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Showing most liked content on 02/02/2018 in all areas

  1. 8 points
  2. 6 points
    Maybe I should just release what I have done so far, rather than trying to finish all skins for the next 5 years. :) new VA-46 Clansmen.
  3. 6 points
  4. 4 points
  5. 4 points
  6. 3 points
    Updated A-4KU F-4E updated to ravenclaw_007 and co's F-4E Phantom II - ARN (86) plus modifications to allow the unique inner left wing pylon arrangement the 3rd TFW F-4E's used to allow the carriage of Sidewinders and laser guided bombs. (In ODS they only used CBU-87 as thier Pave Track pods were late arriving in theater). The last screen shot is a LGB/ AIM-9 loadout from Exercise Gunsmoke 1989. ShowAnyWeapon=TRUE Avionics mod to allow A/G CCIP gun piper for bombs and retain all other normal F-4E Avionics60.dll functions. F/A-18D Hornet 'Fast FAC' using latest LOD and textures at combatace F-16A Blk 10 Fighting Falcon avionics, FM, cockpit and textures updated to the latest Team Viper standards. Loadout includes the use the GPU-5A 30mm gunpod for the first few days of ODS. CF-18 Updated to latest LOD and textures etc plus new pilot.
  7. 3 points
    Decided to tweak Stary's rain pack to give more realistic rain effects in inclement weather, using a combo. of the in-game rain and the Stary/Orsin vertical drops...will also re-tweak the blizzard effect for smaller snow particles....should work well for further immersion in FE2. Happy flying, Von S
  8. 2 points
    This is the first release of the LOD Exporter for blender. A main reason for this release is to get feedback / bug reports from you users (3D Modeler). I'm not a 3D Modeler myself. I only tested the exporter with rather simple object (hierarchies). I tried to implement the exporter only based on the information I found by investigating LOD files. Thanks again to logan4 and angelp who provided me with specific lod files that helped me to understand the lod file format better. The Bottom line is that I have no idea if the exporter works for you. So please give feedback. The Exporter Script: Update: The latest version can be found in the download section: https://combatace.com/files/file/16747-lod-exporter-for-blender/ 1.) Installation Open the Blender User Preferences - Add-ons Tab (File -> User Preferences... -> Add-Ons) Click "Install from File..." Browse to and select the exporter python script "io_export_sf2_lod.py" Click "Install from File..." (or double click on the script name) In the Add-Ons Tab under Supported Level select Testing and enable "Import-Export: Strike Fighters 2 LOD Exporter" The LOD exporter is now installed and enabled. Under File -> Export you should see the menu item "Strike Fighters 2 LOD (.lod)". It's greyed out until an exportable object is selected. 2.) Usage Select the object you want to export and click File -> Export -> Strike Fighters 2 LOD (.lod) The file browser opens. In the lower left area you see the LOD exporter options. Currently there is only one option: enable/disable writing the out file (text file with information about the exported object(s)). The selected object and all child objects are exported. Please note! The objects must meet the following requirements: -No scaling in the Transform Properties allowed (that means: scale x = y = z = 1.0). If your object has scaling, it should be applied to the mesh (Ctrl-A) -A material must be assigned to the object. Only the first material of an object is exported. Only the following material parameters are exported: -Diffuse Color (the lod file format also contains ambient color. Currently the exporter set ambient color = diffuse color) -Specular Color -Specular Intensity -Specular Hardness (I think in 3ds Max it's called glossiness) -if "Shading -> Emit" > 0.0 then self illumination is enabled -Transparency (if transparency is enabled, then the object doesn't cast and doesn't catch shadow. if transparency is disabled, then the object cast and catch shadow. The specific LOD format version the exporter writes, doesn't support arbitrary cast/catch shadow combinations. The other LOD formats I don't understand enough (yet). Sorry!) -Alpha -Mirror Reflectivity -Diffuse texture image name (as diffuse texture the exporter uses the texture where "Influence -> Diffuse -> Color" is enabled) -Normal map texture image name("Influence -> Geometry -> Normal" is enabled and the Normal value is also exported) -Specular map texture image name("Influence -> Specular -> Intensity" is enabled) -Normal and specular map can only be used together with a diffuse map. (If I exported a normal or specular map without diffuse map, then the LOD wasn't shown in the game or the game crashed. I don't know why...) The exporter supports no animation yet
  9. 2 points
    View File New Loadout for DFW C.V stock airplane Hi FE Flyers! Here is new loadout for the stock DFW C.V airplane. More precisely: - 4 x PuW_12.5kg (about 50kg, this is stock bomb armament) 16 x PuW_12.5kg (about 200kg, new type of armament, made by me) --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- --To install this mod, extract "DFWC5_Loadout.ini" and "DFWC5_Data.ini" files from "Loadout" folder to your "DFWC5" folder (Probably, this folder is here: C:/Program Files/ThirdWire/WWI/Objects/Aircraft ) --To uninstall, just delete the files. Happy Flying! Jackson M. Submitter JacksonM Submitted 02/02/2018 Category Other Entente Aircraft  
