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Showing most liked content on 12/11/2018 in all areas

  1. 13 points
    @Pepelev Yes, there are some news, some good news, let me install one final thing on my comp, so i can post a few pics. It is the last part in this puzzle, and im really proud to present it here. Stay tuned
  2. 9 points
  3. 8 points
  4. 8 points
    Desert Storm strike. LGB, Mk-13 and ALARM path cleaners ...
  5. 7 points
  6. 3 points
    I wanted to find a bigger use for the terrain I am making, and then this idea has come up. The USS Carl Vinson should have been around the Hawaii area by that time in RL. I imagine that a USMC unit from Hawaii gets forward deployed to the Midway Atoll to combat Soviet presence around Kure Atoll, which has gone dark since its LORAN station has been abandoned in the 70s. The campaign will pit the incoming USS Carl Vinson Carrier Group against the Novorossiysk and the Minsk Carrier Groups (the latter gets dispatched at a later time). I am having a bit of trouble in finding more info about the Soviet Pacific Fleet escorts and air squadrons. The USN units I chose should be correct for the period. There are still issues as the campaign is not balanced yet and Off Map Airbase air units don't seem to show up (though off map airbases work in single missions). More storyline details in the image below (little references to Ace Combat 5 for the few, good players who know it). If someone can help with more info about the Soviet Pacific Fleet, air units etc., I'd appreciate.
  7. 3 points
  8. 3 points
  9. 2 points
    Some more refining done on the A-4 sight. Probably gonna leave it at that, for now. Sight color shown in the pics is Light Yellow Orange - works OK against most backgrounds.
  10. 2 points
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  13. 1 point
    From "Wings of Fury" by Robert K. Wilcox Sov Fighter bases on Sakhalin Is. ( not Kamchatka... mem fail ) Smirnykh (center) Dolinsk-Sokol (southern end) On the mainland at Vladivostok Main fighter types were MiG-23, and also MiG-21 "MiG-31, recently introduced to Russian units... made the Vladivostok run... at 2.3 Mach at 65.000 feet... carrying missiles"
  14. 1 point
    These may be of some use. Accurate information is (not surprisingly) hard to find on this. Pacific Fleet.docx Russia Military Power Report 2017.pdf
  15. 1 point
    And whose fault is this? Guess - things could look different if the Soviet Union would develop their aircraft carriers/fleet arm more.. .
  16. 1 point
    I saw this infographic and thought it might be a useful start, but the website it came from has a serious amount of pop-ups aggressively asking for money, so I just copied the graphic. I'll keep looking, as the premise is intriguing, and finding detailed data is (so far) proving to be interesting.
  17. 1 point
    All A-4E-based Cockpits are repainted and have updated inis (all E, F, G, H, K). A-4A to C and L are still missing. I started work on the B though.
  18. 1 point

    Version 1.0.0

    93 downloads

    Hello and thank you for downloading my work. What's included: all my file should include the Strike Fighters 2 Series game file (.LOD) and the texture required. Installation: Copy all the files to Terrains folder and add the following lines to _TYPES.ini file [TargetTypeXXX] Name=Blast Shield-4NL FullName=Blast Shield-4NL ModelName=GK-Blast-Shield-4NL.lod TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=0.001 ArmorValue=0.0 ArmorType=0 RepairRate=10.0 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect= DestroyedModel= SecondaryChance=0 [TargetTypeXXX] Name=Blast Shield-4WL FullName=Blast Shield-4WL ModelName=GK-Blast-Shield-4WL.lod TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=0.001 ArmorValue=0.0 ArmorType=0 RepairRate=10.0 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect= DestroyedModel= SecondaryChance=0 [TargetTypeXXX] Name=Blast Shield-NL FullName=Blast Shield-NL ModelName=GK-Blast-Shield-NL.lod TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=0.001 ArmorValue=0.0 ArmorType=0 RepairRate=10.0 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect= DestroyedModel= SecondaryChance=0 [TargetTypeXXX] Name=Blast Shield-WL FullName=Blast Shield-WL ModelName=GK-Blast-Shield-WL.lod TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=0.001 ArmorValue=0.0 ArmorType=0 RepairRate=10.0 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect= DestroyedModel= SecondaryChance=0 If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: GKABS for creating the model and the skins Credit goes to: https://www.textures.com as a use a lot of their photos to create the skins. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. If you need any assistance please contact me at gkabs@gkabs.net
  19. 1 point
    I don't know if this can help you... http://fw190.hobbyvista.com/detail.htm
  20. 1 point
  21. 1 point
    Mirage IIIC Shahak with pod (special nose) recognition, which is loaded as a tank more than fuel
  22. 1 point


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