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Showing most liked content on 01/23/2021 in Posts
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6 points
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5 points
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4 points...not yet finished, but I'm happy so far with the result
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3 pointsWhen Sramble stops loading, but the game does not crash. The solution was to use a more powerful PC. And the experience was great! Excellent work, thank you!
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2 pointswell, if you all have issue with pods remember the Brits do it cheaper in actual practice backstory for those that dont know, four Royal Marines rode the Apaches back to recover the body of a fallen comrade immediately after an ambush. Taliban scattered expecting a strike, just to have those four pop off and retrieve their mate. my understanding is that all AAC Apaches now have belts and hand holds after this mission
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2 pointsIs that “Extinct” pod? Because one suspects that would be the fate of the passenger! I wonder when this bright idea was first put forward - any date between 31 March and 2 April perhaps?
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2 pointsHi VonS and Wrench! I was wondering something like Panama Red did for N24_Lewis. He removed all vickers elements only with an ini edition. Seams that this tweak is not possible for pilots. "To shave him, best is to open the relevant image file and then re-paint the area" "It's an exceedingly easy mater to "paint over" the lip hair on the skin map. unless, of course, the ''stache is actually molded into his face" Yes, I did this a couple of days ago, but I realy don't like the results. "Also check over Stephen's pilot heads - I think that he did some pilots with helmets but no moustaches." yes I'm painting Stephen pilots as well Anyway thanks for the help mates. I will continue with the other shaved pilots!
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1 pointHey Airmen, I was tinkering with the Data.ini and saw MachLimitDry=0.98 for the F-104C. I don't think that should be in there as a limit. The limit for dry thrust should be controlled by Aerodynamics. I tried setting it to 0.58 and, with max Military Thrust, it was held back to 320kts. IMHO, I would think it more realistic to have that setting excluded. I was a real-life pilot and every plane I've flown had the equivalent of a Barber Pole to indicate Vne. I will have to check the stock aircraft for that as I suspect that could be the source of some of the speed problems. I tried \\ to take it out and the difference is amazing. That removes the aerodynamic brick wall phenomena for sure.
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1 point
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1 pointotro video corto sin edición como todo lo que subo a youtube, en este caso el A7M3
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1 pointJust re-installed FE2 on a system that can do it justice, so this terrain is a definite yes, and thank you for your efforts. It looks fantastic.
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1 point@Menrva I suggested testing "Scramble" because, correct me if I am wrong, it loads the least about of elements...and may be a way to tell if the issue is with the install or just amount of elements the game engine\PC was trying to process. I had issues with my 1080 ti rig, but after dropping to High, everything worked fine... You would not believe the amount of work that went into the terrain, air fields and objects (infantry!!!)...its amazing...but it all comes at a cost... =V=
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1 pointInstant working fine, I just only edit ini file and adjust loadout line's and replace An-2 to An-26.
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1 pointgeary is the best at it, but mine is tolerable i just dont have the time to super dive in like i tend to do on it (all squadrons) now that we're post ODS. got several things coming off back burner ya know
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1 pointBombs away... Hide n seek...do you see her>? "It's the man, not the machine" - Chuck Yeager No reason to carry heavy bombs against fuel tanks, save em for the comms building!
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1 pointAnd I still have quite a bit on my plate to finish ( God Willing) some names block to Tease LOL
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1 pointA late arrival for the much delayed USAF light attack contest. Produced by Boeing under licence and using US electronics ,systems, weapons and using 2x 30MM_M230 Chain guns ...
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1 pointIt's probably got to do with the game engine, but I noticed the parked aircraft at Ali Al-Salem were all in the dirt. Certainly not a game breaking issue, just thought I'd mention it. Only thing I've seen. EDIT: Might have been Al-Jaber. I'll see if I can replicate it. EDIT 2: Can confirm it's at Al-Jaber.
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