the Twelfth Battle of the Isonzo, the Battle of Kobarid or the Battle of Karfreit) was the greatest defeat in Italian military history. The battle was fought between the Entente and the Central Powers and took place from 24 October to 19 November 1917, near the town of Kobarid (now in north-western Slovenia, then part of the Austrian Littoral). The battle was named after the Italian name of the town (also known as Karfreit in German). Austro-Hungarian forces, reinforced by German units, were able to break into the Italian front line and rout the Italian forces opposing them. The battle was a demonstration of the effectiveness of the use of stormtroopers and the infiltration tactics developed in part by Oskar von Hutier. The use of poison gas by the Germans also played a key role in the collapse of the Italian Second Army. INCLUDED - Italian terrain/front WW1, situaton around summer/late summer 1917 - 544 unique tiles - 10798 targets and 589 target areas - Terrain represents the most important battlegrounds on the Italian front (Monfalcone, Mt. Hermada, Doberdo and Doberdo Lake, Mt. Fajiti Hrib, Gorizia, Mt. Sabotino, Bainsizza plateau, Caporetto, Mt. Krn, Mt. Tre Cime, Mt. Cristallo, Mt. Lagazuoi, Mt. Col di Lana, Mt. Marmolada, Mt. Ortigara, Mt. Pasubio...and many other historical places) - Needed ground objects are also included - Important mountains where done via satellite images (the tiles), like Marmolada, Mount Krn, Monte Cristallo, etc. all unique - All historical fortifications are included (mountain bunkers, etc.) and locations/naming correct (as good as it gets) - Major railroad lines included - Port of Triest acts as port of Pola with all the major Austro-Hungarian Dreadnoughts stationed there - Flying boat stations included with stationary Lohners and Macchi aircrafts PREREQUISITES - FE Gold or FE2 - Very strong PC and GPU INSTALLATION 1. PRELIMINARY WORK 1.1 Extract file into a temporary folder like 'c:\temp' 1.2 You'll find a new folder called 'caporettoV20' within 'c:\temp' 1.3 For the campaign to work properly you'll need the following aircraft (you'll find them at the usual places) --- AlbatrosC3 --- AlbatrosD3OAW --- AviatikC2 --- AviatikD1 --- Ca3 --- Dfwci --- Hanriot_HD1_CAM --- Hansa_BrandenburgDI --- LloydC2 --- Nieuport12 --- Nieuport17 --- oefD3_ba53a --- oefD3_ba153a --- oefD3_ba253 --- PhoenixD2a --- PomilioPE --- RumplerC1 --- SAMLS2 --- SP3 --- SPAD7_150 --- SPAD7_180 --- SPAD13 --- SVA5 2. TERRAIN INSTALLATION 2.1 FIRST EAGLES 2 - This terrain uses the stock wwiCambrai.CAT file, You must have the "wwiCambrai" terrain from First Eagles for the wwiCaporetto terrain to work properly. - Look into your personal Windows folder like 'C:\Users\<username>\Saved Games\ThirdWire\FirstEagles2', e.g. your MODS Folder - create the folder 'terrains' within if not already there - Move the 'wwiCaporetto' directory from your temporary folder (like 'c:\temp\caporettoV20\Terrain\wwiCaporetto') to 'C:\Users\<username>\Saved Games\ThirdWire\FirstEagles2\terrains\', e.g. your MODS Folder - Move the folders within 'GroundObject' directory from your temporary folder (like 'c:\temp\caporettoV20\Objects\GroundObject') to 'C:\Users\<username>\Saved Games\ThirdWire\FirstEagles2\Objects\GroundObjects', e.g. your MODS Folder 2.2 FIRST EAGLES GOLD - This terrain uses the stock wwiCambrai.CAT file, You must have the "wwiCambrai" terrain from First Eagles for the wwiCaporetto terrain to work properly. - Move the 'wwiCaporetto' directory from your temporary folder (like 'c:\temp\caporettoV20\Terrain\wwiCaporetto') into your FirstEagles installation directory (like 'c:\Program Files\First Eagles\Terrain') - Move the folders within 'GroundObject' from your temporary folder (like 'c:\temp\caporettoV20\Objects\GroundObject') into your FirstEagles installation directory (like 'c:\Program Files\First Eagles\Objects\GroundObject') - If you've already my previous Italian WWI terrain, then you probably don't need these objects. In any case if asked to 'owerwrite', click NO. 3. CAMPAIGN INSTALLATION 3.1 FIRST EAGLES 