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Showing most liked content on 05/06/2021 in Posts

  1. 10 points
    McDonnell Douglas F-4D Phantom - Grupo 4 de Caza, Fuerza Aérea Argentina, 1982 During the early 1960's the Fuerza Aérea Argentina (FAA) began an ambitious plan to replace the F-86F Sabre then in service as their main interceptor-fighter. The British English Electric Lightning was briefly considered but was quickly dismissed on account of it's very short range. The Swedish Saab Draken was successfully evaluated and FAA pilots submitted a very favourable report as was the French Dassault Mirage III and it seemed likely that a decision would be made between these two competing aircraft. However, the end of the Frondizi government in 1962 and the subsequent turmoil over the next few years saw the FAA's plans put on hold but the Israeli's successful use of the Mirage III in the 1967 Six-Day War saw the FAA finally decide on the French aircraft. However negotiations with the French Government came to an abrupt end in May 1968 when Juan Carlos Onganía, fearful of a coup d'état, dismissed the leaders of the Armed Forces and cancelled the Mirage order. The 1973 elections (the first general elections for ten years) saw Dr. Hector Cámpora elected as President with a campaign based on a platform of national reconstruction. For the FAA this meant that it's F-86 replacement plans could finally continue but with an aircraft from an unexpected source. Despite the turmoil of Argentina's recent history, the US State Department saw Argentina as a bulwark of anti-Communism in South America and US President Richard Nixon sanctioned the export of 28 ex-USAF F-4d's with deliveries to Grupo 4 de Caza starting in August 1973 and deliveries to Grupo 8 de Caza starting in January 1974. The 1976 US Presidential elections saw incoming President Jimmy Carter highlight issues of human rights and eventually secure a congressional cutoff of all US arms transfers to Argentina and the FAA found it increasingly hard to support Phantom operations except by clandestine support. The FAA used the Phantom during the 1982 Guerra de las Malvinas as a long-range strike aircraft but the FAA's lack of aerial refueling capability and the long distance from their bases dramatically reduced their ability. After 1982 the FAA's Phantom force was increasingly supported by Israel Aircraft Industries and although no additional aircraft could be sourced the remaining 17 aircraft remained in service until 2010. Template Credit: sundowner
  2. 6 points
  3. 5 points
    A must watch! Enjoy! https://www.youtube.com/watch?v=m6m5B5TrHJo
  4. 5 points
  5. 5 points
    when does the new Top Gun movie come out? I already want to see her jajajajajja
  6. 5 points
  7. 4 points
    Dhmiar's ambitious F-4 upgrade.....CFT's, integral ECM, Hornet avionics & cockpit, amrram /Aim-9X compatible ...P&W F100 engines...
  8. 4 points
    almost ready for mapping
  9. 4 points
    Well that went smoothly. Drove up, signed my name, got stabbed, waited a few minutes and was free to go. My company has a pretty slick plan for the people who get the vaccine, so it’s looking like I’ll have a nice three day weekend.
  10. 4 points
    Do we have to use cotton wool with alcohol to clean up that Orpheus? Looks awesome.
  11. 4 points
  12. 4 points
    i will , still have to add some more details to them F-104G with Orpheus reconnaissance pod
  13. 3 points
  14. 3 points
    Next one in my paintshop. Thanks to @ludo.m54 with him I worked on the IIB for SF2, sadly dead since @76.IAP-Blackbird left the SF" community.
