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Showing most liked content on 06/19/2021 in all areas
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10 pointsSome of you may have noted the creation of a new private developer's Forum. We at Coyote Aerospace are looking for volunteers with certain specific skill sets that will move our projects forward. It is our goal to bring you an ever widening variety of aircraft from all over. We need a "unwrapper" to help with the UV mapping for our models. This will aid and abet the fine, talented texture artists we already have and make it easier for us to create the necessary accurate paint jobs seen in the Real World (tm) versions of what we're building. We could also use an experienced Flight Model Guru, to help us fine tune some of the more esoteric parameters (ie: carrier landings and the like) that we've been having some difficulties with. Those with the skills, and who are willing to work for the Greater Glory (tm) of the SF2 series, please contact myself or Veltro2k Thanks In Advance!
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7 pointsWe're having fun now! Ravenclaw_007 updated the loadouts and she's now outfitted with LGBs..
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3 pointsNapalm against ships, very effective but not so good for the fish and things that swim in rivers... (water is alright in tea...)
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2 pointsI well be more than happy to lend a hand can with the UV mapping as time permit.
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2 pointsGreat job, lads! The stories, pics, and videos were outstanding! Congratulations to Baldric and HarryH! Sorry I was unable to participate. Between work and working on my cloud mod, I barely have had any time to breathe, let alone fly. Thanks for putting this together again, Rick.
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2 points
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2 points
Version 1.0.0
162 downloads
Hello and thank you for downloading my work. https://gkabs.net What's included: M577-CPC 80s up to 2000 and after with a command tent ith 10 textures All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder //Please add to Soundlist under Flight directory and change the XXX with the correct number [SoundList] SoundFileXXX=TankEngine SoundFileXXX=TankTrack [TankEngine] Priority=LOW 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=2 MaxDist=250.000000 MinDist=10.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [TankTrack] Priority=NORMAL 3DSound=TRUE DopplerEffect=FALSE Looped=TRUE NumBuffers=4 MaxDist=500.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.0.0 LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. compufat for making most of the texture for the model Thanks a lot for your help as always Thanks to however made the sounds and Effects as I don't know their names. Credit goes to https://www.textures.com as I use a lot of their photos to create the skins. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net -
2 points
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1 pointGot a fun mission or campaign going? Tell us about it here! Pics/Vids are great, but plain old reports are too! I have a bunch of standard pilots that I run and have been since way back in Red Baron 1 when I was in college. Rother Nought is my standard RNAS guy who takes the Sopwith path through the war (or as far as he gets!) My first attempt with him ended in a shredded N11 wing, so here is try #2! Rother Nought C Sqn 1 Wing RNAS B flight Today we went up in support of the Strutters, which is absurd as they are much faster than us and always leave us behind. Anyway, Cleaver and I made our way to the front and tried to clear the area where the Sopwiths would be artillery spotting. I spied a brace of Eindeckers below us trying to come up to our level and moved to stay above them so we could strike if they got too close. This seemed a good idea until I noticed three more of the blighters to the south, at our level! Matters were made worse when the Sopwith decided to attack them instead of retreating! We immediately moved to intervene: I got credit for one of them with the pilot apparently killed, but the one I drove down with a dead engine the boys on the ground insisted on getting credit for, even though he was a glider long before he got down to where they can hit anything! Unfortunately, we lost Cleaver in the melee and one of the strutters was forced down with the observer, a kid named Thompson, killed. We need faster planes! Or the strutters need to stick to the plan!
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1 point
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1 pointNow then...there are some woods to my right, but on the other side, plenty of promising fields and I have more than enough height to reach them. Better avoid the ploughed fields, methinks. Those grassy ones over there look good. The undulations in the land become a bit more evident as I settle onto a final approach, but I reckon I'm still doing fine. Suddenly, a fence comes into view! Fences and WoFF aircraft don't mix too well, I remember. I can't get down short of the darned thing so try to keep the nose up and get over it. But I just haven't got the airspeed! Crunch! The fence stops me dead lie a fly in a spiderweb. 'Dead' is the operative word, for the debriefing tells me I've been killed! WoFF's lethal fences have claimed another victim! Granted I had only just touched down and was travelling quite fast, but an animation showing my kite flipping over or breaking up would have been at least more convincing. That was probably my shortest-ever WoFF career! Next time, I'll be more careful where I force land!