  10. 2 points
    Well I can contribute with an UH-60 and maybe a Ch-47.... CH-46 could be made taking as base the Hkp.4 This model were originally for a campaign for the PAnama Terrain but I got stuck...
  11. 2 points
  12. 1 point
    DCS World 2.5 Open Beta Released! Download DCS World 2.5 Open Beta from DCS site The Open Beta version of Digital Combat Simulator World (DCS World) 2.5 is a free-to-play digital battlefield game and simulation environment. The "release" version will be available shortly after Open Beta testing is complete. The Open Beta is an optional version of DCS World that we use to first test new content and technologies before moving them to our release version. DCS World 2.5 Launch Trailer Our dream is to offer the most authentic and realistic simulation of military aircraft, tanks, ground vehicles and ships possible. This free download includes a vast mission area of the Caucasus region and Black Sea that encompasses much of Georgia. It also includes a flyable Russian Sukhoi Su-25T ground attack aircraft and the famous WWII North American TF-51D fighter. An additional more than two dozen aircraft are available for purchase. The download comes with one of the most powerful mission planners ever designed, full network play and more than 156 AI weapons systems, 105 ground vehicles and trains, 50 air defense systems, 19 ships and 84 AI aircraft permitting you to plan and play highly sophisticated missions. DCS World is massively extensible through additional DCS modules as well as user-made add-ons and mods which you can purchase and download from our site. DCS is a true "sandbox" simulation that is also designed to cover multiple time periods of interest such as WWII, Korean War, Vietnam, Gulf War and others. Current regions to battle include the Caucasus, Nevada Test and Training Range, and Normandy 1944. New maps in development include the Persian gulf, Syria and others. DCS World is fundamentally a deep, authentic and realistic simulation designed also to offer a more relaxed gameplay to suit the user and his particular level of experience and training. The ambition is to hand hold users from novice pilot all the way to the most advanced and sophisticated operator of such complex weapons systems as the A-10C Warthog or the F/A-18C Hornet. The only next step is the real thing! Key features of DCS World 2.5: The most realistic Free-to-Play digital battlefield ever. One-of-a-kind, internally developed graphics engine that looks amazing from 0 to 80,000 feet. Includes a beautiful, free, and highly detailed map of the Caucasus region that includes south western Russia and Georgia. Includes 20 fully-equipped operational airbases, millions of buildings and trees, and thousands of kilometers of usable roads and railway. Includes 156 free and fully operational weapons systems, 105 ground vehicles, 19 ships and 84 AI-controlled aircraft. Fly the TF-51 Mustang and Su-25T attack jet for free! Play all DCS World modules from one DCS World version. State-of-the-art graphics with amazing lighting, shadows, and performance. New breathtaking effects for explosions, clouds, fog, fire, and smoke. Hundreds of land, air and seaborne AI vehicles. The world is your sandbox. Create your own missions and campaigns for unlimited gameplay! Mission generator included allowing rapid mission creation. Enjoy multiplayer with friends, and even fly together in the same aircraft for multi-crew missions! Purchase and fly the most iconic airplanes and helicopters from WWII up to the modern day. Mouse interactive 6 degrees of freedom cockpits for most aircraft and the most accurate flight models, cockpit systems, sensors, targeting systems and sounds available. Purchase and fly the most authentic simulations of the A-10C Warthog, UH-1H Huey, F-86F Sabre, Spitfire, and many others now. Exciting new aircraft coming to DCS World like the F-14 Tomcat, F/A-18C Hornet, F-4E Phantom II, Mi-24P Hind, P-47D Thunderbolt, and many more! Purchase additional high-quality maps such as Normandy 1944 and the Nevada Test and Training Range. Play hundreds of missions and campaigns with new campaigns continually created. Both hardcore realistic and casual gameplay modes and options available. Virtual reality support. Minimum system requirements: OS 64-bit Windows 7/8/10; DirectX11; CPU: Intel Core i3 at 2.8 GHz or AMD FX; RAM: 8 GB; Free hard disk space: 60 GB; Discrete video card DirectX11: NVIDIA GeForce GTX 760 / AMD R9 270X with 2GB VRAM or better; requires internet activation. Recommended system requirements: OS 64-bit Windows 7/8/10; DirectX11; CPU: Core i5+ at 3+ GHz or AMD FX / Ryzen; RAM: 16 GB; Free hard disk space: 120 GB on Solid State Drive (SSD); Discrete video card DirectX11: NVIDIA GeForce GTX 1070 / AMD Radeon RX VEGA 56 with 8GB VRAM or better; Joystick; requires internet activation. Sincerely, The Eagle Dynamics Team
  13. 1 point
    Yes both available, the army and navy version, but i think the army version is the uh-60L The UH-1N i think is the same I have to check and the ch-46 only need minor work to use it as a USMC helo. The only thing that we will need is reference for the units of these choppers for this mod but they are here waiting
  14. 1 point