2 - Look into your personal Windows folder like 'C:\Users\<username>\Saved Games\ThirdWire\FirstEagles2', e.g. your MODS folder - create the folder 'Campaigns' within if not already there - Move the 'wwiCaporetto01' directory from your temporary folder (like 'c:\temp\caporettoV20\Campaings') to C:\Users\<username>\Saved Games\ThirdWire\FirstEagles2\Campaigns\', e.g. your MODS Folder - Move the files (bmp's) from your your temporary folder (like 'c:\temp\caporettoV20\Menu') to your FirstEagles2 installation directory (like 'c:\Program Files\First Eagles2\Menu') Aircraft Skins - All needed aircraft skins are included. Look for them into your temporary folder (like 'c:\temp\caporettoV20\Objects\Aircraft') add them like any other FE2 aircraft skins. You'll already have the majority probably. 3.2 FIRST EAGLES GOLD - Move the 'wwiCaporetto01' directory from your temporary folder (like 'c:\temp\caporettoV20\Campaings') into your FirstEagles installation directory (like 'c:\Program Files\First Eagles\Campaigns') - Move the files (bmp's) from your your temporary folder (like 'c:\temp\caporettoV20\Menu') into your FirstEagles installation directory (like 'c:\Program Files\First Eagles\Menu') Aircraft Skins - All needed aircraft skins are included. Look for them into your temporary folder (like 'c:\temp\caporettoV20\Objects\Aircraft') add them like any other FE aircraft skins. You'll already have the majority probably. 4. EXTRAS - You'll find several ZIP files within the temporary 'Extras' folder (like 'c:\temp\caporettoV20\Extras') Description: Terrain_wwiCaporettoFolder_oldCarst.zip - I've repainted the carst region tiles to make them look more like limestone in this new version. If you like more the previous look, then just extract this file and overwrite the tiles within the wwiCaporetto folder. Terrain_wwiCaporettoFolder_oldIsonzo_trench_dry.zip - I've added wet fields and water filled shell holes in this new version. If you like more the previous look, then just extract this file and overwrite the tiles within the wwiCaporetto folder. MenuFolder_Music_MainScreen.zip - If you like a bit more exciting musing in the main menue. Just drop this file into your 'Menue' folder. PilotDataFolder_Additional_PilotImages.zip - These are all the portraits of all aces on the Italian front during 1915-1918. Quite a lot of work went into this. If you like a more historical approach then use these and drop them into your 'PilotData' folder. CREDITS As usually I want to say thank you to all guys who helped me to create the Italian terrain, to TK, Jan Tuma, Stephen1918, ojcar, Gepard, Heck, geo, quack74, Edward, and specially Geezer. Sorry guys, can't remember all the names. Please contact me if you want to be named here. Thanks for files, suggestions, bug fixing, etc. DISCLAIMER The Italian terrain is freeware. You are free to modify and share it, BUT Commercial use is prohibited. If you find bugs please post them in First Eagles section of Combatace.com forum. Submitter gterl Submitted 07/23/2019 Category First Eagles - WWI and Early Years - Terrain and Environmental Mods  
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  18. 1 point
    Thanks ...got it. And now methinks a nice Bruno Stachel Pfalz skin is needed....
  19. 1 point
    Some Su-30SM action... Apparently the Russian Air Force has learnt the importance of two humans in the cockpit for air-to-ground missions and the value of four eyes versus two in a dogfight after watching TopGun enough times!
  20. 1 point
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  23. 1 point
    Beautiful! Great attention to detail, and very artistic tiles.
  24. 1 point
  25. 1 point
    C-130s typically get me excited..... but what do I know right?!?!!! lol.
  26. 1 point
    Well the CF-188B mod is based on the Team Hornet F/A-18, so if the latter has it then it should be there. I have the CCIP mod for the Intruder from the A-6 Superpack and it's an excellent mod that makes one heckuva difference. Maybe I'm just not loading the correct armaments to see it in the CF188B?