  15. 3 points
  16. 3 points
    just checking my new Orpheus reconnaissance pod , it was used on the Dutch F-104G and the F-16A
  17. 2 points
  18. 2 points
    you know, im just working through the list trying to get the north american birds done. then i realize what date i knock this one out on
  19. 1 point
    Meet Squizzy Taylor. Born and raised in the slums of Melbourne, Australia, his early life was not easy. At the tender age of 7 years, his mother (Lily) drifted into prostitution after his father (George) was killed during a disagreement at the local pub. Members of the "Razor Gang" were suspected but never charged. Times became tougher for young Squizzy when Lily was forcibly removed to a sanitorium for the mentally feeble after suffering mercury poisoning from a social disease cure. Mother and son were never to meet again. Lily died of complications in 1900. Now orphaned, the authorities sent the child to the "SunnySide" Orphanage, a state run facility for homeless and disenfranchised boys. It was not a happy time where beatings, kerosene baths, poor nutrition and 14 hour work days combined to make life intolerable and hopeless. It was under these conditions that a benefactor entered Squizzy's life, a certain Leonard "Toe Cutter" Thompson. Leonard, posing as a benevolent philanthropist, was on the look out for young, cheap and suitable workers to man his "operation". It was during his employ with Toe Cutter that young Squizzy was taught the finer points of SP bookmaking, extortion, pickpocketing, blackmail, bribes, pimping and sly grog shops. In order to fulfill his duties, he became familiar with, and to depend upon, his weapon of choice. The cut throat razor. He blossomed as a petty criminal and flush with money and dames, he became a man of sartorial elegance. What one would call a flashy dresser. His nickname, Spiv, was bestowed upon him at this time. Life was good but becoming increasingly complicated. After political grumbling about rampant crime, the Police were no longer (officially) taking bribes and the politicians wanted action. The net was closing in on Toe Cutters operation. It was time to vamoose. At the age of 21, Squizzy set sail for England to escape the heat. War was declared not long after his arrival. This presented the young gangster with excellent opportunities to scam the military and make some real money. To become a vital cog in the war effort. Supply and demand. To join up was for naive suckers. And so he began supplying dodgy low grade linen and cheap, untreated wood to the Aeroplane manufacturers. Always with a complicated method of delivery so as to make it almost impossible to track the origins should worst come to worst. Which it never did. Mixing now with the upper class, Squizzy was living the high life. At one particular manufacturing convention a visiting aviator by the name of Ridley-Smythe suggested he learn to fly. Squizzy was interested but when told the cost of private tuition, immediately baulked. Despite his wealth, the poverty of his youth never left him. And so, figuring the war couldn't last much longer and dissent becoming stronger to end it, Squizzy signed up with the RFC for free pilot training. And I get paid! Anyway, it'll all be over before I even get to the front, he thought. And so, on the 11th November 1917, Squizzy was shipped to the front as a 2nd Lieutenant in No. 40 squadron, RFC. And then the story really begins ....
  20. 1 point
    It takes only a few hours to complete the minimum period in AN21. After that, I plot a course to intercept a task force that's coming my way from the English east coast, but still a long way off. I haven't gone too far when the bridge watch spots smoke and mastheads on the horizon. Through the binos, I can see that it’s likely a destroyer. We’re abeam of her and unlikely to be able to intercept even if I want to, but I race to close the range, in the hope that she might be the escort for a convoy or perhaps a capital ship. Sure enough, signs of other ships come into view. But it’s soon clear that what we’re seeing is a whole flotilla of destroyers, racing east towards Norway. Uncatchable. But they’ve spotted me. I’ve got too close in the clear conditions. They start zig-zagging, and two of them turn towards me. The closest one is weaving as she comes, the other is on a course straight for me. Even if it’s just these two, I don’t fancy my chances trying to attack them. I have enough time – and this time, enough water under the keel – to make a break for it. I crash dive and turn away. I get down to 