    Version 1.0

    50 downloads

    Hi FE Flyers! Here is new loadout for the stock DFW C.V airplane. More precisely: - 4 x PuW_12.5kg (about 50kg, this is stock bomb armament) 16 x PuW_12.5kg (about 200kg, new type of armament, made by me) --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- --To install this mod, extract "DFWC5_Loadout.ini" and "DFWC5_Data.ini" files from "Loadout" folder to your "DFWC5" folder (Probably, this folder is here: C:/Program Files/ThirdWire/WWI/Objects/Aircraft ) --To uninstall, just delete the files. Happy Flying! Jackson M.
  15. 1 point
    View File KC-135 Skin Pack 1: Operation Desert Storm This skinpack adds in historical aircraft as used in Desert Storm for the A, E and R models KC-135. It is as close as possible with unit markings and features several nose arts. Included Skins and decals for KC-135A/E/R models Cockpit and ini edits to make player flyable Required you will need the original KC-135 pack available here Installation download and install the above mod per its instructions unzip this mod, then install new mod folder categories to your mod folder (Aircraft to aircraft etc) allow overwrites fire up game, take off and go pass gas KNOWN ISSUES This was originally an AI only aircraft. I added Dels C-130 pit so that it was flyable and I could check my work. That said, it is best to not fly from the cockpit as the Hercules' window frames don't match with the Stratotanker's windows. UNIQUE FEATURES As with most of my large aircraft mods, the skins are tga based. this means if you look for a Baby Shamu skin, you will only see a plain grey skin. When you fire it up in game, you will see a mix of ADC Grey and Baby Shamu. AT THE START OF EACH SERIAL NUMBER IN THE DROP DOWN IS A LETTER, (a) FOR ADC Grey WITH FULL COLOR AND (s) FOR THE CAMO'D Baby Shamu SCHEME WITH SUBDUED MARKINGS Credits BPAO- original model Dave- head of/released original project dels- C-130 cockpit, used to make each aircraft player flyable daddyairplanes- research, 90% tgas, ini work, touch up skin work yakarov79- skin templates, some tgas (saved me a chunk of time photographing from a book so again thank you!) Testing Crew yakarov79, allenjb42, Eole Big Thanks to Plattsburgh Air Force Base - Plattsburgh NY Facebook Group Wurthsmith Air Museum Grissom Air Museum for their support with harder to find historical images to complete this project Submitter daddyairplanes Submitted 02/01/2018 Category Other  
  16. 1 point
    Great work! v0.2 works like a charm. Just tested some Fakepilot-stuff. Just to understand stuff correct: At the moment the Material of the parent-object is the only material that is exported? So a child-object gets the same material as the parent? Or is it 1 material per object? I seem to get the first case, but I'm not sure, if I did everything correct ;)
  17. 1 point
    Mike was always terrific and his interactions were professional and adult. No hard feelings or controversy here especially when the honor of the man here is way more important than any petty squabbles that may have happened long ago. :no-shade:
  18. 1 point
    first, mue HUGE thanks for your efforts. you sir may be one of the most important modders of the community with not a plane nor campaign release! that said, a note to everyone reading: it will be very helpful if the knowledgeable people can create a tutorial for making a 3d object once the kinks are worked out. doesnt have to be a plane, say make a box with lid. that way, animations (if mue gets them to work), adding materials and all other related materials are covered. yes i know it could be a big request It will NOT end the endless "how do i" questions. it WILL provide a learning tool for those that do diligent research and be an end point for the how do i threads (yes i know i've been pointed tot hte KB many times myself over the years) i look forward to seeing the final polished product, and really hope i can contribute whole aircraft rather than skinsets for already done birds. but i personally want to put out a decent product, and admit i would need pointers on what the 3d guys have practice for years just a couple pennies on the matter
  19. 1 point

    Version 1.0.0

    13 downloads

    Hi all, This is my GeeBee Z Sportster. I made this model back in 2011 and I have upgraded it to my level of work of today. To Install; Unzip with folder names on, go inside the ( GeBeZe ) folder and drag the ( GeeBee_Z ) folder into your VSF & CK game vehicles folder, if putting it into CK game then add the line in the allied.txt GeeBee_Z and save it. That's it your done. This GeeBee Z can be used in Vehicle Simulator and Canvas Knights games. Hope you all enjoy the GeeBee Z. Deutschmark
  20. 0 points


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