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Showing most liked content on 03/12/2019 in all areas

  1. 3 points
    you could always rework existing bases with the wealth of ground objects and buildings out there. ini editing and skinning/decalling are the cheapest mods to work. just go into the guts of it and ask questions (with pics or code to highlight your roadbloack) It captures the mindset of the modders best to quote the phrase "Ooh Shiny!"
  2. 3 points
    Poor GPU and free tools. My 1st cuts also ;-)
  3. 3 points
    It is coming along nicely I have completed about 80%, I am working on the AIRFIELD_DATA.INI file and its time consuming, and there are some models need to be completed to release them at the same time with the airbase. I am trying to finish up some of the other projects that I started to get them out of the way so I can have more time to complete the job. My biggest problem is I start some many things at the same time, whatever comes to my mind I just start lol.
  4. 3 points
    Northrop F-18L Bundesluftwaffe 1986
  5. 2 points

    Version 1.0.0

    100 downloads

    Hello and thank you for downloading my work. What's included: 6 ground addon models for the new coming Airbase102 all my files should include the Strike Fighters 2 Series game file (.LOD), .ini and the texture required. Installation: Copy all the files to Terrains folder and the falowing to _TYPES.ini file [TargetTypeXXX] Name=AM-32A FullName=GK-AM-32A ModelName=GK-AM-32A.LOD TargetType=CITY_BUILDING ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=100.0 ArmorValue=300000.0 ArmorType=1 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=LargeTallStructureCollapse DestroyedModel= SecondaryEffect=MediumExplosionEffect SecondaryChance=100 [TargetTypeXXX] Name=AM32C-17 FullName=GK-AM32C-17 ModelName=GK-AM32C-17.LOD TargetType=MISC ActiveYear=0 TargetValue=20 UseGroundObject=FALSE DamagePoint=10.0 ArmorValue=0.0 ArmorType=0 RepairRate=0.150 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect=MediumShortStructureCollapse DestroyedModel=barrack1_destroyed.lod SecondaryChance=100 SecondaryEffect=SmallExplosionEffect [TargetTypeXXX] Name=AM32C-17W FullName=GK-AM32C-17W ModelName=GK-AM32C-17W.LOD TargetType=MISC ActiveYear=0 TargetValue=20 UseGroundObject=FALSE DamagePoint=10.0 ArmorValue=0.0 ArmorType=0 RepairRate=0.150 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect=MediumShortStructureCollapse DestroyedModel=barrack1_destroyed.lod SecondaryChance=100 SecondaryEffect=SmallExplosionEffect [TargetTypeXXX] Name=Ammo-Wood-Box FullName=GK-Ammo-Wood-Box ModelName=GK-Ammo-Wood-Box.LOD TargetType=MISC ActiveYear=0 TargetValue=20 UseGroundObject=FALSE DamagePoint=10.0 ArmorValue=0.0 ArmorType=0 RepairRate=0.150 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect=MediumShortStructureCollapse DestroyedModel=barrack1_destroyed.lod SecondaryChance=100 SecondaryEffect=SmallExplosionEffect [TargetTypeXXX] Name=Cargo FullName=GK-Cargo ModelName=GK-Cargo.LOD TargetType=MISC ActiveYear=0 TargetValue=20 UseGroundObject=FALSE DamagePoint=10.0 ArmorValue=0.0 ArmorType=0 RepairRate=0.150 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect=MediumShortStructureCollapse DestroyedModel=barrack1_destroyed.lod SecondaryChance=100 SecondaryEffect=SmallExplosionEffect [TargetTypeXXX] Name=Tool-Box FullName=GK-Tool-Box ModelName=GK-Tool-Box.LOD TargetType=MISC ActiveYear=0 TargetValue=20 UseGroundObject=FALSE DamagePoint=10.0 ArmorValue=0.0 ArmorType=0 RepairRate=0.150 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect=MediumShortStructureCollapse DestroyedModel=barrack1_destroyed.lod SecondaryChance=100 SecondaryEffect=SmallExplosionEffect If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: GKABS for creating the model and the skins Credit goes to https://www.textures.com as a use a lot of their photos to create the skins. Google for information and some photos. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. If you need any assistance please contact me at gkabs@gkabs.net https://gkabs.net
  6. 2 points
  7. 2 points