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1 point
Version 1.0.0 and above
142 downloads
F-16B. This package is beta and to be honest we are all sick of looking at it. So here is the deal. You find something wrong and the community agrees, send it to me and I will ammend it. We just need fresh eyes on it. Pack Include F-16B(Dual Seat) Skins *Arrows *Griffens (2-Skins) *Sherdil *Falcons All skin work is done by me on F-16B Netz @talha bin safdar Insta: @Talha_Creations -
1 point
Version 1.0.0 and above
60 downloads
PAF C-130B For SF2(ANY/ALL) PAF C-130B for SF2.Mod represents the C-130B in Service with the Pakistan Air Force. I made two news Skins ;) *Grey *Black To drop bombs,Open the cargo ramp using Ctrl + O and then press the fire button. Credits: Aircraft model:Dels Original Aircraft package and Sounds:daddyairplanes Bomber mechanism:Paulopanz's An-12 mod Special Thanks to Spinners,Eole and daddyairplanes for the Forum Help!!! (If an author is left out whose work has been used,then please notify me ASAP) Installation: After unzipping,move the objects and the sounds folders to your mod folder. Regards; Talha Bin Safdar Insta: @talha_creations You can also contact for DLC's :) RELEASED UDER THE COMBATACE FREEWARE LICENSE.ONLY UPLOADED TO COMBATACE.COM -
1 point
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1 pointding dong.. if time allows I am always open to some abracadabra.
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1 point
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1 pointyou know, i could sorta hurt you for the HANG skinpack. but i did make it fit within TKs Eagle decal layout so i got that going for me which is nice yes, i have realized mistakes in there since posted. it is a WIP thread.
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1 pointOne final mission remains for Monty. I suspect that, unless he happens to run into a veritable flock of Alabtri tomorrow (unlikely given past missions), that Baldrick will get a well-deserved challenge victory.
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1 pointWow, super VonS. Looking forward to trying this (after I finish my cloud mod revisions).
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1 pointYou guys do great work. I wish I could provide more than simply moral support. Good luck on your talent search!
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1 point
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1 pointmfair, baldric, and harryh, those are the only ones left alive? Make us proud, boys! (baldric, note that you can fly a total of 22 missions, not 21. the last one is for the last saturday...)
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1 pointrecycle TW tga? who does this? Homefries released a pack many moons ago to. could be some stuff in there for the lo viz skins i find it odd that for a game based in the 60s and 70s essentially, TK had the Alaskan Eagles reporting to Pacific Air Forces rather than Alaskan Air Command
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1 point
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1 pointHello guys I have finalized a serie of skins for the training Nieuports used by the United States at Issoudun in 1918. "EmlD" continues to participate in the First Eagles community? Seems that he left this community long time ago. The last activite of him was in 2018. I would like to know if I can add their Nieuport 3D LODs on my pack, of course with all credit to EmlD and peter01. My skins, will require this, because they use Jpegs texture and are connected with a new type of training Nieuport without machine guns and are set to fly only reconnaissance missions in the aircraft ini files. Would be great thier approval.
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1 point
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1 pointand the real beauty is, we can (re)use all the stock 3W decals!!!! (yeah, even I get lazy!)
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1 point
Version 1.0.0
74 downloads
Hello and thank you for downloading my work. https://gkabs.net What's included: M577-CPC field hospital All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder //Please add to Soundlist under Flight directory and change the XXX with the correct number [SoundList] SoundFileXXX=TankEngine SoundFileXXX=TankTrack [TankEngine] Priority=LOW 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=2 MaxDist=250.000000 MinDist=10.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [TankTrack] Priority=NORMAL 3DSound=TRUE DopplerEffect=FALSE Looped=TRUE NumBuffers=4 MaxDist=500.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.0.0 LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. compufat for making most of the texture for the model Thanks a lot for your help as always Thanks to however made the sounds and Effects as I don't know their names. Credit goes to https://www.textures.com as I use a lot of their photos to create the skins. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net -
1 point
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1 pointEl Mitsubishi A7M saldrá en estas 3 versiones.: caza naval embarcado, caza terrestre y caza terrestre pesado de alta cota
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1 pointafirmativo, es un clase Taiho Ultimo modelo puro de portaaviones Japones en la WW2
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0 points
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