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Showing most liked content on 03/31/2021 in Posts
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8 points
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7 pointsI never imagined, growing up reading stories of WW1 aviation, that this would wind up being one of my favorite aircraft to fly in simulation. I always thought it would be the Camel. I was wrong...
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6 pointsNorth American B-45D Tornado - 37th Bomb Squadron, 17th Bombardment Group, United States Air Force, 1952
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5 pointsWell you know me, I am always looking forward and ready for new adventures. LOL I am thinking of financing a new project, again, a Russian plane, but a new one this time, the YAK-130. I asked around and I am waiting for an answer; if the team is ready and the price is right maybe I'll make it happen.. Please tell me what do you think and what plane did you have in YOUR mind it should be build.
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5 pointsAnd some more recent RAAF machines: the Commonwealth Aircraft Corporation (CAC) Boomerang, the CAC Avon Sabre, and the Dassault Mirage IIIO:
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4 pointsHawker Hunter FGA.9B - No.609 (West Riding) Squadron, Royal Auxiliary Air Force, 1975
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4 pointsIf the skins of the F-16 Block 50 that TalhaBinSafdar raised with the F-16 Agressors work, they get ... this beast
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4 points100th anniversary of the creation of the Royal Australian Air Force (RAAF) on 31 March 1921. Some screenshots to mark the occasion, the Bristol Fighter in Palestine and the Sopwith Snipe in France, in 1918:
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3 pointsView File DaNang longboat Hello and thank you for downloading my work. https://gkabs.net What's included: DaNang longboat model All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder also, add the sound file name to the soundlist.INI under the flight folder If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.0.0 LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. Big thanks to guuruu and KJakker for helping me with all my questions regarding the data file Credit goes to https://www.textures.com as I use a lot of their photos to create the skins. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net Submitter GKABS Submitted 03/31/2021 Category Cargo and Transports
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2 pointsHello everyone, I am working on a new menu for SF2. It is a slow WIP. I will share the progress here. For now, I have created two screens as my rough draft / conceptual arts. I am working on creating 3D looking buttons and Is still learning how to edit .ini files from various menu mods. I always wanted a Jane's Fighter Anthology style GUI / Menu for SF2. Now I have decided to give it a try! Here are screenshots SF2 Main Menu Mission Briefing (WIP, I am still tweaking and adding a few more items) Here are three versions of buttons: Regular, mouse hovering over it, and mouse clicking. Feedback are always appreciated.
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2 points
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2 pointsIf it should be a russian bird, so i would like to see the MiG project 33. It based on the MiG-29 technology and the older Ye-8 design. It was intended to replace the MiG-21. Here some pictures of a scale model which you can find in MiG museum Moscow:
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2 pointsA few days back I indicated that I would announce some plans for WOTR. It is intended that there will be a DLC in the works to bring the 'engine' up to the same spec as our flagship BH&H II product which is releasing soon. The DLC will comprise of the 'engine update' - this is feasible as a DLC as opposed to a new standalone product, as WOTR is already ahead of WOFFUE/PE in terms of 'engine version'. In addition there will be new AC, as well as updated existing flyable AC to bring them in line as well. More details on the WOTR DLC will be made available once we have gotten through the release of BH&HII.
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1 pointThis does not suffice. In order to add new sounds for use on in-game objects and weapons and guns, you must add proper entries for each sound file inside the SoundList.ini file in the Flight folder. For the ODS mod I had to add some 244 entries, it's horribly time-consuming but needed.
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1 pointby making new custom hangar/hangars you might encourage modders to use your background in their work. making a custom aircraft model is also a lot of work....still some guys around here are doing it.
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1 pointAre we there yet... Are we there yet... Are we there yet... Are we there yet?
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1 pointSounds like there are going to be some ex RAF Tranche 1 FGR4 Typhoons going cheap in the next few years.....
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1 pointfor those of you who've never experienced it ... ======== back on topic, GREAT play on words, Alfie!! Have you tried the torpedo attack mode yet? Pretty interestering!
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1 pointNot in the campaign. But in single missions you can fly AntiShip missions against convoys.
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1 pointA double release this sunday : Mirage F1CZ v2.3 And Mirage F1CZ late v2.3 Available soon See the readme and the changelog for more informations. A little preview of the Mirage F1CZ late by Coupi
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1 pointThe first streaks of sunrise catch XA199 as it patrols 'Black Isle' on the East coast of Scotland during Exercise Highlander, March 1957.
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