130 metres, at which point I have maybe another ten under my keel. I reckon I really needed another twenty meters, to be below the likely maximum setting of their depth charges. Once down, I start to creep away on silent running. The depth-charging starts! On every barrage, I go to maximum revolutions for a minute or so while the water is disturbed, throwing in a course change. But always to the south, away from the track of the flotilla, since my hunters are more likely to let go and resume their main job, if I’m seen to be trying to get away rather than attacking. Several times, the cans explode too close for comfort. But we get away with nothing worse than a bit of a fright. Meanwhile, the rest of the flotilla continues east, towards Norway. The hunt goes on, but gradually drifts away, as it they’re no longer quite sure where I am. I may or may not have ASDIC pings, I don’t remember. Possibly they were listening with hydrophones, which is possible but unusual. Certainly, one of the destroyers was stopping every now and again, as if to listen while the other one makes attacking runs. A nice touch is that some of the destroyers are carrying mines. This a realistic representation of Operation Wilfred, the Royal Navy’s move to mine the inshore Norwegian shipping lanes used for Swedish iron ore imports to Germany. All I know of this is what I can hear from the hydrophone operator, or for myself if I put on his virtual headphones. On top of that, I can hear with the naked ear the sounds of the destroyer’s screws when they are closing in at high revolutions. And of course the cans going off. It’s all rather scary, until the hue and cry begins to die down, after maybe half an hour. The hydrophone operator loses contact (if you man his station yourself, you can hear a bit further). And the tension in the control room begins to ease, although people still look a bit anxious, as well they might. Even my officers. I increase speed slightly and come up to periscope depth. Up goes the sky periscope, operated from the control room unlike the ‘sit-on’ attack periscope that’s in the conning tower above. With the sky periscope’s larger head I can see above the boat, not just around her. But there’s nothing to see. I increase speed again, to give us more momentum if we should need to come down again quickly. Then up we go. Auftauchen! I really can’t imagine playing SH3 any other way than with German voices and (if the control interface is turned off) English subtitles. I really cringed when I watched the animated intro for Silent Hunter 5, with the boat’s commander speaking in what sounded like an imitation of a very American accent – truly awful!!! But wither now? ...to be continued!
  21. 1 point
    Enjoy Gents! I know I am. taking th day off from work to enjoy! https://www.sas1946.com/main/index.php/topic,66523.0.html
  22. 1 point
  23. 1 point
    Hello WOFFers, Another brief update to this thread - was enjoying BH&H2 further today and, on a hunch, since it reminds me so much of the venerable UE 4.18 for stability - I installed the "Full Tree Populated Airfields Mod (Version 3.0)" by Panama Red into it, via JSGME - and from what I could observe it works well - does not jar too much against the stock BH&H2 landscape. And the other good thing is that it is lighter on resources than the big "Consolidated Airfields Mod.," thereby preserving higher FPS in BH&H2 - anyway, something to think about if you would like to have airfield figures and various aircraft at 'dromes, but without the overhead of the big, consolidated pack - I'm running the consolidated pack in my FrankenWOFF 4.18, but the lighter variant mod. seems a good choice, among other mods., for BH&H2 - couple of representative pics. below. (Also included one pic. to show what mods. I'm currently running in BH&H2 - so far they have not popped up any errors - and the install is stable. Those individual airfield mods. you see loaded are also from the UE-era of WOFF: some are still available on Sandbagger's website, others have been incorporated into the big consolidated airfields mod.) Happy flying, Von S
  24. 1 point
    I use Corel PaintShop 2021. The interface makes more sense to me than other graphic editors. The thing I really like is you buy it and it's yours. No messing about with monthly subscription fees, which I loathe. I also have Adobe Fireworks but it's really old now since Adobe stopped developing it forever ago. In fact I probably won't even load that on my next OS. GIMP is great because it's free and for being free it's a little powerhouse.