  27. 1 point
    up hope I didn't make too much of a mess and everything is included have fun
  28. 1 point
    When you think, devils are immortal ... .. then meet real devil ... ;-(
  29. 1 point
    Yes, as soon I can get to wrap up the last few bits. I know its been extremely long , but had been busy with life and other projects that slipped up on the priority lane.
  30. 1 point
  31. 1 point
    Simple: to eliminate the possibility of cross-contamination between mods. Some things are not meant to be mixed together. That's why we built them that way
  32. 1 point
    You can install all in one without any problem. The reason is - less mess. Some just want to have specific installs focused on an era, war, country, etc. It is only for user convenience. A lot of useful info about merging or not campaigns you can find in a knowledge base.
  33. 1 point
    I like C.W. Lemoines answer here.
  34. 1 point
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  36. 1 point
    The Kaiser's birdmen flying home after a short flight.... Thank you FE2 modders for your hard work...FE2 is a treasure-trove of undiscovered things...perhaps soon we'll have some hot-air ballooning too. Von S
  37. 1 point
    While patrolling the front today, I was attacked by this strange fellow - it seems that the Kaiser has a new instrument . To install, copy Stephen's DaVinci folder, rename as DerFlieger, and copy over the files included in the package below following the relevant file structure (the skin is Stephen's but I've re-colored a few things in Paint3D...should make for a good opponent to the DaVinci). The FM is similar to the DaVinci tweak but with slightly more pedal power and a slightly better ceiling, also a bit more weight so watch your dives since these things are delicate (top speed around 75 kph on this one from various tests near SL). Happy flying, Von S EDIT: Files removed, will be included in mini ver. 9.9 update of the FM pack under the relevant thread.
  38. 1 point
    I had some free time this week, so, just for fun I made one of Leonardo Da Vinci's flying machines. The wings, ropes, and pilot are all animated. The animations are tied to the engine, so you can use the throttle to control the flapping speed, and you can use "ctrl+I" to glide. You have to be careful when taking off or landing because the wing tips come very close to the ground. There is a cockpit view, but there isn't much to see except the pilot's hands. I tested it in both FE1 and FE2, in Easy and Normal modes. Put the folder named "DaVinci" into your Aircraft folder. DaVincisFlyingMachine.zip
  39. 1 point
    I've combed over about a dozen or so FMs for prop aircraft for the early Cold War period (1946 to about early 1960s) - those can be found at the link below: https://combatace.com/files/file/16990-sf2-cold-war-prop-and-flogger-fm-tweaks/ Simply disregard the MiG-23 files there if you don't like jets (the relevant folder in the package is the prop aircraft one - aircraft that correspond with those tweaks are all linked to in the Read Me file included with the package by the way). I'm currently working on 10 to 20 FM tweaks for a pre-WW2 and early WW2 SF2 install (approximately 1937 to 1941), and hope to upload that package in a couple of weeks...I still have several FMs to get through...but included below are a couple of links with representative pics from my PTO and MTO SF2 installs...I'm focusing on obscure and early variants, such as the early "Army Zeke," Polikarpov type 10 (Chinese flown), the Dewoitine 510, also early marks of the Hurricane and Me109...still need to look through the P-39 and P-40 types, also included in the pack will be a tweaked FM for the Dutch-flown Curtiss P-36 (should work well for the China and Taiwan maps). I'll look over two or three multi-engined types for the early WW2 install too...an early German multi-engine type, one for the Japanese, and perhaps the B-17 variant of the Fortress for the US...and maybe an airliner or transport plane of some kind too for the late 1930s.... If I find time in the future, I might do a small FM upgrade pack for a mid-war scenario (1942 to 1943), and then something for the late war (1944 and 1945)...consisting of maybe a dozen FM tweaks or so per package...but I'll leave that stuff for much later. Once I finish with this early war package I'll come back to the WWI stuff...have to look at the Sopwith Snipe, etc. Representative pics of my early WW2 experiments: MTO install https://combatace.com/forums/topic/77564-ww2-screenshots-thread/?page=40&tab=comments#comment-754169 PTO install https://combatace.com/forums/topic/77564-ww2-screenshots-thread/?page=41&tab=comments#comment-754282 Happy flying, Von S
  40. 1 point
    The cockpit is still getting skins, I'll post some screen shots when it's more finished. I did forget about the drop tank, but I think I can make it a separate part that can be added with a loadout. I want to get some more planes so we can start flying the SCW!


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