    fixed mapping stretching....port side front \ middle.....done just need to tweak the spine....and right sides...texture was stretching a lot. 1st pic....left side done right side before being tweaked... mid pic...after tweaking the mapping last shot what looks like on port side now..
  8. 1 point
    This is a sneak preview of my airbase, I will try to do my best to have everything that airbase needs (hopefully all-new models) I just hope I will be able to complete it in the coming months.
  9. 1 point
    Had a clearout of some near completeion stuff...some uploaded to modders section so if you want to mod and get in game get ur ass in there lol.. also got these to be tested p[lease test them and post results here...Ignore mg on Abrahms,as it need work in 3ds max,and as I mentioned ,its in the modders section for building work...:) List of models supplied to be modded... Hamina...\ Admiral Sergey Gorshkov Abrahms \ T-90..(which should work in game ok) \PAC3_Defence_MissileLauncher ( in need of getting game ready. Gamefolders.z contains T-90 and the M1A2_Euro and desert version. Have fun and beware...I am not bothered if they dont work correctly as I said they arent 100% complete until some kind modder finishes them for you...lol cheers Russ I have some more bits ,will post as and when ive sorted them out.. Game folders.7z
  10. 1 point
    'Do not dogfight with the Zeke 52' (from a US comparative assessment, c.1944).
  11. 1 point
    Keep up the good work
  12. 1 point
    ..yes I wrote I wouldn't do one. But since Geezer is back and we'll get a Bleriot XI shortly (just kidding) I decided to go back into business. All the aces will be there no matter if it's historical correct or not: Arigi, Barracchini, Scaroni, Baracca, Fulvio Ruffo di Calabria, Brumowski. If you've a wish, e.g. a special ace that should be included, I'll do the skin and adapt the campaign rgds gt
  13. 1 point
    Just uploaded 6 models related to the new Airbase.
  14. 1 point
    Another Polish machine in Romanian service on the Russian Front, the PZL P.23 Karas:
  15. 1 point
    Found spit mkIX tmf...remind me what was wrong...the maxfile is ok...Just been hour looking for it lol...checking max fie now see whats what. mapping on fuselage was off....fixed mapping on wings,airintake fixing
  16. 1 point
  17. 1 point
    I find it hard enough to hit anything with all guns blazing, I'd be even worse firing one at a time. Still, thanks for the option.
  18. 1 point
    PZL P-24F/G ...was also Great in Royal Hellenic Air Force in 1941..........!!!!
  19. 1 point
    The PZL P.11c's successor, the P.24E, here serving with the Romanian Air Force on the Russian Front
  20. 1 point
    Over Thorshavn, Faroe Islands. WIP terrain.
  21. 1 point
    You have to admire the men who flew these against Bf-109s:
  22. 1 point
    or mosquito pit.. generally it is also a fast bomber. @UllyB keep it going. Thing is just a few modders here...and mostly lazzy ones. But seriously all of them are occupied by own projects....so convincing can be a challenge. I know someone who would do such a thing because it's fun but he is mostly into silly choppers and strange stuff...and for sure not on the red side of the game.
  23. 1 point
    small mountain lakes..rather ponds
  24. 1 point
    Again, thx to Stephen1918! The Italians are preparing for flying boat patrols
  25. 1 point
    further tests with 'wet' terrain..Isonzo and waterfilled shell holes working on V 2.0 and campaign and 'wet' fields
  26. 1 point
    Re: A/M-32A ground power unit
  27. 1 point
    Worked on the skin somewhat
  28. 1 point
    85% completed on the Keco A/M32C-17 Aircraft Air Conditioner for the new AB
  29. 1 point
    Thank you for your kind replies, this AB is based on this Military AB in Kuwait (with some changes that I added to my liking) My work is near the AB (Ahmad al-Jaber Air Base ). Its used by both the Kuwaiti Airforce and the US. the control tower I modeled was from the same AB
  30. 1 point
  31. 1 point
    First flight from the Northrop production line...
  32. 1 point
    AV-8B Harrier II by Yakarov79 !
  33. 1 point
    The flight of the Grumman F11F-1 Tiger ! Very good vintage mod...


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