  25. 1 point
  26. 1 point
  27. 1 point
    as daddy said. If all done properly in graphic editor ..there will be no issues. And yes, GIMP is the easiest and fastest way to create decals
  28. 1 point
    Allow me to introduce my pilot for this adventure: James Chester "Chuffs" Wellingham. Devastatingly handsome, totally corrupt. As a key figure of organized crime in and around the greater London area, Chuffs uses his intelligence, charm, and good looks to get what he wants, be it women, money, power, or prestige. When these attributes aren't enough to get the job done he resorts to bribery, coercion, and blackmail. And should these not suffice, brute force and violence certainly will. He has come to be serving a stint in the RFC as a result of his dealings with the War Department in which he supplied them with several shiploads of what he claimed was high-grade Irish Linen, and which he sold at a premium price. It was in fact a very low quality imported cloth from the Far East and proved to be woefully inadequate as covering for aeroplanes, which is what the War Department had procured it for. As restitution, at least in part, the magistrate ordered Mr. Wellingham to serve in the Royal Flying Corps as a pilot until war's end, or until he was killed or captured, whichever came first. "A fitting sentence", His Worship stated in court, "to be forced to serve in the very aeroplanes his shoddy materials were destined for." Despite the best, (and highly questionable), efforts on the part of Mr. Wellingham's barrister, there was no overturning the court's decision. And so it was that Chuffs was sent off to become a pilot, which he did handily, not only because he was a natural at it but also because had he not earned his certificate he would have ended up a guest in one of His Majesty's prisons for a minimum of five years. Strong motivation to succeed. Upon arriving at his outfit, No. 40 Squadron, Chuffs immediately set up shop, turning some of the more easily persuaded men in camp to serve him as he saw fit. When he received his plane assignment he immediately had it painted to suit his own skewed sense of humour, adorning it with a prison suit pattern. When the CO voiced disapproval of the livery, Chuffs offered to make it "worth his while" if the commander would simply look the other way. In the end the Old Man acquiesced, having been presented with the choice of either accepting a gift of 100 quid, or having a certain young woman with a very sad tale to tell, (and currently with child), pay a call on the CO's wife back home.
  29. 1 point
    A new patch is available for WOFF BETWEEN HEAVEN & HELL II. Fast service R-US.. Please see the WOFF BH&H II Download page on our website. WOFF BH&H II CHANGE LOG: Version 1.08 5 May 2021 1) Further work on Cloud Flicker - flickering should be reduced. 2) Revised Winter Tree Alphas (i.e. less solid trees in Winter).
  30. 1 point
  31. 1 point
  32. 1 point
    Yeah I think considering everything overall BH&H II is pretty good and fairly solid in most departments, AI, DM, FM, Campaign, Aircraft etc for the vast majority of people. There are plenty of deal-breaker problems in some top flight sims and games, so we are not doing too bad. The issues now are just down to a small few annoyances.
  33. 1 point
    https://www.lsh3.com/v15/index_en.html
  34. 1 point
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  37. 1 point
  38. 1 point
    Any idea on how to fix those annoying lines, i got them when i created the Normal Maps
  39. 1 point
    For the bad one's...
  40. 1 point
  41. 1 point
    Lol nevermind got to fix it with the help of rusty kurnass. I am gonna post a toturial about it after some trial and error experiments.
  42. 1 point
    http://simhq.net/forum/ubbthreads.php/topics/2184467/Editing_Campaigns.html This one almost covers it all ☺️, but i still don't know if should I set forward air controller to true or false lol
  43. 1 point
    It happens on stock campaigns as well, IIRC. Simply, your mission has been successful, but the enemy forces attempted a second assault and conquered the place. At the planning map screen, you can see the enemy strength of each ground force before the mission. If the enemy strength is much higher than the one of allied ground units (it's clearly visible in the Germany campaigns), it's just a matter of time that the allied units will be defeated, even if your CAS mission has been successful. It's no real issue. The Germany campaigns are mostly scripted to have allied forces be crushed by the Soviets in the first days. The same concept applies to other campaigns. From my experience, the player has more impact on the campaign's progression later on.
  44. 1 point
    I think I found out what the problem is: The flyovers always happened with A-6s, never with A-7s or F/A-18s. I checked the A-6E_79_LOADOUT.ini, and to cut a long story short, I learned that the MK82 Snakeye BaseQuantity is set to 12, and the Strike loadout equips 20 of them! Thus, the A-6s' inboard racks (which should have been loaded with 8 Snakeyes) are instead loaded with 8 CBU-100 AT cluster bombs. The AI does not drop these on buildings or other targets of Strike missions, and thus the A-6 flights do not expend all their ordnance, and somehow the AI reads this as "target not destroyed, keep flying." I went into Objects/Weapons/MK82SE/MK82SE_DATA.ini and adjusted the "BaseQuantity" value from 12 to 20 (BaseQuantity=20) I started a new campaign today and I haven't had a single problem. To anyone reading this, go into your Objects/Weapons folder and check your BaseQuantity values if you're having the problems I described.


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